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path: root/OpenSim/Region/Framework/Interfaces/IBakedTextureModule.cs (follow)
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* * This finishes the implementation of AgentCachedTexture. Requires the ↵teravus2012-12-291-2/+2
| | | | XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay.
* Add the interfaces for the new Avination baked texture cache serviceMelanie2012-12-191-0/+19