Commit message (Collapse) | Author | Files | Lines | ||
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2010-05-09 | * Fixed spamming the assets table with map tiles. The tile image ID is now ↵ | Diva Canto | 1 | -1/+1 | |
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found. | |||||
2010-05-04 | Strip estate message sending out from the estate management module and | Melanie Thielker | 2 | -13/+2 | |
the dialog module. Convert it to an event on the estate module interface. The old implementation did the same as message to region, a button that is right next to it on the UI. This implementation prevented people from adding a more sane one in a module. | |||||
2010-05-04 | Strip estate message sending out from the estate management module and | Melanie Thielker | 2 | -13/+2 | |
the dialog module. Convert it to an event on the estate module interface. The old implementation did the same as message to region, a button that is right next to it on the UI. This implementation prevented people from adding a more sane one in a module. | |||||
2010-05-04 | make the events more useful by providing the source region | Melanie Thielker | 1 | -1/+1 | |
2010-05-04 | make the events more useful by providing the source region | Melanie Thielker | 1 | -1/+1 | |
2010-05-04 | Add events to the estate interface to let interested modules know of | Melanie Thielker | 1 | -0/+5 | |
changes to estate settings | |||||
2010-05-04 | Add events to the estate interface to let interested modules know of | Melanie Thielker | 1 | -0/+5 | |
changes to estate settings | |||||
2010-05-02 | Adding DebugEvent Trap | sacha | 1 | -0/+3 | |
Adding XMREEvent Trap trapDebug("Modulename" ,"My data here ", scene); trapXMRE(int data, string Message, Scene scene); | |||||
2010-04-27 | Add a parameter to prim inventory update to prevent event firing | Melanie Thielker | 1 | -0/+1 | |
2010-04-27 | Add a parameter to prim inventory update to prevent event firing | Melanie | 1 | -0/+1 | |
2010-04-26 | * Commenting SQLiteNG out of prebuild.xml, because it's making compile fail ↵ | Diva Canto | 1 | -2/+2 | |
in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from! * IRegionModule.cs wants to be committed too -- EOF. | |||||
2010-04-25 | Make scripted attachment states work. Finally. Also replace two monitor locks | Melanie Thielker | 1 | -0/+1 | |
with RWLocks, hunting the 10^3 bug. Not successful, but needed to be done anyway | |||||
2010-04-24 | Plumb a data path to initialize an attachment from an alternate source | Melanie Thielker | 1 | -1/+6 | |
2010-04-23 | add a comment about deprecating IRegionModule | dahlia | 1 | -0/+3 | |
2010-04-23 | Adding some more SNMP events and some refactoring | sacha | 1 | -0/+1 | |
Signed : The Masqued Foxi | |||||
2010-04-23 | Adding LinkUp/LinkDown when a region is started or stoped. | sacha | 1 | -0/+5 | |
Those two events could be used to compute the region availibility | |||||
2010-04-19 | All scripts are now created suspended and are only unsuspended when the object | Melanie | 2 | -0/+9 | |
is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable. | |||||
2010-04-17 | refactor: move DeatchObject() into the AttachmentsModule | Justin Clark-Casey (justincc) | 1 | -0/+10 | |
2010-04-16 | refactor: crudely move DetachSingleAttachmentToGround() over to the ↵ | Justin Clark-Casey (justincc) | 1 | -0/+7 | |
AttachmentsModule | |||||
2010-04-16 | refactor: crudely move the RezMultipleAttachments() method into the ↵ | Justin Clark-Casey (justincc) | 1 | -0/+12 | |
AttachmentsModule | |||||
2010-04-16 | Add --skip-assets option to load oar. | Justin Clark-Casey (justincc) | 1 | -2/+10 | |
This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker. This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation. | |||||
2010-04-14 | Committing sacha's partial work (from orpheus). The GridBrat needs to learn | Melanie | 1 | -1/+1 | |
a bit of git | |||||
2010-04-14 | Change ISnmpModule to use scene references | Melanie | 1 | -2/+9 | |
2010-04-13 | Drop unused Alert() method from ISnmpModule | Melanie | 1 | -2/+1 | |
2010-04-10 | Adding ColdStart event | lcc | 1 | -0/+1 | |
2010-04-10 | guarantee that a script engine's GetScriptErrors() will not be called | Mike Rieker | 1 | -2/+2 | |
until after its OnRezScript() returns so that script compile error messages can be retrieved | |||||
2010-04-10 | re-fixing this darn file | lcc | 1 | -0/+11 | |
2010-04-10 | dding this deleted file... | lcc | 1 | -2/+2 | |
2010-04-10 | Fixing Trap | lcc | 1 | -11/+0 | |
2010-04-05 | Add the ISnmpModule interface definition to Careminster release | Melanie Thielker | 1 | -0/+11 | |
2010-04-01 | oops, add file missing from last commit | Justin Clark-Casey (justincc) | 1 | -0/+73 | |
refactor out redundant method from GroupsMessagingModule | |||||
2010-03-31 | Committing the LightShare code, which was developed by TomMeta of Meta7. | Melanie | 1 | -0/+2 | |
This allows scripts to set WindLight parameters for clients connecting to a region. Currently, this is only supported by the Meta7 viewer. | |||||
2010-03-30 | Rename Meta7Windlight to LightShare | Melanie | 1 | -2/+2 | |
2010-03-26 | replace recent IModule.GetGroup() with better GetGroupRecord(string name) | Justin Clark-Casey (justincc) | 1 | -4/+10 | |
2010-03-25 | minor: some debugging information and spacing changes to group module | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2010-03-25 | add get group by name method to IGroupsModule | Justin Clark-Casey (justincc) | 1 | -3/+26 | |
2010-03-23 | First stage of the new interactive region creation. This will allow creation | Melanie | 1 | -0/+6 | |
of a region and joining it to an existing estate or creating a new estate, as well as creating an estate owner if in standalone, and assigning estate owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as I can't develop or test for either SQLite or MSSQL. | |||||
2010-03-22 | Remove the reading of estate_settings.xml and the associated processing of | Melanie | 1 | -1/+1 | |
defaults. Adding code to facilitate estate creation / managemment as part of first time start up | |||||
2010-03-12 | refactor: Move another RezSingleAttachment() from Scene.Inventory to ↵ | Justin Clark-Casey (justincc) | 1 | -2/+16 | |
AttachmentsModule | |||||
2010-03-12 | refactor: move RezSingleAttachmentFromInventory() from SceneGraph to ↵ | Justin Clark-Casey (justincc) | 1 | -1/+10 | |
AttachmentsModule | |||||
2010-03-12 | refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule | Justin Clark-Casey (justincc) | 1 | -3/+14 | |
2010-03-10 | Formatting cleanup. Add copyright notices. | Jeff Ames | 2 | -4/+31 | |
2010-03-06 | - supporting llTextBox | unknown | 1 | -0/+5 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-03-06 | refactor: Move DetachSingleAttachmentToInv to region module | Justin Clark-Casey (justincc) | 1 | -0/+11 | |
need to rationalize method names later | |||||
2010-03-05 | refactor: move user inventory side of RezSingleAttachment to module | Justin Clark-Casey (justincc) | 1 | -0/+12 | |
2010-03-05 | refactor: begin to move attachments code into a region module | Justin Clark-Casey (justincc) | 1 | -0/+49 | |
2010-03-01 | Change friends to handle offers as it was originally designed. This may | Melanie | 1 | -13/+0 | |
need to be changed in SQLite & MSSQL as well | |||||
2010-02-28 | Initial Online friends notification seems to be working reliably now. All ↵ | Diva Canto | 1 | -0/+1 | |
this needs more testing, but everything is there. | |||||
2010-02-15 | Formatting cleanup. | Jeff Ames | 3 | -6/+6 | |
2010-02-14 | Revolution is on the roll again! :) | Revolution | 2 | -2/+4 | |
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> |