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* * minor: remove serialization and deserializationg sog log messages for nowJustin Clarke Casey2009-01-231-4/+4
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* * minor: small tweak to archive save completion log messageJustin Clarke Casey2009-01-231-2/+1
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* * Add direct stream loading and saving methods to the archive module.Justin Clarke Casey2009-01-236-36/+84
| | | | | | * The async stream method does not yet signal completion to interested calling code
* * Adds a synchronous jpeg decode for pre-caching purposesTeravus Ovares2009-01-233-0/+18
| | | | | * When the DynamicTextureModule creates a j2k image, pre-cache the decode so that it doesn't stall any client threads.
* add event queue code for sending group IM for future group supportDahlia Trimble2009-01-231-0/+83
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* * Add some caps seed capability path checking to the simple non neighbours ↵Justin Clarke Casey2009-01-222-23/+73
| | | | standalone region teleport test
* * Change the currently misleading log message when capabilities are added ↵Justin Clarke Casey2009-01-222-16/+17
| | | | | | | | | | twice, and provide some more information * No functional change * It strikes me that there may be caps problems if double registration is presented if cleanup failed for a previous agent (so a caps handler will remain in memory for that agent but with a different seed). This needs investigation
* white space & formatting cleanupDr Scofield2009-01-223-58/+57
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* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-223-7/+59
| | | | | | | | | | this patch makes load-oar a bit more tolerant to irrelevant differences in the oar file format. Directory entries are now ignored rather than trying to interpret them as files they hold which results in the load-oar failing. This change makes it easier to manually modify oar files.
* * minox fix related to last commitSean Dague2009-01-221-3/+4
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* * Caught 2 dictionary exceptions that were unhandledSean Dague2009-01-222-1/+8
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* * Added some more commentsTeravus Ovares2009-01-221-1/+26
| | | | | | * Fixed up an outgoing packet * I <3 OpenSimulator
* * Adds a Scene Getter property called SceneContents for the Scene's ↵Teravus Ovares2009-01-221-0/+5
| | | | m_sceneGraph. This will allow it to be exposed to modules without resorting to referring to m_sceneGraph
* * Add File cache for j2k layer decodes. This will make it so that the ↵Teravus Ovares2009-01-221-38/+304
| | | | server will decode the j2k stream once and cache it to disk so that the cache is saved across sim restarts.
* * refactor: Extract caps related code from scene and put into a region moduleJustin Clarke Casey2009-01-2112-181/+319
| | | | | | * No functional changes in this revision
* * Restore commented out isdone assertions in TextureSendTests.T010_SendPkg()Justin Clarke Casey2009-01-211-2/+2
| | | | | | * These still appear to suceed with the current code!
* * minor: move connection success log message so that it doesn't get printed ↵Justin Clarke Casey2009-01-211-1/+1
| | | | again if a duplicate use circuit code packet comes in
* * More friendly OpenJpeg error handling.Teravus Ovares2009-01-215-36/+105
| | | | | | * Often times now the only reason OpenJpeg doesn't work is because it requires Glibc 2.4 The error messages reflect that. * In J2kDecoder module, It stops trying to decode modules if it encounters a dllnotfound exception and instead sends a full resolution layer that causes the texture sender to only send the full resolution image. (big decrease in texture download speed, but it's better then nasty repeating error messages)
* * minor: A few comments. A bit of cleanup.Teravus Ovares2009-01-201-4/+9
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* Very minor: added a missing {0} in a couple of Error messages.diva2009-01-201-2/+2
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* Correct energy calculation to include the mass of the object.idb2009-01-191-1/+1
| | | | | Fixes Mantis #3006
* * Set SVN PropertiesTeravus Ovares2009-01-192-255/+255
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* * minor: Just some minor log elaboration to reveal in the logs where a ↵Justin Clarke Casey2009-01-192-8/+16
| | | | teleport is being directed rather than just its position
* * Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares2009-01-195-110/+359
| | | | | * Updates LibOMV to r2362
* Moved applying an impulse to a newly rezzed object to minimise the delay ↵idb2009-01-181-1/+6
| | | | getting the object moving.
* Subscribe to collision events if needed when turning an object to ↵idb2009-01-181-0/+10
| | | | | | | non-phantom from phantom. Fixes Mantis #1883
* Added an optional password for the IRC moduleDahlia Trimble2009-01-182-1/+13
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* Getting rid of the CheckRegion call during TPs. This seems to be not just ↵diva2009-01-182-24/+2
| | | | useless, but sometimes problematic (mantis #2999). Initial tests indicate that this call is not necessary. Let's see if this stands in the wild.
* * Rig up enough infrastructure to actually perform a successful 'standalone' ↵Justin Clarke Casey2009-01-168-14/+32
| | | | | | | | | teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
* * minor: Future archiver test stubJustin Clarke Casey2009-01-162-1/+45
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* Minor formatting cleanup, add copyright header.Jeff Ames2009-01-161-3/+3
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* Eased the locking times of ScenePresences. No locks were removed, just the ↵diva2009-01-152-27/+43
| | | | | | | | locking periods changed. * Added an additional lock in GetScenePresences() * Changed ForEachClient to use GetScenePresences() instead of the main ScenePresences dictionary, so that there is no need to lock.
* * add file I just missed out, nggggffJustin Clarke Casey2009-01-151-0/+87
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* * Add new unit test for simple teleport in a standalone.Justin Clarke Casey2009-01-156-19/+34
| | | | | | * Does not yet check results.
* Added a taint to the sculpt texture callback in an attempt to mitigate ↵Dahlia Trimble2009-01-151-0/+2
| | | | Mantis #2908. Thanks Teravus for the suggestions :)
* * Adjust log messages so that we don't get a CONNECTION BEGIN for ↵Justin Clarke Casey2009-01-141-25/+17
| | | | | | | | notifications that won't actually lead to a client connection (because they are from a neighbouring teleport target that needs to trigger a child seeds adjustment on a child agent that has been kept around)
* * Remove absolute position and authentication handler addition for incoming ↵Justin Clarke Casey2009-01-141-2/+0
| | | | | | | | 'new user notifications' that have existing scene presences * The position will be reset if the connection turns out to be a root one, and since the client is already authenticated another authentication will not occur anyway
* * minor: Change around more debugging messagesJustin Clarke Casey2009-01-146-15/+33
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* * Do some log tweaking to better see incoming connection success (and failure)Justin Clarke Casey2009-01-141-8/+11
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* * Fix typo which meant that RestComms was never enabled if you explicitly ↵Justin Clarke Casey2009-01-141-3/+5
| | | | | | | | | | enabled it * In fact, it would only be activated if there was no [Communications] section at all (which would be the case for most people with existing region setups unless they specifically added it in * This fix means that enabling inter-region rest comms is now the default
* Improve parsing of joint parameters for NINJA physics (Mantis #2966). nlin2009-01-141-1/+1
| | | | | | | | Multiple spaces or leading/trailing spaces when specifying the prims to connect should no longer cause problems.
* Easy on locking m_scenePresences in RequestTeleportLocation. With the extra ↵diva2009-01-141-4/+7
| | | | locks of SceneGraph ScenePresences introduced in 7982, this was making TPs not close the agent in the departing region due to locking. That locking problem seemed to occur only in Linux/mono -- I suspect a mono bug here.
* Change fake parcel ids to allow a Z coordinate. Change TP by lureMelanie Thielker2009-01-131-3/+5
| | | | | | to also transmit and use a Z coordinate.
* * Fix a few caps limiter that were causing problemsTeravus Ovares2009-01-131-2/+9
| | | | | * Added a path for all sessionids to be logged off when a region secret is provided. (helps log-off dead agents).
* * Extended TextureSenderTests and modified TestClient.cs with new methodsSean Dague2009-01-131-8/+126
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* * minor; Very minor non-functional tidy upsJustin Clarke Casey2009-01-131-1/+0
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* * Removing set-time command since it doesn't actually do anything at allJustin Clarke Casey2009-01-132-26/+0
| | | | | | * If this was crucial to someone then it should be reinsertable as a module
* * minor: Stop friendship termination crashing the client thread if the ↵Justin Clarke Casey2009-01-131-0/+4
| | | | friend to be terminated could not be found
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-131-0/+3
| | | | | | | | | | | | | | | The attached patch adds the automatic granting of PERMISSION_CONTROL_CAMERA on request to a script when an avatar is sitting on the object that the script resides in. It also automatically removes PERMISSION_TAKE_CONTROLS and PERMISSION_CONTROL_CAMERA from the scripts when an avatar stands up. It doesn't remove the other automatically granted permissions but this follows LL server behavior. Removing these two permissions avoids some potential race conditions (accidentally taking control after the avatar has stood up) which may be why LL put them in the first place.
* * Separate starting a client thread into a separate Start() method (which ↵Justin Clarke Casey2009-01-121-0/+4
| | | | matches the existing Stop() and Restart() methods)