| Commit message (Expand) | Author | Files | Lines |
2011-09-16 | Reattaching a region was failing if the estate name had not changed (issue 50... | Kevin Houlihan | 2 | -1/+17 |
2011-09-14 | Merge fixes, and fix the build | Tom | 1 | -1/+1 |
2011-09-13 | Remove UpdateKnownItem() from IAttachmentsModule. | Justin Clark-Casey (justincc) | 1 | -9/+0 |
2011-09-12 | comment out some recent terrain texture logging | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-12 | Start locking entire add/remove operations on an IScenePresence.AttachmentsSy... | Justin Clark-Casey (justincc) | 2 | -0/+17 |
2011-09-12 | When creating an OAR, optionally exclude objects according to their permissions | Oren Hurvitz | 1 | -0/+54 |
2011-09-09 | Delay loading scripts until the scene has finished loading | Oren Hurvitz | 1 | -0/+5 |
2011-09-06 | Comment out unused ISceneViewer.Reset() to reduce code complexity | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-06 | In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pe... | Justin Clark-Casey (justincc) | 1 | -1/+10 |
2011-09-06 | Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro... | Justin Clark-Casey (justincc) | 1 | -14/+0 |
2011-09-03 | Stop NPCs losing attachments when the source avatar takes them off. | Justin Clark-Casey (justincc) | 2 | -4/+57 |
2011-08-31 | move common code into AttachmentsModule.DeleteAttachmentsFromScene() | Justin Clark-Casey (justincc) | 2 | -2/+24 |
2011-08-31 | Make SP.Attachments available as sp.GetAttachments() instead. | Justin Clark-Casey (justincc) | 1 | -2/+5 |
2011-08-30 | refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule | Justin Clark-Casey (justincc) | 2 | -0/+17 |
2011-08-30 | refactor: Move ScenePresence.RezAttachments() into AttachmentsModule | Justin Clark-Casey (justincc) | 2 | -0/+62 |
2011-08-30 | refactor: migrate DropObject handling fully into AttachmentsModule from Scene | Justin Clark-Casey (justincc) | 1 | -4/+4 |
2011-08-30 | Fix bug in persisting saved appearances for npcs | Justin Clark-Casey (justincc) | 1 | -0/+17 |
2011-08-26 | refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene o... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-08-23 | rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen... | Justin Clark-Casey (justincc) | 1 | -15/+7 |
2011-08-22 | If an attachment fails, then start logging the exception for now, in order to... | Justin Clark-Casey (justincc) | 1 | -5/+3 |
2011-08-22 | Add ISimulatorFeaturesModule so that other modules can register features in a... | Justin Clark-Casey (justincc) | 1 | -0/+43 |
2011-08-20 | Add avatar and attachments to llRegionSay | BlueWall | 1 | -1/+1 |
2011-08-19 | Add llRegionSayTo | BlueWall | 1 | -0/+20 |
2011-08-19 | Stop NPC's getting hypergrid like names in some circumstances. | Justin Clark-Casey (justincc) | 1 | -1/+36 |
2011-08-17 | Fix issue where loading a new appearance onto an NPC would not remove the pre... | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2011-08-11 | add regression test for osNpcCreate when cloning an in-region avatar | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-08-10 | Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget() | Justin Clark-Casey (justincc) | 1 | -1/+4 |
2011-08-10 | early code to allow scripts to force npcs not to fly when moving to target | Justin Clark-Casey (justincc) | 1 | -1/+5 |
2011-08-10 | implement osNpcStopMoveTo() to cancel any current move target | Justin Clark-Casey (justincc) | 1 | -4/+15 |
2011-08-09 | Implement first draft functions for saving and loading NPC appearance from st... | Justin Clark-Casey (justincc) | 2 | -1/+26 |
2011-08-03 | rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM... | Justin Clark-Casey (justincc) | 1 | -1/+31 |
2011-07-08 | refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInvento... | Justin Clark-Casey (justincc) | 1 | -1/+9 |
2011-07-02 | Create a very basic initial test which just creates an 'npc' and tests that t... | Justin Clark-Casey (justincc) | 1 | -0/+40 |
2011-06-29 | Hack around with the NPC module to get osNpcCreate() partially working again. | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-06-08 | Fixed "Unknown User" listed as creator/owner on prims created with the Build ... | Diva Canto | 1 | -0/+1 |
2011-05-27 | HG lures working! Friends can offer friends HG teleports via the profile. WAR... | Diva Canto | 1 | -0/+3 |
2011-05-26 | Add a --noassets option to "save oar". | Justin Clark-Casey (justincc) | 1 | -6/+19 |
2011-05-24 | Added necessary code to drop inventory on hg friends using the profile window... | Diva Canto | 1 | -0/+2 |
2011-05-24 | Create a method to force the script engine to save state from outside | Melanie | 1 | -0/+2 |
2011-05-24 | Create a method to force the script engine to save state from outside | Melanie | 1 | -0/+2 |
2011-05-21 | Fixed permissions bug related to friends in PermissionsModule. Added FriendsD... | Diva Canto | 1 | -1/+1 |
2011-05-01 | Broke down Caps.cs into a generic Caps object that simply registers/unregiste... | Diva Canto | 1 | -9/+5 |
2011-04-30 | First stab at cleaning up Caps. Compiles. Untested. | Diva Canto | 1 | -0/+2 |
2011-04-18 | refactor: rename DeleteToInventory() to CopyToInventory() | Justin Clark-Casey (justincc) | 1 | -1/+17 |
2011-04-05 | Make the "All Estates" option work from the client (this makes chosen changes... | Justin Clark-Casey (justincc) | 2 | -0/+12 |
2011-03-25 | Start using IPrimCounts populated by PrimCountModule instead of LandData coun... | Justin Clark-Casey (justincc) | 3 | -223/+1 |
2011-03-25 | Add ILandObject.IPrimCounts for the new prim count module. | Justin Clark-Casey (justincc) | 1 | -0/+5 |
2011-03-22 | Add some more fields to Estate settings and make them work. | Melanie | 1 | -0/+2 |
2011-03-21 | minor: slightly adjust previous method doc. | Justin Clark-Casey (justincc) | 2 | -2/+2 |
2011-03-21 | add method doc to IEstateDataService and IEstateDataStore interfaces | Justin Clark-Casey (justincc) | 2 | -2/+90 |