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My fork of OpenSim for IG and DG, called SledjChisl.
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Files
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2012-01-05
Improve "j2k decode" command to tell us how many layers and components were d...
Justin Clark-Casey (justincc)
1
-0
/
+10
2012-01-05
Add a "j2k decode" region console command that allows a manual request for a ...
Justin Clark-Casey (justincc)
1
-1
/
+8
2012-01-05
Improve "app rebake" command to return a better message if no uploaded textur...
Justin Clark-Casey (justincc)
1
-1
/
+4
2012-01-04
Separate out rebake request code from cache validation code AvatarFactoryModule.
Justin Clark-Casey (justincc)
1
-0
/
+22
2012-01-03
Profile Updates
BlueWall
1
-0
/
+3
2011-12-29
Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region...
Diva Canto
1
-0
/
+2
2011-12-19
Migrate detailed "appearance show" report generation up to AvatarFactoryModul...
Justin Clark-Casey (justincc)
1
-1
/
+10
2011-12-08
On a new client circuit, send the initial reply ack to let the client know it...
Justin Clark-Casey (justincc)
1
-21
/
+1
2011-11-14
Add test for removing a friendship.
Justin Clark-Casey (justincc)
1
-0
/
+11
2011-11-14
Improved method doc for AddFriend() - it actually does set up a two-way relat...
Justin Clark-Casey (justincc)
1
-5
/
+2
2011-11-14
Add test for adding a friend whilst online
Justin Clark-Casey (justincc)
1
-0
/
+14
2011-11-11
Remove SceneViewer from ScenePresence to reduce quadruple queueing of
Dan Lake
1
-50
/
+0
2011-10-19
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
1
-2
/
+2
2011-10-19
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
1
-3
/
+6
2011-10-19
Extend scripts stop/start/suspend/resume console commands to allow action on ...
Justin Clark-Casey (justincc)
1
-5
/
+9
2011-10-17
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
1
-0
/
+8
2011-10-17
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
1
-0
/
+9
2011-10-04
Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...
Dan Lake
1
-22
/
+9
2011-10-03
Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
1
-29
/
+6
2011-10-03
Remove usage of Linden packet types from inside Attachments Module and interface
Dan Lake
1
-2
/
+2
2011-10-01
minor: remove clutter null check from pass in config to AvatarFactoryModule.I...
Justin Clark-Casey (justincc)
1
-0
/
+9
2011-09-16
Reattaching a region was failing if the estate name had not changed (issue 50...
Kevin Houlihan
2
-1
/
+17
2011-09-14
Merge fixes, and fix the build
Tom
1
-1
/
+1
2011-09-13
Remove UpdateKnownItem() from IAttachmentsModule.
Justin Clark-Casey (justincc)
1
-9
/
+0
2011-09-12
comment out some recent terrain texture logging
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-12
Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...
Justin Clark-Casey (justincc)
2
-0
/
+17
2011-09-12
When creating an OAR, optionally exclude objects according to their permissions
Oren Hurvitz
1
-0
/
+54
2011-09-09
Delay loading scripts until the scene has finished loading
Oren Hurvitz
1
-0
/
+5
2011-09-06
Comment out unused ISceneViewer.Reset() to reduce code complexity
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-06
In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pe...
Justin Clark-Casey (justincc)
1
-1
/
+10
2011-09-06
Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro...
Justin Clark-Casey (justincc)
1
-14
/
+0
2011-09-03
Stop NPCs losing attachments when the source avatar takes them off.
Justin Clark-Casey (justincc)
2
-4
/
+57
2011-08-31
move common code into AttachmentsModule.DeleteAttachmentsFromScene()
Justin Clark-Casey (justincc)
2
-2
/
+24
2011-08-31
Make SP.Attachments available as sp.GetAttachments() instead.
Justin Clark-Casey (justincc)
1
-2
/
+5
2011-08-30
refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule
Justin Clark-Casey (justincc)
2
-0
/
+17
2011-08-30
refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
Justin Clark-Casey (justincc)
2
-0
/
+62
2011-08-30
refactor: migrate DropObject handling fully into AttachmentsModule from Scene
Justin Clark-Casey (justincc)
1
-4
/
+4
2011-08-30
Fix bug in persisting saved appearances for npcs
Justin Clark-Casey (justincc)
1
-0
/
+17
2011-08-26
refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene o...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-08-23
rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...
Justin Clark-Casey (justincc)
1
-15
/
+7
2011-08-22
If an attachment fails, then start logging the exception for now, in order to...
Justin Clark-Casey (justincc)
1
-5
/
+3
2011-08-22
Add ISimulatorFeaturesModule so that other modules can register features in a...
Justin Clark-Casey (justincc)
1
-0
/
+43
2011-08-20
Add avatar and attachments to llRegionSay
BlueWall
1
-1
/
+1
2011-08-19
Add llRegionSayTo
BlueWall
1
-0
/
+20
2011-08-19
Stop NPC's getting hypergrid like names in some circumstances.
Justin Clark-Casey (justincc)
1
-1
/
+36
2011-08-17
Fix issue where loading a new appearance onto an NPC would not remove the pre...
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-08-11
add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-08-10
Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()
Justin Clark-Casey (justincc)
1
-1
/
+4
2011-08-10
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
1
-1
/
+5
2011-08-10
implement osNpcStopMoveTo() to cancel any current move target
Justin Clark-Casey (justincc)
1
-4
/
+15
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