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path: root/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs (follow)
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* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-6/+6
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* Fix an issue where the viewer would request the seed cap beforeMelanie2013-02-181-3/+5
| | | | there was a handler for it.
* Broke down Caps.cs into a generic Caps object that simply ↵Diva Canto2011-05-011-9/+5
| | | | | | | registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work.
* * Corrected CAPS namespacesArthur Valadares2009-06-181-1/+1
| | | | | * "luke, use the sed"
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * optimized usings.lbsa712009-02-121-2/+1
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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-0/+74
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!