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2010-05-09* Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto1-1/+1
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
2010-05-04Strip estate message sending out from the estate management module andMelanie Thielker2-13/+2
the dialog module. Convert it to an event on the estate module interface. The old implementation did the same as message to region, a button that is right next to it on the UI. This implementation prevented people from adding a more sane one in a module.
2010-05-04Strip estate message sending out from the estate management module andMelanie Thielker2-13/+2
the dialog module. Convert it to an event on the estate module interface. The old implementation did the same as message to region, a button that is right next to it on the UI. This implementation prevented people from adding a more sane one in a module.
2010-05-04make the events more useful by providing the source regionMelanie Thielker1-1/+1
2010-05-04make the events more useful by providing the source regionMelanie Thielker1-1/+1
2010-05-04Add events to the estate interface to let interested modules know ofMelanie Thielker1-0/+5
changes to estate settings
2010-05-04Add events to the estate interface to let interested modules know ofMelanie Thielker1-0/+5
changes to estate settings
2010-05-02Adding DebugEvent Trapsacha1-0/+3
Adding XMREEvent Trap trapDebug("Modulename" ,"My data here ", scene); trapXMRE(int data, string Message, Scene scene);
2010-04-27Add a parameter to prim inventory update to prevent event firingMelanie Thielker1-0/+1
2010-04-27Add a parameter to prim inventory update to prevent event firingMelanie1-0/+1
2010-04-26* Commenting SQLiteNG out of prebuild.xml, because it's making compile fail ↵Diva Canto1-2/+2
in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from! * IRegionModule.cs wants to be committed too -- EOF.
2010-04-25Make scripted attachment states work. Finally. Also replace two monitor locksMelanie Thielker1-0/+1
with RWLocks, hunting the 10^3 bug. Not successful, but needed to be done anyway
2010-04-24Plumb a data path to initialize an attachment from an alternate sourceMelanie Thielker1-1/+6
2010-04-23add a comment about deprecating IRegionModuledahlia1-0/+3
2010-04-23Adding some more SNMP events and some refactoringsacha1-0/+1
Signed : The Masqued Foxi
2010-04-23Adding LinkUp/LinkDown when a region is started or stoped.sacha1-0/+5
Those two events could be used to compute the region availibility
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie2-0/+9
is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable.
2010-04-17refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)1-0/+10
2010-04-16refactor: crudely move DetachSingleAttachmentToGround() over to the ↵Justin Clark-Casey (justincc)1-0/+7
AttachmentsModule
2010-04-16refactor: crudely move the RezMultipleAttachments() method into the ↵Justin Clark-Casey (justincc)1-0/+12
AttachmentsModule
2010-04-16Add --skip-assets option to load oar.Justin Clark-Casey (justincc)1-2/+10
This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker. This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation.
2010-04-14Committing sacha's partial work (from orpheus). The GridBrat needs to learnMelanie1-1/+1
a bit of git
2010-04-14Change ISnmpModule to use scene referencesMelanie1-2/+9
2010-04-13Drop unused Alert() method from ISnmpModuleMelanie1-2/+1
2010-04-10Adding ColdStart event lcc1-0/+1
2010-04-10guarantee that a script engine's GetScriptErrors() will not be calledMike Rieker1-2/+2
until after its OnRezScript() returns so that script compile error messages can be retrieved
2010-04-10re-fixing this darn filelcc1-0/+11
2010-04-10dding this deleted file...lcc1-2/+2
2010-04-10Fixing Traplcc1-11/+0
2010-04-05Add the ISnmpModule interface definition to Careminster releaseMelanie Thielker1-0/+11
2010-04-01oops, add file missing from last commitJustin Clark-Casey (justincc)1-0/+73
refactor out redundant method from GroupsMessagingModule
2010-03-31Committing the LightShare code, which was developed by TomMeta of Meta7.Melanie1-0/+2
This allows scripts to set WindLight parameters for clients connecting to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-30Rename Meta7Windlight to LightShareMelanie1-2/+2
2010-03-26replace recent IModule.GetGroup() with better GetGroupRecord(string name)Justin Clark-Casey (justincc)1-4/+10
2010-03-25minor: some debugging information and spacing changes to group moduleJustin Clark-Casey (justincc)1-1/+1
2010-03-25add get group by name method to IGroupsModuleJustin Clark-Casey (justincc)1-3/+26
2010-03-23First stage of the new interactive region creation. This will allow creationMelanie1-0/+6
of a region and joining it to an existing estate or creating a new estate, as well as creating an estate owner if in standalone, and assigning estate owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as I can't develop or test for either SQLite or MSSQL.
2010-03-22Remove the reading of estate_settings.xml and the associated processing ofMelanie1-1/+1
defaults. Adding code to facilitate estate creation / managemment as part of first time start up
2010-03-12refactor: Move another RezSingleAttachment() from Scene.Inventory to ↵Justin Clark-Casey (justincc)1-2/+16
AttachmentsModule
2010-03-12refactor: move RezSingleAttachmentFromInventory() from SceneGraph to ↵Justin Clark-Casey (justincc)1-1/+10
AttachmentsModule
2010-03-12refactor: move client invoked AttachObject from SceneGraph to AttachmentsModuleJustin Clark-Casey (justincc)1-3/+14
2010-03-10Formatting cleanup. Add copyright notices.Jeff Ames2-4/+31
2010-03-06- supporting llTextBoxunknown1-0/+5
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06refactor: Move DetachSingleAttachmentToInv to region moduleJustin Clark-Casey (justincc)1-0/+11
need to rationalize method names later
2010-03-05refactor: move user inventory side of RezSingleAttachment to moduleJustin Clark-Casey (justincc)1-0/+12
2010-03-05refactor: begin to move attachments code into a region moduleJustin Clark-Casey (justincc)1-0/+49
2010-03-01Change friends to handle offers as it was originally designed. This mayMelanie1-13/+0
need to be changed in SQLite & MSSQL as well
2010-02-28Initial Online friends notification seems to be working reliably now. All ↵Diva Canto1-0/+1
this needs more testing, but everything is there.
2010-02-15Formatting cleanup.Jeff Ames3-6/+6
2010-02-14Revolution is on the roll again! :)Revolution2-2/+4
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>