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My fork of OpenSim for IG and DG, called SledjChisl.
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2011-04-18
refactor: rename DeleteToInventory() to CopyToInventory()
Justin Clark-Casey (justincc)
1
-1
/
+17
2011-04-05
Make the "All Estates" option work from the client (this makes chosen changes...
Justin Clark-Casey (justincc)
2
-0
/
+12
2011-03-25
Start using IPrimCounts populated by PrimCountModule instead of LandData coun...
Justin Clark-Casey (justincc)
3
-223
/
+1
2011-03-25
Add ILandObject.IPrimCounts for the new prim count module.
Justin Clark-Casey (justincc)
1
-0
/
+5
2011-03-21
minor: slightly adjust previous method doc.
Justin Clark-Casey (justincc)
2
-2
/
+2
2011-03-21
add method doc to IEstateDataService and IEstateDataStore interfaces
Justin Clark-Casey (justincc)
2
-2
/
+90
2011-03-21
On initial region registration, if the user chooses the option to make the re...
Justin Clark-Casey (justincc)
2
-0
/
+28
2011-02-12
Hack in a crude temporary "estate show" command
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-02-06
New command: show pending-objects
Diva Canto
1
-0
/
+1
2011-01-29
Create the structure of classes and interfaces to replace the cruft that
Melanie
1
-0
/
+2
2011-01-28
Add the prim count interfaces
Melanie
1
-0
/
+53
2011-01-28
Fix bumping into sim borders and check estate bans for walking crossings
Melanie
1
-1
/
+1
2011-01-28
Thank you, Goetz, for a patch to fix prim count display in cut regions.
Melanie
1
-0
/
+1
2011-01-27
When an oar is loaded, do not create a default parcel before loading the parc...
Justin Clark-Casey (justincc)
1
-1
/
+4
2011-01-27
Fix OAR parcel loading so that old parcels are replaced by the new instead of...
Justin Clark-Casey (justincc)
1
-0
/
+5
2011-01-26
Add some comments on ILandObject.StartPoint and EndPoint
Justin Clark-Casey (justincc)
1
-0
/
+10
2011-01-26
Implement command "land show". This shows all the parcels on the currently s...
Justin Clark-Casey (justincc)
1
-0
/
+4
2010-12-23
Removed unused code -- this was the previous version of UDP texture sending, ...
Diva Canto
1
-58
/
+0
2010-12-21
Make prim inventories a bit more sane
Melanie
1
-7
/
+0
2010-12-14
reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being u...
Justin Clark-Casey (justincc)
1
-6
/
+9
2010-12-13
Revamp the viewer -> banlist packet processing so fix a number of bugs.
Melanie
1
-1
/
+1
2010-11-25
WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ...
Diva Canto
1
-0
/
+1
2010-11-25
Implement the restart module
Melanie
1
-1
/
+1
2010-11-24
Adding the skeleton for the restart module
Melanie
1
-0
/
+39
2010-11-21
Global creator information working on MySQL DB and on load/save OARs. Creator...
Diva Canto
1
-0
/
+13
2010-11-16
Change the way attachments are persisted. Editing a worn attachment will now
Melanie
2
-6
/
+16
2010-11-03
Add lsClearWindlightScene() to the lightshare module to remove WL settings
Melanie
2
-0
/
+2
2010-10-29
Clean up some cruft from the last commit. Re-add the initial update
Master ScienceSim
1
-0
/
+39
2010-10-20
Major refactoring of appearance handling.
Master ScienceSim
1
-38
/
+0
2010-10-15
Made OARs use the new serialization procedure. (TPs/crossings still on the ol...
Diva Canto
2
-3
/
+4
2010-10-06
Add and plumb the usetex URL parameter to worldview. Required but not yet
Melanie
1
-1
/
+1
2010-10-05
Add the view generating method to the image generator interface
Melanie
1
-0
/
+2
2010-10-03
Initial port of the Warp3D map tile renderer
Melanie
1
-2
/
+2
2010-10-02
Reapplying the parts of the prior revert that were not derived from the
Melanie
1
-2
/
+2
2010-10-02
Revert "Forward-port 0.6 fix"
Melanie
1
-2
/
+2
2010-09-30
Forward-port 0.6 fix
Melanie
1
-2
/
+2
2010-09-16
JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
root
1
-0
/
+9
2010-09-13
Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
Justin Clark-Casey (justincc)
1
-11
/
+0
2010-09-12
* Added ISimulationDataService and IEstateDataService
John Hurliman
2
-1
/
+46
2010-09-12
Formatting cleanup.
Jeff Ames
5
-14
/
+14
2010-09-12
Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService...
John Hurliman
1
-0
/
+98
2010-09-11
Fixed the naming mess around data connectors for simulation data
John Hurliman
2
-2
/
+2
2010-09-10
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
1
-2
/
+2
2010-09-05
Add missing IDwellModule interface
Melanie
1
-0
/
+37
2010-08-30
Implements parcel media setting persistence and packet / CAPS handling
Jonathan Freedman
1
-1
/
+2
2010-08-30
local commit with parcel media bits
Jonathan Freedman
1
-1
/
+2
2010-08-26
refactor: break out attachment position change code in Scene.UpdatePrimPositi...
Justin Clark-Casey (justincc)
1
-0
/
+8
2010-08-25
refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...
Justin Clark-Casey (justincc)
1
-0
/
+12
2010-08-13
refactor: move Scene.PerformObjectBuy into BuySellModule
Justin Clark-Casey (justincc)
2
-2
/
+48
2010-08-13
refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...
Justin Clark-Casey (justincc)
1
-2
/
+1
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