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path: root/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs (unfollow)
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2007-12-10Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames1-2/+5
2007-12-10* Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares1-1/+4
2007-12-08hackish code to allow emptying of trash. This really should be done on the in...Brian McBee1-0/+1
2007-12-08Allow moving, deleting, and restoring objects in inventory.Brian McBee1-0/+1
2007-12-07Updates to LibSL revision 1498. Thanks Johan!Adam Johnson1-5/+5
2007-12-05* Refactored Permissions into ScenePresence as requested by MWTeravus Ovares1-0/+1
2007-12-03From Justin Casey (IBM)Sean Dague1-1/+6
2007-12-03This is a simple patch which just renames an IClientAPI method toSean Dague1-1/+1
2007-12-01the fix, so that trunk works againMW1-0/+1
2007-11-30Patch for mantis 0000015: Textures don't display in the objectSean Dague1-1/+1
2007-11-28Moved the m_sceneGridService.RegisterRegion(RegionInfo); call out of LoadWorl...MW1-1/+1
2007-11-24* Added a way for the Region master user to kick individual users from their ...Teravus Ovares1-0/+5
2007-11-24* Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the...Teravus Ovares1-0/+1
2007-11-22* Added code to capture the draw distance setting from the client.Teravus Ovares1-1/+4
2007-11-18* Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...Teravus Ovares1-1/+1
2007-11-18first stab at implementation of CopyInventoryItemJeff Ames1-0/+1
2007-11-18Added handler for MapNameRequest - OnMapNameRequestDalien Talbot1-0/+1
2007-11-17Added ClickAction property to SceneObjectPart (and the relevant changes in IC...MW1-1/+1
2007-11-15* Implemented the little friendly pop tooltip messages that appear when you h...Teravus Ovares1-0/+1
2007-11-13* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...Teravus Ovares1-0/+4
2007-11-13first pass on unlinking of objects. From Jay Clarke (IBM)Sean Dague1-0/+1
2007-11-13Some work on cleanly removing Regions.MW1-0/+5
2007-11-12* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.Teravus Ovares1-0/+1
2007-11-11Patch from Mathias Soeken (thanks Mathias!) to take care of the color Dalien Talbot1-1/+1
2007-11-08* Added Rotational Velocity reporting for Client Interpolation to Terse UpdatesTeravus Ovares1-1/+1
2007-11-07add SendSunPos function to IClientAPI to let us pull all the sunSean Dague1-0/+4
2007-11-05Fixed the MyNpcCharacter errorsMW1-4/+4
2007-11-04Applying Teravus patch # 557. Some glue code for the updating of prim's veloc...MW1-1/+5
2007-10-31some small changesMW1-1/+2
2007-10-30* Optimized usingslbsa711-78/+208
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW1-2/+2
2007-10-29Started the process of cleaning up AssetCache and moving most of the code int...MW1-0/+1
2007-10-28Added preliminary support for sitting on primsJeff Ames1-1/+3
2007-10-19* Major structural change: Begun converting Events to use (caller, args) synt...Adam Frisby1-1/+9
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+28
2007-10-05== The "right name and place" commit ==lbsa711-1/+0
2007-09-20* moved SceneManager to RegionApplicationBaselbsa711-2/+9
2007-09-18* Moved SendLogoutPacket back to IClientAPI.lbsa711-3/+7
2007-09-18* Yet some more connectivity restructuringlbsa711-0/+17
2007-09-18* Handlerized ViewerEffectlbsa711-1/+2
2007-09-18* Replaced usage of ClientView with IClientAPIlbsa711-6/+9
2007-09-14* Wired up chat so that channel goes into OnChatFromViewer. However:lbsa711-1/+1
2007-09-13Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot1-0/+1
2007-09-09Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot1-0/+1
2007-09-08Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot1-1/+1
2007-09-04Some work on Module loading/management.MW1-3/+6
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW1-0/+1
2007-08-22Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW1-0/+1
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW1-0/+1
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW1-0/+1