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* Add the ability to query the MYSQL databse for a list of the stored prim UUIDsMelanie2012-06-072-0/+3
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* Make the "delay restart" button delay restart for 1 hour rather than abortingMelanie2012-06-071-0/+1
| | | | it altogether. Allow a maximum of three uses before the restart goes through.
* Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach ↵Melanie2012-06-041-1/+1
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* Merge branch 'master' into careminsterMelanie2012-03-312-3/+80
|\ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Tests/Common/Mock/TestClient.cs
| * refactor: Move "friends show cache" console command out into separate ↵Justin Clark-Casey (justincc)2012-03-301-4/+21
| | | | | | | | | | | | FriendsCommandsModule. Expose required methods on IFriendsModule. Rename GetFriends() -> GetFriendsFromCache() for self-documentation
| * Add simple login test with online friends. Add IFriendsModule.GrantRights() ↵Justin Clark-Casey (justincc)2012-03-301-2/+22
| | | | | | | | | | | | | | for granting rights via a module call. Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology. Add some method doc.
| * Also add OSS header to interfaceMelanie2012-03-291-1/+28
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| * Change namespace on CallingCardModule and correct interface file placemant. ↵Melanie2012-03-291-0/+13
| | | | | | | | Also ass OpenSource header
* | Merge branch 'master' into careminsterMelanie2012-03-281-0/+15
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| * Add "friends show cache <first-name> <last-name>" command for debugging ↵Justin Clark-Casey (justincc)2012-03-281-0/+15
| | | | | | | | | | | | purposes. This adds a reverse lookup (name -> ID) to IUserManagement instead of hitting the UserAccountService directly.
* | Merge branch 'master' into careminsterMelanie2012-03-271-0/+2
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Two new scripting functions osInviteToGroup(userID) and ↵Snoopy Pfeffer2012-03-271-0/+2
| | | | | | | | osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups.
* | Merge branch 'master' into careminsterMelanie2012-03-261-0/+2
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| * Add some more overloads to allow registering overloaded methods and listsMelanie2012-03-261-0/+2
| | | | | | | | of methods.
* | Merge branch 'master' into careminsterMelanie2012-03-261-1/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/OptionalModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs
| * Add a hust UUID to the script invocationsMelanie2012-03-261-1/+1
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| * Fix the omission on the interface declarationMelanie2012-03-261-1/+1
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| * Dynamically create the delegate type to reduce complexity in the callerMelanie2012-03-261-1/+2
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| * Correct the design error I introduced into ScriptComms. Untested but about toMelanie2012-03-261-4/+3
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* | Fix the omission on the interface declarationMelanie2012-03-261-1/+1
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* | Dynamically create the delegate type to reduce complexity in the callerMelanie2012-03-261-1/+2
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* | Correct the design error I introduced into ScriptComms. Untested but about toMelanie2012-03-261-4/+3
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* | Merge branch 'master' into careminsterMelanie2012-03-251-1/+2
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| * Simplify the module invocation registration. The types and method nameMelanie2012-03-251-1/+2
| | | | | | | | can be pulled fromt he delegate so we don't need to pass them explicitly
* | Merge commit '760010d6fb6aac313d79ce0a4d0016d3809246a0' into careminsterMelanie2012-03-221-1/+10
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
| * Add llGiveInventory() test from object to object where both objects are ↵Justin Clark-Casey (justincc)2012-03-221-1/+10
| | | | | | | | owned by the same user.
* | Merge branch 'master' into careminsterMelanie2012-03-182-1/+21
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * Aggregate script execution times by linksets rather than individual prims.Justin Clark-Casey (justincc)2012-03-161-1/+4
| | | | | | | | This is for the top scripts report.
| * Replace script-lines-per-second with the script execution time scaled by its ↵Justin Clark-Casey (justincc)2012-03-161-1/+8
| | | | | | | | | | | | | | | | | | | | | | measurement period and an idealised frame time. The previous lines-per-second measurement used for top scripts report was inaccurate, since lines executed does not reflect time taken to execute. Also, every fetch of the report would reset all the numbers limiting its usefulness and we weren't even guaranteed to see the top 100. The actual measurement value should be script execution time per frame but XEngine does not work this way. Therefore, we use actual script execution time scaled by the measurement period and an idealised frame time. This is still not ideal but gives reasonable results and allows scripts to be compared. This commit moves script execution time calculations from SceneGraph into IScriptModule implementations.
| * Adds a new script command 'modInvoke' to invoke registered functionsMic Bowman2012-03-151-0/+10
| | | | | | | | | | | | | | | | | | from region modules. The LSL translator is extended to generate the modInvoke format of commands for directly inlined function calls. A region module can register a function Test() with the name "Test". LSL code can call that function as "Test()". The compiler will translate that invocation into modInvoke("Test", ...)
* | added ObjectPhysicsProperties http event message to send viewer that data. ↵UbitUmarov2012-03-151-0/+2
| | | | | | | | For now on caps/EventQueue, and still only used on a material change...
* | Merge branch 'master' into careminsterMelanie2012-03-071-0/+5
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Add sensor, dataserver requests, timer and listener counts to "xengine ↵Justin Clark-Casey (justincc)2012-03-061-0/+5
| | | | | | | | | | | | status" command. This is for diagnostic purposes.
* | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2012-02-151-0/+7
|\ \ | | | | | | | | | careminster
| * | Implement region crossing of sitting avatars. Edit mode and llSetPos workMelanie2012-02-141-0/+7
| | | | | | | | | | | | | | | but unscripted default sit anim is lost. Still some Gfx glitching. Physical crossing doesn't work yet.
* | | Merge branch 'master' into careminsterMelanie2012-02-151-0/+1
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| * Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake2012-02-141-0/+1
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* | Merge branch 'master' into careminsterMelanie2012-02-101-1/+1
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
| * If NPCModule.CreateNPC() fails to create the required ScenePresence (which ↵Justin Clark-Casey (justincc)2012-02-091-1/+1
| | | | | | | | should in theory never happen), don't add the NPC to the npc list but return UUID.Zero instead.
* | Merge branch 'master' into careminsterMelanie2012-02-011-1/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Fix copy/paste errorsMelanie2012-02-011-1/+1
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* | Merge branch 'master' into careminsterMelanie2012-01-281-1/+33
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| * Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().Justin Clark-Casey (justincc)2012-01-281-1/+33
| | | | | | | | | | This allows NPCs to be sensed as agents by LSL sensors rather than as a specific NPC type (which is currently an OpenSimulator-only extension). Wiki doc on this and other recent NPC functions will follow soon
* | Merge branch 'master' into careminsterMelanie2012-01-271-1/+1
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| * Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ↵Justin Clark-Casey (justincc)2012-01-271-1/+1
| | | | | | | | | | | | | | NPC, the npc's own key for an 'unowned' NPC and NULL_KEY is the input key was not an npc. llGetOwnerKey() could also be extended but this does not allow one to distinguish between an unowned NPC and some other result (e.g. 'no such object' if NULL_KEY is the return. Also, any future extensions to LSL functions by Linden Lab are unpredictable and OpenSim-specific extensions could clash.
* | Merge branch 'master' into careminsterMelanie2012-01-142-0/+51
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Register the UrlModule for script engine events OnScriptRemoved and ↵Justin Clark-Casey (justincc)2012-01-141-0/+13
| | | | | | | | | | | | | | | | | | OnObjectRemoved just once in the UrlModule itself, rather than repeatedly for every script. Doing this in every script is unnecessary since the event trigger is parameterized by the item id. All that would happen is 2000 scripts would trigger 1999 unnecessary calls, and a large number of initialized scripts may eventually trigger a StackOverflowException. Registration moved to UrlModule so that the handler is registered for all script engine implementations. This required moving the OnScriptRemoved and OnObjectRemoved events (only used by UrlModule in core) from IScriptEngine to IScriptModule to avoid circular references.
| * Update RegionReadyModuleBlueWall2012-01-131-0/+38
| | | | | | | | Fix triggering of alerts when rezzing first script to an empty region, add login disable when loading oars.
* | Merge branch 'master' into careminsterMelanie2012-01-131-3/+0
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| * Undo some prior workBlueWall2012-01-121-3/+0
| | | | | | | | Move some added fuctions out of core into the addon module to keep things clean