Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Fix typo which meant that RestComms was never enabled if you explicitly ↵ | Justin Clarke Casey | 2009-01-14 | 1 | -3/+5 |
| | | | | | | | | | | enabled it * In fact, it would only be activated if there was no [Communications] section at all (which would be the case for most people with existing region setups unless they specifically added it in * This fix means that enabling inter-region rest comms is now the default | ||||
* | Improve parsing of joint parameters for NINJA physics (Mantis #2966). | nlin | 2009-01-14 | 1 | -1/+1 |
| | | | | | | | | Multiple spaces or leading/trailing spaces when specifying the prims to connect should no longer cause problems. | ||||
* | Easy on locking m_scenePresences in RequestTeleportLocation. With the extra ↵ | diva | 2009-01-14 | 1 | -4/+7 |
| | | | | locks of SceneGraph ScenePresences introduced in 7982, this was making TPs not close the agent in the departing region due to locking. That locking problem seemed to occur only in Linux/mono -- I suspect a mono bug here. | ||||
* | Change fake parcel ids to allow a Z coordinate. Change TP by lure | Melanie Thielker | 2009-01-13 | 1 | -3/+5 |
| | | | | | | to also transmit and use a Z coordinate. | ||||
* | * Fix a few caps limiter that were causing problems | Teravus Ovares | 2009-01-13 | 1 | -2/+9 |
| | | | | | * Added a path for all sessionids to be logged off when a region secret is provided. (helps log-off dead agents). | ||||
* | * Extended TextureSenderTests and modified TestClient.cs with new methods | Sean Dague | 2009-01-13 | 1 | -8/+126 |
| | | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com> | ||||
* | * minor; Very minor non-functional tidy ups | Justin Clarke Casey | 2009-01-13 | 1 | -1/+0 |
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* | * Removing set-time command since it doesn't actually do anything at all | Justin Clarke Casey | 2009-01-13 | 2 | -26/+0 |
| | | | | | | * If this was crucial to someone then it should be reinsertable as a module | ||||
* | * minor: Stop friendship termination crashing the client thread if the ↵ | Justin Clarke Casey | 2009-01-13 | 1 | -0/+4 |
| | | | | friend to be terminated could not be found | ||||
* | From: Christopher Yeoh <yeohc@au1.ibm.com> | Dr Scofield | 2009-01-13 | 1 | -0/+3 |
| | | | | | | | | | | | | | | | The attached patch adds the automatic granting of PERMISSION_CONTROL_CAMERA on request to a script when an avatar is sitting on the object that the script resides in. It also automatically removes PERMISSION_TAKE_CONTROLS and PERMISSION_CONTROL_CAMERA from the scripts when an avatar stands up. It doesn't remove the other automatically granted permissions but this follows LL server behavior. Removing these two permissions avoids some potential race conditions (accidentally taking control after the avatar has stood up) which may be why LL put them in the first place. | ||||
* | * Separate starting a client thread into a separate Start() method (which ↵ | Justin Clarke Casey | 2009-01-12 | 1 | -0/+4 |
| | | | | matches the existing Stop() and Restart() methods) | ||||
* | Cause permissions on root prims to not override folded permissions anymore | Melanie Thielker | 2009-01-12 | 1 | -4/+10 |
| | | | | | | | Fix propagation of folded permissions from object inventory to agent inventory. | ||||
* | Thank you kindly, Tlaukkan (Tommil) for a patch that: | Charles Krinke | 2009-01-11 | 1 | -0/+11 |
| | | | | | | | | | | | | | | | Fixed all NHibernate unit tests by implementing missing persistency methods, tables, columns and fixing bugs in the existing implementation. Two minor changes to classes outside NHibernate module: Added Scene instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest as this was required by the NHibernate persistency. In the process added also mock constructor to Scene which only populates RegionInfo in the scene which is used by ScenePart.RegionUUID. NHibernate module is still in experimental state and has not been tested at opensim region or ugaim runtime configuration. Adding unit tests to build is not yet advisable nor using NHibernate module in any production setup. | ||||
* | Revert progressive texture patch from r8001 until issues can be addressed | Dahlia Trimble | 2009-01-10 | 7 | -371/+264 |
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* | Thanks jhurliman for a patch that implements progressive texture downloading ↵ | Dahlia Trimble | 2009-01-10 | 7 | -134/+245 |
| | | | | - Mantis #2655 | ||||
* | Prevent error message from scripted IM | Melanie Thielker | 2009-01-09 | 1 | -0/+6 |
| | | | | | | Fixes Mantis #2970 | ||||
* | Finish dwell sending, adding the forgotten method body. | Melanie Thielker | 2009-01-09 | 1 | -1/+7 |
| | | | | | | | Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before) | ||||
* | * Establish placeholder for future TextureSender tests | Justin Clarke Casey | 2009-01-08 | 3 | -4/+60 |
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* | * refactor: move url sending from scene to DialogModule | Justin Clarke Casey | 2009-01-08 | 3 | -24/+23 |
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* | * minor: Remove now unused SendEstateMessage... method in Scene I forgot ↵ | Justin Clarke Casey | 2009-01-08 | 1 | -18/+0 |
| | | | | from last commit | ||||
* | * refactor: move code to send a dialog to a user from scene to DialogModule | Justin Clarke Casey | 2009-01-08 | 3 | -12/+25 |
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* | * refactor: move estate dialog to DialogModule | Justin Clarke Casey | 2009-01-08 | 3 | -5/+31 |
| | | | | | | * This appeared only to be implemented for the region, and doesn't currently seem to work anyway | ||||
* | * refactor: move code for sending a message to all users in a region to the ↵ | Justin Clarke Casey | 2009-01-08 | 4 | -39/+42 |
| | | | | DialogModule | ||||
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2009-01-08 | 1 | -0/+1 |
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* | * refactor: Make some direct IClientAPI calls go through the dialog module ↵ | Justin Clarke Casey | 2009-01-07 | 3 | -10/+36 |
| | | | | instead | ||||
* | * Move general alert code to DialogModule. | Justin Clarke Casey | 2009-01-07 | 4 | -30/+29 |
| | | | | | | * Should be a clean build - last failure looked like a mantis hiccup | ||||
* | * minor: Remove mono compiler warnings from WindModule | Justin Clarke Casey | 2009-01-07 | 1 | -1/+2 |
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* | * refactor: Establish DialogModule, move some alert code from Scene to here | Justin Clarke Casey | 2009-01-07 | 3 | -46/+153 |
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* | * Slightly increase ScenePresences locking where it's technically required ↵ | Justin Clarke Casey | 2009-01-07 | 1 | -17/+25 |
| | | | | in SceneGraph | ||||
* | * refactor: Remove MakeHttpRequest wrapper method from Scene in favour of a ↵ | Justin Clarke Casey | 2009-01-07 | 1 | -18/+0 |
| | | | | direct call | ||||
* | * prune and regrade log messages relating to client login and logout | Justin Clarke Casey | 2009-01-06 | 11 | -154/+73 |
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* | * Rename GetRandomCapsPath() to GetRandomCapsObjectPath() to fit in with ↵ | Justin Clarke Casey | 2009-01-06 | 3 | -6/+5 |
| | | | | | | | | terminology used elsewhere * Last build break was probably a Bamboo failure - hopefully this should succeed | ||||
* | * Move common string aggregation for caps seed path to a method in CapsUtil | Justin Clarke Casey | 2009-01-06 | 3 | -10/+18 |
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* | * minor: Move GetRandomCapsPath() to a CapsUtil class | Justin Clarke Casey | 2009-01-06 | 3 | -21/+18 |
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* | * Remove unused CAPSService | Justin Clarke Casey | 2009-01-06 | 1 | -1/+1 |
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* | * Added three new events to SceneGraph: | Adam Frisby | 2009-01-06 | 1 | -3/+20 |
| | | | | | | | - OnObjectCreate - OnObjectDuplicate - OnObjectRemove | ||||
* | * refactor: Remove the need to separately pass in the http listener to the ↵ | Justin Clarke Casey | 2009-01-06 | 3 | -10/+9 |
| | | | | scene - this is always available via CommsManager | ||||
* | * refactor: call AddHttpHandler() directly via CommsManager | Justin Clarke Casey | 2009-01-06 | 4 | -19/+5 |
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* | * refactor: call AddStreamHandler() directly via CommsManager | Justin Clarke Casey | 2009-01-06 | 3 | -28/+16 |
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* | * refactor: call AddLLSDHandler directly via CommsManager | Justin Clarke Casey | 2009-01-06 | 4 | -15/+8 |
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* | * refactor: drop AddXmlRpcHandler() from scene in favour of call via ↵ | Justin Clarke Casey | 2009-01-06 | 4 | -16/+14 |
| | | | | CommsManager | ||||
* | * Mjnor: Clarified comment to ensure that people are aware of how to end the ↵ | Teravus Ovares | 2009-01-06 | 1 | -1/+9 |
| | | | | recursive calls | ||||
* | * Kill an endless loop in the Instant Message delivery system | Teravus Ovares | 2009-01-06 | 1 | -0/+8 |
| | | | | | | | | * Must compare user region with previous calling of the same method to determine if we should look the user up. * The first time, the previous region handle will be 0, so therefore it'll use the cached version. * The second time, previousRegionHandle will be what we looked up on the first round * The third time, it'll say.. we tried to deliver it once with or without lookup, we tried to deliver it a second time with lookup, and failed both times so end! | ||||
* | * Added a way for the sim stats reporter to say to the scene that the stats ↵ | Teravus Ovares | 2009-01-06 | 3 | -4/+46 |
| | | | | are illogical. | ||||
* | Use correct name for friendship offer. Fixes Mantis #2959. | Homer Horwitz | 2009-01-05 | 1 | -0/+2 |
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* | * minor: remove some mono compiler warnings | Justin Clarke Casey | 2009-01-05 | 1 | -5/+3 |
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* | * Centralize references to the well known blank texture ↵ | Justin Clarke Casey | 2009-01-05 | 1 | -2/+1 |
| | | | | 5748decc-f629-461c-9a36-a35a221fe21f to a constant in OpenSim.Framework.Util | ||||
* | * Simplify test code by always setting up mock 'in memory' user and ↵ | Justin Clarke Casey | 2009-01-05 | 1 | -3/+0 |
| | | | | | | | | inventory data plugins for every TestCommunicationsManager * imo the gain in simplcity of test code outweighs the very small cost of setting up some stuff that some tests will never use | ||||
* | * Check in login service tests beachhead | Justin Clarke Casey | 2009-01-05 | 1 | -1/+0 |
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* | * Fixes a small bug where load-oar fails due to whitespace in region name. | Sean Dague | 2009-01-05 | 1 | -3/+3 |
| | | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com> |