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path: root/OpenSim/Region/Framework/Interfaces/ITerrainChannel.cs (unfollow)
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2013-11-28varregion: add ITerrainChannel.GetHeightAtXYZ() for eventual mesh terrain.Robert Adams1-0/+2
2013-10-07varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...Robert Adams1-4/+8
2013-09-28varregion: serious rework of TerrainChannel:Robert Adams1-2/+8
2013-09-25varregion: serious rework of TerrainChannel:Robert Adams1-2/+8
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-1/+1
2008-08-18Formatting cleanup.Jeff Ames1-1/+1
2008-07-03* On client login, send only one terrain patch at a time (with pauses) instea...Justin Clarke Casey1-0/+6
2008-06-25Added support for terrain map to be serialised to xml(as base64 binary). usef...MW1-0/+2
2008-03-29Re-enabled terrain texture generation for the world map. Adam can clean up/ s...MW1-0/+1
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-03-06* Disabled ancient TerrainEngine.Adam Frisby1-0/+1
2008-03-05* New Terrain Module (disabled, search for 'usingTerrainModule = false' to re...Adam Frisby1-0/+1
2008-03-03* Removed and sorted using clauses in a number of files.Adam Frisby1-1/+1
2008-02-17Added copyright notices.Jeff Ames1-1/+29
2008-02-15Update svn properties.Jeff Ames1-10/+10
2008-02-14* Fixed accessibility problem on ITerrainChannelAdam Frisby1-1/+1
2008-02-14* Made new Framework.Constants class, added RegionSize member.Adam Frisby1-0/+10