index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Examples
/
SimpleModule
/
ComplexObject.cs
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2009-10-05
Fix build break
Melanie
1
-1
/
+1
2009-10-02
Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...
Melanie
1
-1
/
+0
2009-10-02
Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...
Melanie
1
-1
/
+1
2009-10-01
Fix a merge conflict
Melanie
1
-1
/
+1
2009-09-30
Commit initial version of KittoFlora's vehicle changes
opensim
1
-1
/
+5
2009-09-16
* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityB...
John Hurliman
1
-1
/
+1
2009-09-16
SceneObjectGroup cleanup. Removes the default constructor and unnecessary nul...
John Hurliman
1
-4
/
+0
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-02-06
This changeset is the step 1 of 2 in refactoring
Dr Scofield
1
-1
/
+1
2008-11-10
* Extend basic scene test to retrieve the object from the scene and match uuids
Justin Clarke Casey
1
-9
/
+9
2008-11-07
* Stop requiring local ids in the SOG constructors.
Justin Clarke Casey
1
-9
/
+9
2008-11-07
* Remove more UpdateParentIDs() calls that are now duplicates
Justin Clarke Casey
1
-2
/
+0
2008-11-07
Attachments, attachments, and, did I say attachments?
Melanie Thielker
1
-1
/
+1
2008-11-06
* refactor: Attach a scene object to a scene separately from its construction
Justin Clarke Casey
1
-13
/
+11
2008-10-14
* refactor: rename SendKiPrimitive to SendKillObject since this appears more ...
Justin Clarke Casey
1
-2
/
+2
2008-09-06
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
1
-27
/
+27
2008-08-18
Formatting cleanup.
Jeff Ames
1
-2
/
+0
2008-05-24
* Refactor: Collapse some multiple remove object paths
Justin Clarke Casey
1
-1
/
+1
2008-05-24
* Refactor: Change previous commits Object methods to SceneObject methods ins...
Justin Clarke Casey
1
-1
/
+1
2008-05-24
* Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...
Justin Clarke Casey
1
-1
/
+1
2008-05-05
* Unraveled the DEBUG_CHANNEL mystery.
Teravus Ovares
1
-2
/
+2
2008-03-18
Formatting cleanup.
Jeff Ames
1
-27
/
+26
2008-03-14
Update svn properties.
Jeff Ames
1
-136
/
+136
2008-03-13
* SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModule
lbsa71
1
-114
/
+136
2008-03-05
Change SceneObjectPart.LocalID to .LocalId to be case matching
Sean Dague
1
-2
/
+2
2008-02-20
Minor cleanup.
Jeff Ames
1
-1
/
+1
2007-12-28
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...
lbsa71
1
-2
/
+2
2007-10-30
* Optimized usings
lbsa71
1
-28
/
+37
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-1
/
+1
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-0
/
+28
2007-09-17
fixing me some line endings
Sean Dague
1
-78
/
+78
2007-08-16
Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict ...
MW
1
-1
/
+1
2007-08-16
* Introduced IScriptHost as an interface to fetching object data from scripts.
lbsa71
1
-2
/
+2
2007-08-15
The 'Party Party Groupie Groupie Life is a game' commit:
lbsa71
1
-0
/
+23
2007-08-15
* Added more spinning parts to ComplexObject.
lbsa71
1
-6
/
+13
2007-08-15
* Again, FileSystemObject reports filename.
lbsa71
1
-0
/
+2
2007-08-15
* Exploring Group/Part from an app perspective.
lbsa71
1
-0
/
+46