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path: root/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs (follow)
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* refactor: rename bool returning GetAgentInventoryItem() to ↵Justin Clark-Casey (justincc)2011-07-081-1/+9
| | | | CanGetAgentInventoryItem() to improve code readability
* refactor: rename DeleteToInventory() to CopyToInventory()Justin Clark-Casey (justincc)2011-04-181-1/+17
| | | | DeleteToInventory() is misleading - it is the caller that decides whether to delete or not
* Got rid of all hyperassets references. Also fixed accessing textures in ↵Diva Canto2010-07-041-1/+3
| | | | user's inventory in foreign grids.
* Started to clean up the mess with HyperAssets in LLClientView. Fixed HG ↵Diva Canto2010-07-041-0/+2
| | | | access to Notecards in user's inventory.
* Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2010-06-011-1/+1
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* Formatting cleanup. Add copyright notices.Jeff Ames2010-03-101-1/+28
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* Added missing file.Diva Canto2010-01-311-0/+20