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2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2-2/+48
2010-08-13refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵Justin Clark-Casey (justincc)1-2/+1
same name
2010-08-13refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)1-1/+4
2010-07-26implement llClearPrimMedia()Justin Clark-Casey (justincc)1-0/+10
untested
2010-07-26implement llSetPrimMediaParams()Justin Clark-Casey (justincc)1-2/+12
Untested
2010-07-26Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)1-0/+47
Exposes method to get media entry via IMoapModule As yet untested.
2010-07-14Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie1-1/+1
Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
2010-07-14Remove useless quaternion parameter from AttachObject sigMelanie Thielker1-2/+2
2010-07-14Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie Thielker1-1/+1
Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
2010-07-14Remove useless quaternion parameter from AttachObject sigMelanie Thielker1-2/+2
2010-07-12implement llClearPrimMedia()Justin Clark-Casey (justincc)1-0/+10
untested
2010-07-12implement llSetPrimMediaParams()Justin Clark-Casey (justincc)1-2/+12
Untested
2010-07-12Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)1-0/+47
Exposes method to get media entry via IMoapModule As yet untested.
2010-07-04Got rid of all hyperassets references. Also fixed accessing textures in ↵Diva Canto2-38/+3
user's inventory in foreign grids.
2010-07-04Started to clean up the mess with HyperAssets in LLClientView. Fixed HG ↵Diva Canto1-0/+2
access to Notecards in user's inventory.
2010-06-28Change the way IRegionModule us referenced by IEmailModule toMelanie Thielker1-1/+1
allow later conversion to new style
2010-06-28Change the way IRegionModule us referenced by IEmailModule toMelanie Thielker1-1/+1
allow later conversion to new style
2010-06-26Reverting the ITerrainModule changes. Turns out this was useless.Tom Grimshaw1-2/+1
2010-06-26add HasChanged to ITerrainModuleTom Grimshaw1-1/+2
2010-06-25Add DwellModule interfaceMelanie Thielker1-0/+37
2010-06-11* Added a new method to IMapImageGenerator for getting the map tile before ↵John Hurliman1-0/+1
it is JPEG2000 compressed * Aesthetically improved map tile water * SimianGrid connector now uploads a PNG tile to the AddMapTile API
2010-06-04add ability for load iar/save iar to take in arbitrary optionsJustin Clark-Casey (justincc)1-0/+29
not used for anything yet
2010-06-01Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker1-1/+1
2010-06-01Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker1-1/+1
2010-05-18Fix to the scenario where we send an agent to a neighbouring sim (via ↵Tom Grimshaw1-0/+8
teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it.
2010-05-13Implements three new OSSL functions for parcel management: osParcelJoin ↵OpenSim Master1-0/+3
joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
2010-05-09* Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto1-1/+1
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
2010-05-05back port groups changesunknown1-0/+73
Signed-off-by: Melanie <melanie@t-data.com>
2010-05-04Strip estate message sending out from the estate management module andMelanie Thielker2-13/+2
the dialog module. Convert it to an event on the estate module interface. The old implementation did the same as message to region, a button that is right next to it on the UI. This implementation prevented people from adding a more sane one in a module.
2010-05-04Strip estate message sending out from the estate management module andMelanie Thielker2-13/+2
the dialog module. Convert it to an event on the estate module interface. The old implementation did the same as message to region, a button that is right next to it on the UI. This implementation prevented people from adding a more sane one in a module.
2010-05-04make the events more useful by providing the source regionMelanie Thielker1-1/+1
2010-05-04make the events more useful by providing the source regionMelanie Thielker1-1/+1
2010-05-04Add events to the estate interface to let interested modules know ofMelanie Thielker1-0/+5
changes to estate settings
2010-05-04Add events to the estate interface to let interested modules know ofMelanie Thielker1-0/+5
changes to estate settings
2010-05-02Adding DebugEvent Trapsacha1-0/+3
Adding XMREEvent Trap trapDebug("Modulename" ,"My data here ", scene); trapXMRE(int data, string Message, Scene scene);
2010-04-27Add a parameter to prim inventory update to prevent event firingMelanie Thielker1-0/+1
2010-04-27Add a parameter to prim inventory update to prevent event firingMelanie1-0/+1
2010-04-26* Commenting SQLiteNG out of prebuild.xml, because it's making compile fail ↵Diva Canto1-2/+2
in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from! * IRegionModule.cs wants to be committed too -- EOF.
2010-04-25Make scripted attachment states work. Finally. Also replace two monitor locksMelanie Thielker1-0/+1
with RWLocks, hunting the 10^3 bug. Not successful, but needed to be done anyway
2010-04-24Plumb a data path to initialize an attachment from an alternate sourceMelanie Thielker1-1/+6
2010-04-23add a comment about deprecating IRegionModuledahlia1-0/+3
2010-04-23Adding some more SNMP events and some refactoringsacha1-0/+1
Signed : The Masqued Foxi
2010-04-23Adding LinkUp/LinkDown when a region is started or stoped.sacha1-0/+5
Those two events could be used to compute the region availibility
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie2-0/+9
is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable.
2010-04-17refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)1-0/+10
2010-04-16refactor: crudely move DetachSingleAttachmentToGround() over to the ↵Justin Clark-Casey (justincc)1-0/+7
AttachmentsModule
2010-04-16refactor: crudely move the RezMultipleAttachments() method into the ↵Justin Clark-Casey (justincc)1-0/+12
AttachmentsModule
2010-04-16Add --skip-assets option to load oar.Justin Clark-Casey (justincc)1-2/+10
This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker. This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation.
2010-04-14Committing sacha's partial work (from orpheus). The GridBrat needs to learnMelanie1-1/+1
a bit of git
2010-04-14Change ISnmpModule to use scene referencesMelanie1-2/+9