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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Completely remove the IRegionModule interface
Melanie
2012-11-12
1
-55
/
+0
*
document & 80-character width terminal formatting
SignpostMarv
2012-11-11
1
-36
/
+78
*
moving windlight-sources to correct namespace-named folder (world); add Light...
PixelTomsen
2012-11-11
1
-0
/
+33
*
One more module converted: CloudModule.
Diva Canto
2012-11-10
1
-1
/
+1
*
80 character-width terminal formatting of IDialogModule interface, removing s...
SignpostMarv
2012-11-10
1
-23
/
+28
*
Documenting parameters of methods on the IDialogModule interface
SignpostMarv
2012-11-10
1
-33
/
+73
*
Converted the WindModule to the new region module interface (38 to go). Also ...
Diva Canto
2012-11-09
1
-1
/
+1
*
Converted the SunModule to the new region module interface. (39 to go...)
Diva Canto
2012-11-09
1
-1
/
+1
*
marking IRegionModule interface as obsolete via System.ObsoleteAttribute, int...
SignpostMarv
2012-11-09
1
-0
/
+2
*
Add a method to query all registered script constants to allow non-XEngine
Melanie
2012-11-04
1
-0
/
+2
*
Make "show object part" command correctly display script status.
Justin Clark-Casey (justincc)
2012-10-31
1
-0
/
+13
*
documenting some params on ISoundModule methods
SignpostMarv
2012-10-29
1
-7
/
+16
*
Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...
SignpostMarv
2012-10-29
1
-0
/
+3
*
shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
2012-10-29
1
-1
/
+1
*
moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
2012-10-29
1
-0
/
+15
*
deduplicating code into a single LoopSound method
SignpostMarv
2012-10-29
1
-4
/
+5
*
adjusting parameter order of PreloadSound to be more logical
SignpostMarv
2012-10-29
1
-2
/
+2
*
transposing LoopSoundMaster to Sound Module
SignpostMarv
2012-10-29
1
-0
/
+11
*
transposing preload sound onto sound module
SignpostMarv
2012-10-29
1
-0
/
+10
*
transposing stop sound into sound module
SignpostMarv
2012-10-29
1
-0
/
+6
*
documenting ISoundModule methods & fields
SignpostMarv
2012-10-29
1
-0
/
+28
*
formatting ISoundModule prior to documentation
SignpostMarv
2012-10-29
1
-2
/
+4
*
stripping whitespace from ISoundModule, formatting SoundModuleNonShared.cs
SignpostMarv
2012-10-29
1
-1
/
+1
*
making the max distance for sounds to be heard from their origin a configurab...
SignpostMarv
2012-10-29
1
-0
/
+2
*
refactoring IWorldCommListenerInfo.GetRegexBitfield() method to be a field wi...
SignpostMarv
2012-10-26
1
-2
/
+1
*
adding ability for listeners to be filtered by regular expressions and a gene...
SignpostMarv
2012-10-26
1
-0
/
+25
*
Formatting and casing correction in WorldCommModule, trailing new line in OSS...
SignpostMarv
2012-10-26
1
-1
/
+1
*
Add number of inventory items to information displayed via "show part" consol...
Justin Clark-Casey (justincc)
2012-10-18
1
-3
/
+11
*
minor: Add missing license information from the top of IUserManagement
Justin Clark-Casey (justincc)
2012-10-05
1
-1
/
+28
*
implementing osDropAttachment & osDropAttachmentAt
SignpostMarv
2012-10-02
1
-0
/
+9
*
Documentation of IScriptModuleComms.RegisterConstant and IScriptModuleComms.L...
SignpostMarv
2012-09-17
1
-1
/
+18
*
Implementing ability to register script constants and invocations on a region...
SignpostMarv
2012-09-17
1
-0
/
+23
*
Support multi-region OAR files
Oren Hurvitz
2012-09-14
1
-0
/
+5
*
Allow an incoming identifier to be specified for a JsonStore.
Mic Bowman
2012-09-11
1
-1
/
+1
*
If reusing dynamic textures, do not reuse small data length textures that fal...
Justin Clark-Casey (justincc)
2012-09-06
1
-3
/
+54
*
adding support for static method script invocations
SignpostMarv
2012-08-31
1
-2
/
+9
*
adding documentation to script invokation methods
SignpostMarv
2012-08-31
1
-0
/
+22
*
This partially implements the LSL function to set the response
Mic Bowman
2012-08-29
1
-0
/
+2
*
Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...
Justin Clark-Casey (justincc)
2012-08-28
1
-1
/
+13
*
Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...
Justin Clark-Casey (justincc)
2012-08-28
1
-1
/
+1
*
Add a skeleton for a name value storage associated with regions
Melanie
2012-08-15
2
-0
/
+11
*
Allow the use of the region debug console found in recent viewers. This console
Melanie
2012-08-14
1
-0
/
+39
*
Lay some groundwork for temp attachments. Decouple attachments from inventory.
Melanie
2012-08-14
1
-1
/
+1
*
Adds support to ScriptModuleComms for region modules to export
Mic Bowman
2012-07-31
1
-0
/
+4
*
Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgen...
Justin Clark-Casey (justincc)
2012-07-27
1
-2
/
+0
*
Change attachment handling to remove object from the scene first as per
Melanie
2012-07-23
2
-2
/
+4
*
Perform other region ready actions even if simulator is configured to leave l...
Justin Clark-Casey (justincc)
2012-07-18
1
-1
/
+10
*
Revert "Fix script "Running" behavior"
Melanie
2012-07-16
1
-2
/
+0
*
Add regression TestDetachScriptedAttachmentToInventory()
Justin Clark-Casey (justincc)
2012-07-11
1
-1
/
+1
*
When an attachment is detached to inv or derezzed, stop the scripts, update t...
Justin Clark-Casey (justincc)
2012-07-10
1
-2
/
+13
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