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My fork of OpenSim for IG and DG, called SledjChisl.
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SimpleApp
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CpuCounterObject.cs
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2007-12-28
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...
lbsa71
1
-1
/
+1
2007-10-30
* Optimized usings
lbsa71
1
-14
/
+11
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-1
/
+1
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-0
/
+28
2007-08-15
* Exploring Group/Part from an app perspective.
lbsa71
1
-2
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+2
2007-08-09
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
1
-4
/
+4
2007-07-26
* Started renaming world to Scene
lbsa71
1
-2
/
+2
2007-07-18
A script/custom application should be able to add a particle system to a prim...
MW
1
-1
/
+1
2007-07-17
* renamed MySceneObject to CpuCounterObject
lbsa71
1
-2
/
+2
2007-07-17
* Changed SimpleApp to use EventManager and Scene timer
lbsa71
1
-8
/
+3
2007-07-16
changed to native line ending encoding
Sean Dague
1
-40
/
+40
2007-07-14
*Removed ParcelManager from SceneObject and Primitive and replaced with event...
mingchen
1
-2
/
+2
2007-07-14
* SimpleApp finally doing something fun. :)
lbsa71
1
-12
/
+12
2007-07-14
* Worked some more on SimpleApp
lbsa71
1
-0
/
+40