aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment (follow)
Commit message (Expand)AuthorAgeFilesLines
* preliminary support for editing notecards and scripts. MW2007-08-142-11/+43
* Can now create some new empty inventory items (like notecards and scripts) fr...MW2007-08-141-1/+1
* Start of inventory items, when you upload a texture the data will now be stor...MW2007-08-142-26/+48
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-143-7/+30
* More inventory work, should be able to now create new inventory folders and t...MW2007-08-141-2/+2
* Start of Inventory service, currently only (partially) functional in standalo...MW2007-08-141-3/+3
* Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen2007-08-132-2/+2
* Added Scene.ConvertLocalIDToFullID() method. MW2007-08-133-1/+33
* added Sample OnObjectGrab event to SceneEventManager for script engines to s...MW2007-08-133-0/+17
* Changed ScriptLoader to use Path.combine.MW2007-08-131-1/+2
* (DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen2007-08-133-0/+149
* Some more work on SceneObjectGroupMW2007-08-131-5/+10
* Added the SetPartText access method to SceneObjectGroup to set the text of me...MW2007-08-131-17/+35
* Partial Linking of prim groups should work (its partial as currently only the...MW2007-08-133-42/+167
* Few small fixesMW2007-08-103-3/+3
* Some cleaning up and removed a few old files no longer in use.MW2007-08-103-16/+5
* Fixed a couple of mistakes.MW2007-08-101-1/+1
* Made a few changes so that once we enable the sqlite data store (simple line ...MW2007-08-104-18/+80
* SceneObjects should now (hopefully) call datastore.StoreObject().MW2007-08-092-2/+12
* Deleted old LSLEngine files (those under Scene.Scripting)MW2007-08-0914-2911/+2
* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-0913-212/+280
* Making sure my local working copy is in sync with svn before I start the job ...MW2007-08-092-3/+13
* Transition between not flying / flying should be smootherBrian McBee2007-08-091-1/+6
* worldmap now gets correctly updated when terrain changesBrian McBee2007-08-081-0/+2
* when teleporting to a non-adjacent region, client was not getting new neighboursBrian McBee2007-08-081-1/+1
* Some more work on new Sceneobject. MW2007-08-073-22/+91
* * koncept bugfixlbsa712007-08-072-0/+24
* a couple of changes in the new Sceneobject classes, just committing so things...MW2007-08-072-9/+25
* * commands are done foreach instead of by [i]lbsa712007-08-061-2/+2
* * renamed some scene to worldlbsa712007-08-063-8/+12
* * encapsulated firstname/lastname on ScenePresencelbsa712007-08-066-49/+60
* * minor refactoringslbsa712007-08-067-14/+14
* ... and here's the second part...lbsa712007-08-0644-0/+0
* Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa712007-08-0644-0/+0
* * Now we have boxes. Yay!lbsa712007-08-062-39/+39
* clean up of startup config settings (command line args etc),MW2007-08-043-12/+16
* * More work on PermissionManager - going AFK for a bit.Adam Frisby2007-08-041-38/+79
* * More work on PermissionManagerAdam Frisby2007-08-042-5/+44
* * Little more cleaning of EstateManager - still needs packets to be moved, bu...Adam Frisby2007-08-041-43/+103
* * Extracted and refactored several large methods. Needs moving of packet hand...Adam Frisby2007-08-041-148/+172
* OpenSim/Region/Environment/Scenes/ScenePresence.csBrian McBee2007-08-031-4/+4
* OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi...Brian McBee2007-08-031-9/+9
* changed the properties so that most of them only take up one line per get/set.MW2007-08-032-127/+38
* * Changed some nameslbsa712007-08-032-42/+42
* Yet another commit related to the SceneObject rewrites.MW2007-08-032-5/+12
* Yet another commit related to the SceneObject rewrites.MW2007-08-031-4/+13
* and more work on those classes. Think they are just about ready to begin hook...MW2007-08-033-5/+107
* Ditto...More work on the AllNewSceneObject* classes.MW2007-08-032-6/+75
* More work on the AllNewSceneObject* classes.MW2007-08-032-1/+124
* Fixes flying glitch (hang) when crossing region boundariesBrian McBee2007-08-021-4/+4