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path: root/OpenSim/Region/Examples/SimpleApp/MySceneObject.cs (follow)
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* * renamed MySceneObject to CpuCounterObjectlbsa712007-07-171-35/+0
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* * Changed SimpleApp to use EventManager and Scene timerlbsa712007-07-171-8/+3
| | | | | * Refactored a lot of m_* and public -> wrappers
* changed to native line ending encodingSean Dague2007-07-161-40/+40
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* *Removed ParcelManager from SceneObject and Primitive and replaced with ↵mingchen2007-07-141-2/+2
| | | | | | | events in EventManager *Prim count and sim-wide prim count correctly reflect object bonus multiplier
* * SimpleApp finally doing something fun. :)lbsa712007-07-141-12/+12
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* * Worked some more on SimpleApplbsa712007-07-141-0/+40
* Removed SceneObject references to RegionHandle, ParcelManager, EventManager as they are public on Scene * Moved PulseScript behaviour into MySceneObject