index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Interfaces
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2012-11-10
One more module converted: CloudModule.
Diva Canto
1
-1
/
+1
2012-11-10
80 character-width terminal formatting of IDialogModule interface, removing s...
SignpostMarv
1
-23
/
+28
2012-11-10
Documenting parameters of methods on the IDialogModule interface
SignpostMarv
1
-33
/
+73
2012-11-09
Converted the WindModule to the new region module interface (38 to go). Also ...
Diva Canto
1
-1
/
+1
2012-11-09
Converted the SunModule to the new region module interface. (39 to go...)
Diva Canto
1
-1
/
+1
2012-11-09
marking IRegionModule interface as obsolete via System.ObsoleteAttribute, int...
SignpostMarv
1
-0
/
+2
2012-11-04
Add a method to query all registered script constants to allow non-XEngine
Melanie
1
-0
/
+2
2012-10-31
Make "show object part" command correctly display script status.
Justin Clark-Casey (justincc)
1
-0
/
+13
2012-10-29
documenting some params on ISoundModule methods
SignpostMarv
1
-7
/
+16
2012-10-29
Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...
SignpostMarv
1
-0
/
+3
2012-10-29
shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
1
-1
/
+1
2012-10-29
moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
1
-0
/
+15
2012-10-29
deduplicating code into a single LoopSound method
SignpostMarv
1
-4
/
+5
2012-10-29
adjusting parameter order of PreloadSound to be more logical
SignpostMarv
1
-2
/
+2
2012-10-29
transposing LoopSoundMaster to Sound Module
SignpostMarv
1
-0
/
+11
2012-10-29
transposing preload sound onto sound module
SignpostMarv
1
-0
/
+10
2012-10-29
transposing stop sound into sound module
SignpostMarv
1
-0
/
+6
2012-10-29
documenting ISoundModule methods & fields
SignpostMarv
1
-0
/
+28
2012-10-29
formatting ISoundModule prior to documentation
SignpostMarv
1
-2
/
+4
2012-10-29
stripping whitespace from ISoundModule, formatting SoundModuleNonShared.cs
SignpostMarv
1
-1
/
+1
2012-10-29
making the max distance for sounds to be heard from their origin a configurab...
SignpostMarv
1
-0
/
+2
2012-10-26
refactoring IWorldCommListenerInfo.GetRegexBitfield() method to be a field wi...
SignpostMarv
1
-2
/
+1
2012-10-26
adding ability for listeners to be filtered by regular expressions and a gene...
SignpostMarv
1
-0
/
+25
2012-10-26
Formatting and casing correction in WorldCommModule, trailing new line in OSS...
SignpostMarv
1
-1
/
+1
2012-10-18
Add number of inventory items to information displayed via "show part" consol...
Justin Clark-Casey (justincc)
1
-3
/
+11
2012-10-05
minor: Add missing license information from the top of IUserManagement
Justin Clark-Casey (justincc)
1
-1
/
+28
2012-10-02
implementing osDropAttachment & osDropAttachmentAt
SignpostMarv
1
-0
/
+9
2012-09-17
Documentation of IScriptModuleComms.RegisterConstant and IScriptModuleComms.L...
SignpostMarv
1
-1
/
+18
2012-09-17
Implementing ability to register script constants and invocations on a region...
SignpostMarv
1
-0
/
+23
2012-09-14
Support multi-region OAR files
Oren Hurvitz
1
-0
/
+5
2012-09-11
Allow an incoming identifier to be specified for a JsonStore.
Mic Bowman
1
-1
/
+1
2012-09-06
If reusing dynamic textures, do not reuse small data length textures that fal...
Justin Clark-Casey (justincc)
1
-3
/
+54
2012-08-31
adding support for static method script invocations
SignpostMarv
1
-2
/
+9
2012-08-31
adding documentation to script invokation methods
SignpostMarv
1
-0
/
+22
2012-08-29
This partially implements the LSL function to set the response
Mic Bowman
1
-0
/
+2
2012-08-28
Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...
Justin Clark-Casey (justincc)
1
-1
/
+13
2012-08-28
Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-15
Add a skeleton for a name value storage associated with regions
Melanie
2
-0
/
+11
2012-08-14
Allow the use of the region debug console found in recent viewers. This console
Melanie
1
-0
/
+39
2012-08-14
Lay some groundwork for temp attachments. Decouple attachments from inventory.
Melanie
1
-1
/
+1
2012-07-31
Adds support to ScriptModuleComms for region modules to export
Mic Bowman
1
-0
/
+4
2012-07-27
Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgen...
Justin Clark-Casey (justincc)
1
-2
/
+0
2012-07-23
Change attachment handling to remove object from the scene first as per
Melanie
2
-2
/
+4
2012-07-18
Perform other region ready actions even if simulator is configured to leave l...
Justin Clark-Casey (justincc)
1
-1
/
+10
2012-07-16
Revert "Fix script "Running" behavior"
Melanie
1
-2
/
+0
2012-07-11
Add regression TestDetachScriptedAttachmentToInventory()
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-07-10
When an attachment is detached to inv or derezzed, stop the scripts, update t...
Justin Clark-Casey (justincc)
1
-2
/
+13
2012-07-06
Mantis 6063 osNpcTouch.
Talun
1
-0
/
+8
2012-07-01
Add preservation of running state of scripts when drag-copying.
Melanie
1
-1
/
+3
2012-06-28
Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG direct...
Justin Clark-Casey (justincc)
2
-3
/
+7
[next]