Commit message (Collapse) | Author | Files | Lines | ||
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2015-11-22 | Changes to TerrainModule/ITerrainModule to support importing OARs with ↵ | Jak Daniels | 1 | -0/+2 | |
different Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
2015-11-22 | Changes to TerrainChannel/ITerrainChannel to support importing OARs with ↵ | Jak Daniels | 1 | -0/+8 | |
different Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
2015-11-21 | remove some duplicate using statements | UbitUmarov | 1 | -3/+0 | |
2015-11-20 | remove unused return value on DeliverMessageTo() | UbitUmarov | 1 | -1/+1 | |
2015-11-17 | remove unused parameter | UbitUmarov | 1 | -1/+2 | |
2015-10-31 | Introduce an EntityTransferContext carrying the version numbers to pass | Melanie Thielker | 1 | -3/+3 | |
to all interested functions. Should fix the varregion conditional. Still a testing version, do NOT use in production! | |||||
2015-10-31 | Testing stage of the new versioning system. Use at own risk. May not | Melanie Thielker | 1 | -3/+3 | |
work. Will eat your babies. Yada. Yada. | |||||
2015-10-02 | remove unused method parameter master also removed | UbitUmarov | 1 | -1/+1 | |
2015-09-30 | add several options for NPC creation so abusive use can be reduced ↵ | UbitUmarov | 1 | -0/+12 | |
(restrictive by default) UNTESTED | |||||
2015-09-18 | MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing | UbitUmarov | 1 | -1/+0 | |
2015-09-14 | try to improve vehicles crossing with Xengine. Lag seems main issue now, ↵ | UbitUmarov | 1 | -2/+2 | |
but needs testing, specially the fail cases, that most likelly need more work | |||||
2015-09-13 | Remove the last proprietary copyright headers, insert BSD ones. | Melanie Thielker | 2 | -12/+52 | |
2015-09-02 | seems to compile ( tests comented out) | UbitUmarov | 7 | -43/+2 | |
2015-08-24 | try to implement core load oar options | UbitUmarov | 2 | -18/+12 | |
2015-08-24 | rename ImapTileModule as IMAPImageUploadModule to match core | UbitUmarov | 1 | -1/+1 | |
2015-08-22 | Warp3D map now seems to work | UbitUmarov | 1 | -0/+2 | |
2015-08-22 | update MapSearchModule | UbitUmarov | 1 | -0/+5 | |
2015-08-19 | find sending of initial terrain using PushTerrain as os core | UbitUmarov | 1 | -1/+8 | |
2015-08-15 | Adding the IAgentStatefulModule interface. It is used in addtion to | Melanie Thielker | 1 | -0/+61 | |
one of the existing module interfaces to denote a module that holds agent specific state that should be transferred to other regions | |||||
2015-06-13 | Refactor AgentPreferences so that database operations happen centrally. the ↵ | Cinder | 1 | -37/+0 | |
opensim way. Signed-off-by: Diva Canto <diva@metaverseink.com> | |||||
2015-06-13 | Relicense AgentPreferences files to BSD and OpenSimulator | Cinder | 1 | -23/+24 | |
Signed-off-by: Diva Canto <diva@metaverseink.com> | |||||
2015-06-13 | Support for Linden AgentPreferences capability and friends ↵ | Cinder | 1 | -0/+36 | |
(UpdateAgentLanguage and UpdateAgentInformation) and Mantis #7157 Signed-off-by: Diva Canto <diva@metaverseink.com> | |||||
2015-03-27 | varregion: refactor use of 'double heightmap[,]' into references to new ↵ | Robert Adams | 3 | -2/+36 | |
class TerrainData and push the implementation from Scene into the database readers and writers. | |||||
2015-03-22 | Varregion: first cut at removing Border class checks for region crossings. | Robert Adams | 1 | -0/+5 | |
Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic. | |||||
2015-03-04 | Add outbound URL filter to llHttpRequest() and osSetDynamicTextureURL*() ↵ | Justin Clark-Casey (justincc) | 1 | -1/+36 | |
script functions. This is to address an issue where HTTP script functions could make calls to localhost and other endpoints inside the simulator's LAN. By default, calls to all private addresses are now blocked as per http://en.wikipedia.org/wiki/Reserved_IP_addresses If you require exceptions to this, configure [Network] OutboundDisallowForUserScriptsExcept in OpenSim.ini | |||||
2015-01-09 | Added GetDisplayNames capability. For now, we don't actually use display ↵ | Diva Canto | 1 | -96/+0 | |
names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. | |||||
2014-12-30 | WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT. | Diva Canto | 2 | -0/+4 | |
This cleans up Opensim's use of mono addins. In particular, the extension points /OpenSim/RegionModules and /OpenSim/WindModule moved from OpenSim.exe to OpenSim.Region.Framework.dll. From here on, developers of region modules should declare their dlls to be dependent on OpenSim.Region.Framework, starting with version 0.8.1 Additional changes: - Addins version uniformly updated to 0.8.1. These numbers should be compatible with the release numbers or else it becomes very confusing. - Mono addins directives moved from files addins.xml to embedded directives in the class and assembly declarations, to make it all consistent | |||||
2014-12-04 | Allow scripts in attachments on an owned NPC to call NPC functions on that NPC | Justin Clark-Casey (justincc) | 1 | -0/+11 | |
2014-11-25 | Add naive implementation of controlled incoming HG attachments to manage load. | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
Instead of processing all incoming attachment scene object concurrently, process them consecutively to eliminate potential overload from this source. This is a naive implementation because it does not currently account for slow foreign asset services. Although it may take longer, this approach may also improve attachment visibility for HG avatars since the scene object is now always added to the scene after receiving assets from the foreign service and not before. | |||||
2014-11-19 | return bbox and offsetHeight to RezObject | UbitUmarov | 1 | -1/+1 | |
2014-11-12 | Update libOMV and fix XBakes dependencies. | Melanie Thielker | 1 | -1/+1 | |
2014-11-11 | Remove the Invisible stuff and add more baked caching. Refactor selection of ↵ | Melanie Thielker | 1 | -1/+1 | |
textures to save to Bakes module. | |||||
2014-11-10 | Add a new baked texure module methid to support baked texturing mesh avatars | Melanie Thielker | 1 | -0/+1 | |
2014-11-10 | Add a new baked texure module methid to support baked texturing mesh avatars | Melanie Thielker | 1 | -0/+1 | |
2014-10-24 | try to make SOG crossings full async. Simplify some borders checking.... | UbitUmarov | 1 | -2/+4 | |
2014-10-21 | do agent crossing async, including QUERYACCESS ( need to check vehicles for | UbitUmarov | 1 | -0/+1 | |
this also ), so it doesn't stop heartbeat | |||||
2014-09-26 | Make "generate map" console command also trigger upload to maptiles as well ↵ | Justin Clark-Casey (justincc) | 1 | -0/+37 | |
as asset generation without performing tile generation twice. | |||||
2014-09-23 | Modifications to previous IAR commits to bring them more inline with ↵ | AliciaRaven | 1 | -5/+5 | |
existing OpenSim code conventions. Also include new IAR save switch in console help print out. | |||||
2014-09-23 | Add an event callback for loading IAR files. The callback for creating them ↵ | AliciaRaven | 1 | -3/+24 | |
already existed but not for loading. This is of interest for use by region modules. Also includes reporting numbers of items saved and items filtered to the completed log printout. | |||||
2014-09-23 | Change existing IAR save to use UUID for its callback reference instead of ↵ | AliciaRaven | 1 | -3/+4 | |
Guid. This is for uniformity as discussed on IRC. | |||||
2014-08-23 | Add an admin message to refesh a region's map tile. Will be used to periodically | Melanie Thielker | 1 | -0/+40 | |
rebuild the world map to clean out unused tiles. | |||||
2014-08-12 | Avination's Dynamic Floater Module. This works with Singularity viewer only. | Melanie Thielker | 1 | -0/+52 | |
It's WIP in that a dialog builder is on it's way. For now, the XML needs to be handmade. | |||||
2014-07-27 | change how sounds work. May be bad.. needs testing | UbitUmarov | 1 | -1/+1 | |
2014-05-31 | varregion: send terrain patches from where the avatar outward if the parameter | Robert Adams | 1 | -1/+8 | |
[Terrain]SendTerrainUpdatesByViewDistance=true. This tracks which patches have been sent to each client and outputs the patches as the avatar moves. | |||||
2014-05-30 | Moved these two estate-related interfaces to the projects where they belong. | Diva Canto | 2 | -235/+0 | |
2014-05-27 | Fixes a bug where map search results pertaining to varregions would only ↵ | Diva Canto | 1 | -0/+5 | |
send the SW-most corner of the varregions; the other areas, when clicked, would result a blue circle, meaning that the viewer didn't know about those areas. This is still not quite right, as all the areas appear to be in the same coordinates, but it's good enough for now. | |||||
2014-05-22 | Fixed a problem with detaching attachments in situations where the user's ↵ | Diva Canto | 1 | -1/+3 | |
asset server is not the same as the simulator's asset server. Unfortunately this still continues to be wasteful -- new assets are created every time an attachment is detached, but the process of storing the new asset goes through the InventoryAccess module, which does all sorts of checks regarding the users' inventory. | |||||
2014-05-12 | minor: Add some method doc to IMessageTransferModule | Justin Clark-Casey (justincc) | 1 | -0/+18 | |
2014-05-12 | For XmlRpcGroups (Flotsam) module, when MessageOnlineUsersOnly = true, ↵ | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
handle notices to offline users directly as known undeliverable messages rather than discarding or attempting delivery. Offline notices can still be controlled with the [Messaging] ForwardOfflineGroupMessages setting. Looks to address more of http://opensimulator.org/mantis/view.php?id=7037 Only for Flotsam now for testing, but if approach works should be possible with core offline notices as well. | |||||
2014-05-06 | Console commands for Estate Mgmt | Dev Random | 1 | -0/+3 | |