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My fork of OpenSim for IG and DG, called SledjChisl.
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Interfaces
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IAttachmentsModule.cs
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*
Plumb a data path to initialize an attachment from an alternate source
Melanie Thielker
2010-04-24
1
-1
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+6
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*
refactor: move DeatchObject() into the AttachmentsModule
Justin Clark-Casey (justincc)
2010-04-17
1
-0
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+10
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*
refactor: crudely move DetachSingleAttachmentToGround() over to the ↵
Justin Clark-Casey (justincc)
2010-04-16
1
-0
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+7
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AttachmentsModule
*
refactor: crudely move the RezMultipleAttachments() method into the ↵
Justin Clark-Casey (justincc)
2010-04-16
1
-0
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+12
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AttachmentsModule
*
refactor: Move another RezSingleAttachment() from Scene.Inventory to ↵
Justin Clark-Casey (justincc)
2010-03-12
1
-2
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+16
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AttachmentsModule
*
refactor: move RezSingleAttachmentFromInventory() from SceneGraph to ↵
Justin Clark-Casey (justincc)
2010-03-12
1
-1
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+10
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AttachmentsModule
*
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
Justin Clark-Casey (justincc)
2010-03-12
1
-3
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+14
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*
Formatting cleanup. Add copyright notices.
Jeff Ames
2010-03-10
1
-3
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+3
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*
refactor: Move DetachSingleAttachmentToInv to region module
Justin Clark-Casey (justincc)
2010-03-06
1
-0
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+11
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need to rationalize method names later
*
refactor: move user inventory side of RezSingleAttachment to module
Justin Clark-Casey (justincc)
2010-03-05
1
-0
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+12
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*
refactor: begin to move attachments code into a region module
Justin Clark-Casey (justincc)
2010-03-05
1
-0
/
+49