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path: root/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs (unfollow)
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2015-11-17 remove unused parameterUbitUmarov1-1/+2
2013-03-28Stop attempts to update/add existing attachments in user inventory when telep...Justin Clark-Casey (justincc)1-2/+4
2013-03-28If the viewer has already rezzed any attachments itself, then ignore the simu...Justin Clark-Casey (justincc)1-0/+4
2013-03-18Multiattach, part 1Melanie1-1/+1
2013-03-05Multiattach, part 1Melanie1-1/+1
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ma...teravus1-9/+0
2012-10-02implementing osDropAttachment & osDropAttachmentAtSignpostMarv1-0/+9
2012-08-14Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie1-1/+1
2012-07-23Change attachment handling to remove object from the scene first as perMelanie1-1/+1
2012-07-23Change attachment handling to remove object from the scene first as perMelanie1-1/+1
2012-07-11Add regression TestDetachScriptedAttachmentToInventory()Justin Clark-Casey (justincc)1-1/+1
2012-06-28Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG direct...Justin Clark-Casey (justincc)1-3/+3
2012-06-27refactor: Move ScenePresence <-> AgentData attachments copying code into Atta...Justin Clark-Casey (justincc)1-0/+14
2012-06-25When attachments are being saved and deleted for a closing root agent, delete...Justin Clark-Casey (justincc)1-3/+8
2012-06-04Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...Melanie1-1/+1
2012-02-01Fix copy/paste errorsMelanie1-1/+1
2011-10-04Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...Dan Lake1-22/+9
2011-10-03Removed redundant code in AttachmentsModule and simplified interfaces which c...Dan Lake1-29/+6
2011-10-03Remove usage of Linden packet types from inside Attachments Module and interfaceDan Lake1-2/+2
2011-09-14Merge fixes, and fix the buildTom1-1/+1
2011-09-13Remove UpdateKnownItem() from IAttachmentsModule.Justin Clark-Casey (justincc)1-9/+0
2011-09-12Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...Justin Clark-Casey (justincc)1-0/+9
2011-09-06Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro...Justin Clark-Casey (justincc)1-14/+0
2011-08-31move common code into AttachmentsModule.DeleteAttachmentsFromScene()Justin Clark-Casey (justincc)1-0/+9
2011-08-30refactor: move SP.SaveChangedAttachments() fully into AttachmentsModuleJustin Clark-Casey (justincc)1-0/+6
2011-08-30refactor: Move ScenePresence.RezAttachments() into AttachmentsModuleJustin Clark-Casey (justincc)1-0/+6
2011-08-30refactor: migrate DropObject handling fully into AttachmentsModule from SceneJustin Clark-Casey (justincc)1-4/+4
2011-08-26refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene o...Justin Clark-Casey (justincc)1-2/+2
2011-08-23rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...Justin Clark-Casey (justincc)1-15/+7
2011-08-22If an attachment fails, then start logging the exception for now, in order to...Justin Clark-Casey (justincc)1-5/+3
2011-08-17Fix issue where loading a new appearance onto an NPC would not remove the pre...Justin Clark-Casey (justincc)1-1/+2
2010-12-14reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being u...Justin Clark-Casey (justincc)1-6/+9
2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie1-6/+15
2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie1-6/+13
2010-11-16When detaching a scripted item, always consider it modified. Script statesMelanie1-0/+2
2010-09-13Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interfaceJustin Clark-Casey (justincc)1-11/+0
2010-09-12Formatting cleanup.Jeff Ames1-1/+1
2010-08-26refactor: break out attachment position change code in Scene.UpdatePrimPositi...Justin Clark-Casey (justincc)1-0/+8
2010-07-14Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie1-1/+1
2010-07-14Remove useless quaternion parameter from AttachObject sigMelanie Thielker1-2/+2
2010-07-14Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie Thielker1-1/+1
2010-07-14Remove useless quaternion parameter from AttachObject sigMelanie Thielker1-2/+2
2010-04-24Plumb a data path to initialize an attachment from an alternate sourceMelanie Thielker1-1/+6
2010-04-17refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)1-0/+10
2010-04-16refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...Justin Clark-Casey (justincc)1-0/+7
2010-04-16refactor: crudely move the RezMultipleAttachments() method into the Attachmen...Justin Clark-Casey (justincc)1-0/+12
2010-03-12refactor: Move another RezSingleAttachment() from Scene.Inventory to Attachme...Justin Clark-Casey (justincc)1-2/+16
2010-03-12refactor: move RezSingleAttachmentFromInventory() from SceneGraph to Attachme...Justin Clark-Casey (justincc)1-1/+10
2010-03-12refactor: move client invoked AttachObject from SceneGraph to AttachmentsModuleJustin Clark-Casey (justincc)1-3/+14
2010-03-10Formatting cleanup. Add copyright notices.Jeff Ames1-3/+3