aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Interfaces/IRegionCombinerModule.cs (unfollow)
Commit message (Collapse)AuthorFilesLines
2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-64/+0
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-0/+5
2016-07-28remove references to RegionCombinerModuleUbitUmarov1-64/+0
2015-03-22Varregion: first cut at removing Border class checks for region crossings.Robert Adams1-0/+5
Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic.
2014-02-15Rewrite of mega-region code to use new form of border checking.Robert Adams1-0/+5
This commit eliminates all of the 'border' class and list code and replaces it with testing if in the current region. Impacts: can make a mega-region out of varregions of the same size; and mega-region combinations must be rectangular (not square but rectangular)
2012-05-19Add size of region to OAR control file. Megaregions (sw root OARs when ↵Justin Clark-Casey (justincc)1-1/+15
saved) will have a size larger than 256x256 Not yet read. Do not rely on this information yet, it may change.
2012-05-19Remove recent IRegionCombinerModule.IsMegaregion(). In theory, there can be ↵Justin Clark-Casey (justincc)1-8/+2
more than one megaregion in a simulator, separated by water. Rename IsRootRegion() to IsRootForMegaregion()
2012-05-19Add is_megaregion flag into oar control file. Not currently read - for ↵Justin Clark-Casey (justincc)1-13/+13
future use. Please do not rely on this remaining here. An adaptation of part of Garmin's patch from http://opensimulator.org/mantis/view.php?id=5975, thanks! Flag only written if the SW corner OAR is saved - this is the only one that captures object data presently (though not land or terrain data). This adds an IRegionCombinerModule interface and the necessary methods on RegionCombinerModule
2010-02-19Apply http://opensimulator.org/mantis/view.php?id=4495Justin Clark-Casey (justincc)1-0/+3
Adds IsChildAgent property to IAvatar in MRM. Thanks ziah
2009-08-16* Refactor: Moves IAvatarAttachment into IAvatarAttachment.cs instead of ↵Adam Frisby1-13/+0
IAvatar.cs
2009-07-01Formatting cleanup.Jeff Ames1-18/+18
2009-06-29Thank you kindly, Snowdrop, for a patch that solves:Charles Krinke1-1/+7
The current API for MRM is quite sparse, this patch supplies basic support for accessing the task inventory of object.
2009-06-29Thank you kindly, Snowdrop/Snowcrash for a patch that:Charles Krinke1-2/+18
This patch makes the worn attachments accessible to MRM scripting
2009-04-14Update svn properties.Jeff Ames1-39/+39
2009-04-11* Minor MRM CleanupAdam Frisby1-39/+39
* Interfaces now live in Interfaces subdirectory. * Namespace does not yet reflect this change. * Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?]
2009-04-09* Moves Name, GlobalID and WorldPosition into new IEntity interface.Adam Frisby1-4/+2
* Avatar and Object now inherit from IEntity. * Avatar.Position is now Avatar.WorldPosition to match IObject property. * Implements event World.OnChat += delegate(IWorld sender, ChatEventArgs e);
2009-04-01* Adds World.Avatars[] to MRM Scripting. Contains an enumerable array ↵Adam Frisby1-1/+1
containing IAvatar instances for each avatar in the region. * Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test.
2009-03-07Add copyright headers.Jeff Ames1-1/+28
2009-03-07Update svn properties.Jeff Ames1-14/+14
2009-03-04* More work on MiniRegionModule module.Adam Frisby1-0/+14