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2010-10-29Clean up some cruft from the last commit. Re-add the initial updateMaster ScienceSim1-0/+39
send in the scene presence constructor... need to figure this out later.
2010-10-20Major refactoring of appearance handling.Master ScienceSim1-38/+0
AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
2010-10-15Made OARs use the new serialization procedure. (TPs/crossings still on the ↵Diva Canto2-3/+4
old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
2010-10-06Add and plumb the usetex URL parameter to worldview. Required but not yetMelanie1-1/+1
functional
2010-10-05Add the view generating method to the image generator interfaceMelanie1-0/+2
2010-10-03Initial port of the Warp3D map tile rendererMelanie1-2/+2
2010-10-02Reapplying the parts of the prior revert that were not derived from theMelanie1-2/+2
original patch
2010-10-02Revert "Forward-port 0.6 fix"Melanie1-2/+2
This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1.
2010-09-30Forward-port 0.6 fixMelanie1-2/+2
2010-09-16JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.root1-0/+9
2010-09-13Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interfaceJustin Clark-Casey (justincc)1-11/+0
No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately
2010-09-12* Added ISimulationDataService and IEstateDataServiceJohn Hurliman2-1/+46
* Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-09-12Formatting cleanup.Jeff Ames5-14/+14
2010-09-12Added a stub for ↵John Hurliman1-0/+98
OpenSim.Services.Connectors.Simulation.SimulationDataServiceConnector
2010-09-11Fixed the naming mess around data connectors for simulation dataJohn Hurliman2-2/+2
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman1-2/+2
2010-09-05Add missing IDwellModule interfaceMelanie1-0/+37
2010-08-30Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman1-1/+2
properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com>
2010-08-30local commit with parcel media bitsJonathan Freedman1-1/+2
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-26refactor: break out attachment position change code in ↵Justin Clark-Casey (justincc)1-0/+8
Scene.UpdatePrimPosition() and move into AttachmentsModule This allows region modules to change attachment positions.
2010-08-25refactor: Push item retrieval and fixing part of Scene.RezObject() down into ↵Justin Clark-Casey (justincc)1-0/+12
SceneObjectPartInventory
2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2-2/+48
2010-08-13refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵Justin Clark-Casey (justincc)1-2/+1
same name
2010-08-13refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)1-1/+4
2010-07-26implement llClearPrimMedia()Justin Clark-Casey (justincc)1-0/+10
untested
2010-07-26implement llSetPrimMediaParams()Justin Clark-Casey (justincc)1-2/+12
Untested
2010-07-26Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)1-0/+47
Exposes method to get media entry via IMoapModule As yet untested.
2010-07-14Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie1-1/+1
Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
2010-07-14Remove useless quaternion parameter from AttachObject sigMelanie Thielker1-2/+2
2010-07-12implement llClearPrimMedia()Justin Clark-Casey (justincc)1-0/+10
untested
2010-07-12implement llSetPrimMediaParams()Justin Clark-Casey (justincc)1-2/+12
Untested
2010-07-12Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)1-0/+47
Exposes method to get media entry via IMoapModule As yet untested.
2010-07-04Got rid of all hyperassets references. Also fixed accessing textures in ↵Diva Canto2-38/+3
user's inventory in foreign grids.
2010-07-04Started to clean up the mess with HyperAssets in LLClientView. Fixed HG ↵Diva Canto1-0/+2
access to Notecards in user's inventory.
2010-06-28Change the way IRegionModule us referenced by IEmailModule toMelanie Thielker1-1/+1
allow later conversion to new style
2010-06-11* Added a new method to IMapImageGenerator for getting the map tile before ↵John Hurliman1-0/+1
it is JPEG2000 compressed * Aesthetically improved map tile water * SimianGrid connector now uploads a PNG tile to the AddMapTile API
2010-06-04add ability for load iar/save iar to take in arbitrary optionsJustin Clark-Casey (justincc)1-0/+29
not used for anything yet
2010-06-01Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker1-1/+1
2010-05-13Implements three new OSSL functions for parcel management: osParcelJoin ↵OpenSim Master1-0/+3
joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
2010-05-09* Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto1-1/+1
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
2010-05-04Strip estate message sending out from the estate management module andMelanie Thielker2-13/+2
the dialog module. Convert it to an event on the estate module interface. The old implementation did the same as message to region, a button that is right next to it on the UI. This implementation prevented people from adding a more sane one in a module.
2010-05-04make the events more useful by providing the source regionMelanie Thielker1-1/+1
2010-05-04Add events to the estate interface to let interested modules know ofMelanie Thielker1-0/+5
changes to estate settings
2010-04-27Add a parameter to prim inventory update to prevent event firingMelanie1-0/+1
2010-04-26* Commenting SQLiteNG out of prebuild.xml, because it's making compile fail ↵Diva Canto1-2/+2
in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from! * IRegionModule.cs wants to be committed too -- EOF.
2010-04-23add a comment about deprecating IRegionModuledahlia1-0/+3
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie2-0/+9
is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable.
2010-04-17refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)1-0/+10
2010-04-16refactor: crudely move DetachSingleAttachmentToGround() over to the ↵Justin Clark-Casey (justincc)1-0/+7
AttachmentsModule
2010-04-16refactor: crudely move the RezMultipleAttachments() method into the ↵Justin Clark-Casey (justincc)1-0/+12
AttachmentsModule