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path: root/OpenSim/Region/Examples/SimpleModule/RegionModule.cs (follow)
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* * refactor: For new objects, move attach to backup to occur when adding to a ↵Justin Clarke Casey2008-06-121-3/+3
| | | | | | | | | scene, rather than on creation of the group * Adding to a scene is now parameterized such that one can choose not to actually persist that group * This is to support a use case where a module wants a scene which consists of both objects which are persisted, and ones which are just temporary for the lifetime of that server instance
* * Refactor: Change previous commits Object methods to SceneObject methods ↵Justin Clarke Casey2008-05-241-3/+3
| | | | instead, on the basis that this is less likely to cause confusion with c#'s base object type
* * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ↵Justin Clarke Casey2008-05-241-3/+3
| | | | basis that they all take SOG parameters to improve code readability for now
* Formatting cleanup.Jeff Ames2008-05-141-1/+1
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* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-2/+0
| | | | (this took a while to run).
* few more minor changes, needs prebuild to be ran.MW2008-04-011-3/+3
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* a few small changesMW2008-04-011-1/+1
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* * Refactored out circular reference in Region.Environment <-> ↵lbsa712008-03-251-2/+3
| | | | | | | Framework.Data.Base We REALLY need to get the db layer sorted soon...
* Added copyright messages. Set svn:eol-style. Minor cleanup.Jeff Ames2008-03-181-2/+28
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* Update svn properties.Jeff Ames2008-03-141-114/+114
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* * Added cautionary README.txtlbsa712008-03-131-1/+1
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* * SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModulelbsa712008-03-131-0/+114
* This module more or less crashes every region in the instance if you enable it by moving it from local /bin to global /bin * But hey, it crashes in lots of interesting ways.