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My fork of OpenSim for IG and DG, called SledjChisl.
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INPCModule.cs
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2012-02-09
If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-28
Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().
Justin Clark-Casey (justincc)
1
-1
/
+33
2012-01-27
Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-12
Add permissions checks for owned avatars to all other osNpc* functions.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-12
refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...
Justin Clark-Casey (justincc)
1
-0
/
+8
2012-01-06
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
1
-3
/
+10
2011-10-17
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
1
-0
/
+8
2011-10-17
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
1
-0
/
+9
2011-08-11
add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-08-10
Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()
Justin Clark-Casey (justincc)
1
-1
/
+4
2011-08-10
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
1
-1
/
+5
2011-08-10
implement osNpcStopMoveTo() to cancel any current move target
Justin Clark-Casey (justincc)
1
-4
/
+15
2011-08-09
Implement first draft functions for saving and loading NPC appearance from st...
Justin Clark-Casey (justincc)
1
-1
/
+18
2011-08-03
rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...
Justin Clark-Casey (justincc)
1
-1
/
+31
2011-07-02
Create a very basic initial test which just creates an 'npc' and tests that t...
Justin Clark-Casey (justincc)
1
-1
/
+1
2009-08-21
Add copyright header. Formatting cleanup.
Jeff Ames
1
-1
/
+28
2009-08-21
* Fleshes more of NPCModule out.
Adam Frisby
1
-0
/
+13