index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Interfaces
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit 'eac29396d98a4864923a69e0eb73cecdd8a225b3' into bigmerge
Melanie
2011-10-25
1
-2
/
+2
|
\
|
*
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
2011-10-19
1
-2
/
+2
|
*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-10-19
1
-5
/
+9
|
|
\
*
|
\
Merge commit 'da794f34a56f7c88904315ae538de8f3790e6891' into bigmerge
Melanie
2011-10-25
1
-3
/
+6
|
\
\
\
|
|
/
/
|
*
|
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
1
-3
/
+6
*
|
|
Merge commit '601dabb1b73a894e4f2f61abe6e9053d380008cd' into bigmerge
Melanie
2011-10-25
1
-5
/
+9
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
Extend scripts stop/start/suspend/resume console commands to allow action on ...
Justin Clark-Casey (justincc)
2011-10-19
1
-5
/
+9
|
|
/
*
|
Merge commit 'de161585c0960a93911f446f0179441ba5470245' into bigmerge
Melanie
2011-10-25
1
-0
/
+8
|
\
\
|
|
/
|
*
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
2011-10-17
1
-0
/
+8
*
|
Merge commit '0c041ce12f393367e2754e88d9b8dad5e45f88c4' into bigmerge
Melanie
2011-10-25
1
-0
/
+9
|
\
\
|
|
/
|
*
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
2011-10-17
1
-0
/
+9
*
|
Merge commit '92c88121c72386f85472c6cf4891eca8b62b9867' into bigmerge
Melanie
2011-10-12
1
-27
/
+10
|
\
\
|
|
/
|
*
Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...
Dan Lake
2011-10-04
1
-22
/
+9
*
|
Merge commit '460946ad62b682c7a942751f192ca9e96b662f0e' into bigmerge
Melanie
2011-10-11
1
-29
/
+6
|
\
\
|
|
/
|
*
Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
2011-10-03
1
-29
/
+6
*
|
Merge commit 'e77c919290e166f19e77f3ef040418dd39f2f5bd' into bigmerge
Melanie
2011-10-11
1
-2
/
+2
|
\
\
|
|
/
|
*
Remove usage of Linden packet types from inside Attachments Module and interface
Dan Lake
2011-10-03
1
-2
/
+2
*
|
Merge commit '246443773ae52420092b483603d0e1daf9b87f00' into bigmerge
Melanie
2011-10-11
1
-0
/
+9
|
\
\
|
|
/
|
*
minor: remove clutter null check from pass in config to AvatarFactoryModule.I...
Justin Clark-Casey (justincc)
2011-10-01
1
-0
/
+9
*
|
Merge commit '1458fab82c4dab9901d81419e6b515f47ea7320f' into bigmerge
Melanie
2011-10-11
2
-1
/
+17
|
\
\
|
|
/
|
*
Reattaching a region was failing if the estate name had not changed (issue 50...
Kevin Houlihan
2011-09-16
2
-1
/
+17
*
|
Bring us up to date.
Tom
2011-09-14
5
-18
/
+86
|
\
\
|
|
/
|
*
Remove UpdateKnownItem() from IAttachmentsModule.
Justin Clark-Casey (justincc)
2011-09-13
1
-9
/
+0
|
*
comment out some recent terrain texture logging
Justin Clark-Casey (justincc)
2011-09-12
1
-1
/
+1
|
*
Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...
Justin Clark-Casey (justincc)
2011-09-12
2
-0
/
+17
|
*
When creating an OAR, optionally exclude objects according to their permissions
Oren Hurvitz
2011-09-12
1
-0
/
+54
|
*
Delay loading scripts until the scene has finished loading
Oren Hurvitz
2011-09-09
1
-0
/
+5
|
*
Comment out unused ISceneViewer.Reset() to reduce code complexity
Justin Clark-Casey (justincc)
2011-09-06
1
-1
/
+1
|
*
In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pe...
Justin Clark-Casey (justincc)
2011-09-06
1
-1
/
+10
|
*
Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro...
Justin Clark-Casey (justincc)
2011-09-06
1
-14
/
+0
*
|
Merge fixes, and fix the build
Tom
2011-09-14
1
-1
/
+1
*
|
Resolve merge commits, stage 1
Tom
2011-09-04
8
-34
/
+370
|
\
\
|
|
/
|
*
Stop NPCs losing attachments when the source avatar takes them off.
Justin Clark-Casey (justincc)
2011-09-03
2
-4
/
+57
|
*
move common code into AttachmentsModule.DeleteAttachmentsFromScene()
Justin Clark-Casey (justincc)
2011-08-31
2
-2
/
+24
|
*
Make SP.Attachments available as sp.GetAttachments() instead.
Justin Clark-Casey (justincc)
2011-08-31
1
-2
/
+5
|
*
refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
2
-0
/
+17
|
*
refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
2
-0
/
+62
|
*
refactor: migrate DropObject handling fully into AttachmentsModule from Scene
Justin Clark-Casey (justincc)
2011-08-30
1
-4
/
+4
|
*
Fix bug in persisting saved appearances for npcs
Justin Clark-Casey (justincc)
2011-08-30
1
-0
/
+17
|
*
refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene o...
Justin Clark-Casey (justincc)
2011-08-26
1
-2
/
+2
|
*
rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...
Justin Clark-Casey (justincc)
2011-08-23
1
-15
/
+7
|
*
If an attachment fails, then start logging the exception for now, in order to...
Justin Clark-Casey (justincc)
2011-08-22
1
-5
/
+3
|
*
Add ISimulatorFeaturesModule so that other modules can register features in a...
Justin Clark-Casey (justincc)
2011-08-22
1
-0
/
+43
|
*
Add avatar and attachments to llRegionSay
BlueWall
2011-08-20
1
-1
/
+1
|
*
Add llRegionSayTo
BlueWall
2011-08-19
1
-0
/
+20
|
*
Stop NPC's getting hypergrid like names in some circumstances.
Justin Clark-Casey (justincc)
2011-08-19
1
-1
/
+36
|
*
Fix issue where loading a new appearance onto an NPC would not remove the pre...
Justin Clark-Casey (justincc)
2011-08-17
1
-1
/
+2
|
*
add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
2011-08-11
1
-2
/
+2
|
*
Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()
Justin Clark-Casey (justincc)
2011-08-10
1
-1
/
+4
|
*
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
2011-08-10
1
-1
/
+5
[next]