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My fork of OpenSim for IG and DG, called SledjChisl.
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2007-10-31
some small changes
MW
1
-1
/
+2
2007-10-30
* Optimized usings
lbsa71
7
-198
/
+342
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
6
-8
/
+8
2007-10-29
Started the process of cleaning up AssetCache and moving most of the code int...
MW
1
-0
/
+1
2007-10-28
Added preliminary support for sitting on prims
Jeff Ames
1
-1
/
+3
2007-10-26
* Added prototypical AvatarFactory module interface to load avatar parameters
lbsa71
2
-2
/
+2
2007-10-25
apply http://bug.opensecondlife.org/view.php?id=512 from chillken
Sean Dague
1
-1
/
+1
2007-10-19
* Major structural change: Begun converting Events to use (caller, args) synt...
Adam Frisby
1
-1
/
+9
2007-10-19
changes to pass nini config object to the modules that get
Sean Dague
1
-2
/
+5
2007-10-19
* Total refactoring of Asset Server for massive win
lbsa71
1
-2
/
+0
2007-10-15
* Applied Chillken patch #419: consolidate_ports-r2096-3.patch - consolidated...
lbsa71
1
-5
/
+3
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
6
-0
/
+168
2007-10-10
* Now loading modules from ScriptEngines directory as well.
lbsa71
1
-3
/
+1
2007-10-10
* Gave ModuleLoader some good lovin'
lbsa71
1
-3
/
+5
2007-10-05
== The "right name and place" commit ==
lbsa71
1
-1
/
+0
2007-10-03
more refactoring
MW
1
-4
/
+9
2007-10-03
Some continuation of lbsa71's refactoring of the CommunicationsManager.
MW
1
-2
/
+2
2007-10-02
* Moved setup of LocalInventoryService and LocalUserServices to the app layer
lbsa71
1
-2
/
+6
2007-09-24
* Encapsulated all CommunicationsManager services
lbsa71
2
-2
/
+2
2007-09-23
* Purged 'Regions' code pending Agent layer grok.
lbsa71
1
-11
/
+4
2007-09-20
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
1
-2
/
+0
2007-09-20
Rev 1971 : The Lbsa71 vintage commit
lbsa71
1
-3
/
+2
2007-09-20
* moved SceneManager to RegionApplicationBase
lbsa71
2
-4
/
+14
2007-09-20
* Rewired Touch to route to group/part (Still triggering EventManager as well)
lbsa71
1
-23
/
+0
2007-09-18
* Moved SendLogoutPacket back to IClientAPI.
lbsa71
1
-3
/
+7
2007-09-18
* Now at least we're not creating physActors for child agents.
lbsa71
1
-1
/
+1
2007-09-18
* Yet some more connectivity restructuring
lbsa71
1
-0
/
+17
2007-09-18
* Handlerized ViewerEffect
lbsa71
1
-1
/
+2
2007-09-18
* Replaced usage of ClientView with IClientAPI
lbsa71
1
-6
/
+9
2007-09-17
fixing me some line endings
Sean Dague
1
-78
/
+78
2007-09-14
* Wired up chat so that channel goes into OnChatFromViewer. However:
lbsa71
1
-1
/
+1
2007-09-13
Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...
Dalien Talbot
1
-0
/
+1
2007-09-09
Little green men (aka dots on minimap). Thanks to bushing for
Dalien Talbot
1
-0
/
+1
2007-09-08
Partial fix for the "avatars permanently facing east" - now the rotation
Dalien Talbot
1
-1
/
+1
2007-09-04
Some work on Module loading/management.
MW
2
-6
/
+33
2007-08-28
Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...
MW
1
-1
/
+1
2007-08-28
Start of trying to make Region/Scene more modular.
MW
2
-3
/
+3
2007-08-27
Deleted a few old files that are no longer used.
MW
2
-2
/
+0
2007-08-22
Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...
MW
1
-0
/
+1
2007-08-22
Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...
MW
1
-0
/
+1
2007-08-22
Start of Task Inventory (ie prim's inventory). For now, you can only move scr...
MW
1
-0
/
+1
2007-08-21
Added OnRezScript event to Scene.EventManager.Which the script engine should ...
MW
1
-0
/
+1
2007-08-21
Can now turn on/off server side permission checking (on prim editing etc) fro...
MW
1
-0
/
+1
2007-08-20
Instant Messages between users in the same region should actually now work.
MW
1
-1
/
+1
2007-08-19
small clean up.
MW
1
-0
/
+2
2007-08-19
Sqlite datastore should now save the textures and extraparams data (used by s...
MW
1
-0
/
+8
2007-08-16
Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict ...
MW
1
-1
/
+1
2007-08-16
* Introduced IScriptHost as an interface to fetching object data from scripts.
lbsa71
2
-3
/
+3
2007-08-16
Deleted old inventoryCache.cs
MW
1
-1
/
+0
2007-08-16
Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...
MW
1
-0
/
+1
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