Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Instant Message functionality moved into a Region Modules | Adam Frisby | 2007-10-19 | 3 | -39/+41 |
| | | | | | * You can now send instant messages to any user on the simulator, regardless of what region they are in. | ||||
* | * normalized line endings... | lbsa71 | 2007-10-19 | 1 | -15/+15 |
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* | r 2113 introduced a leak, this should fix the leak | Tleiades Hax | 2007-10-19 | 1 | -2/+12 |
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* | small bit of refactoring | MW | 2007-10-18 | 2 | -476/+484 |
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* | Possible fix for: Remoting exceptions with adjacent non-running sims. | Tleiades Hax | 2007-10-18 | 5 | -12/+33 |
| | | | | | | | | | Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch | ||||
* | * Removed some comments | lbsa71 | 2007-10-18 | 1 | -6/+0 |
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* | couple of small event changes | MW | 2007-10-16 | 2 | -4/+4 |
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* | Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't ↵ | MW | 2007-10-16 | 2 | -4/+6 |
| | | | | effect anything). | ||||
* | Added "LoadImageUrl" module , that is a dynamic texture render, that works ↵ | MW | 2007-10-15 | 3 | -4/+132 |
| | | | | with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created. | ||||
* | * Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵ | lbsa71 | 2007-10-15 | 4 | -2/+114 |
| | | | | messages. Thanks Chillken! | ||||
* | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 2007-10-15 | 34 | -30/+982 |
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* | * Just extracted a standard ToXml() on SceneObjectGroup | lbsa71 | 2007-10-12 | 2 | -5/+15 |
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* | Just trying out some thing with events, there changes/additions are likely ↵ | MW | 2007-10-12 | 2 | -0/+27 |
| | | | | to be temporary. | ||||
* | Change warning from "not a valid assembly" to "not a module assembly" | Charles Krinke | 2007-10-11 | 1 | -1/+1 |
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* | Some changes to the sending of updates of SceneObjects to clients, that I ↵ | MW | 2007-10-11 | 5 | -267/+355 |
| | | | | did a few weeks ago but never committed (and never completely finished what I had planned). | ||||
* | * Okay, so maybe Error was a bit harsh for BadImageException; downgrading to ↵ | lbsa71 | 2007-10-10 | 1 | -1/+1 |
| | | | | | | | Warning. * This commit brought to you by http://icanhascheezburger.com/ | ||||
* | * Now loading modules from ScriptEngines directory as well. | lbsa71 | 2007-10-10 | 1 | -31/+2 |
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* | * Gave ModuleLoader some good lovin' | lbsa71 | 2007-10-10 | 15 | -999/+1046 |
| | | | | | | | * Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files | ||||
* | some refactoring | MW | 2007-10-10 | 2 | -0/+40 |
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* | small bug fix | MW | 2007-10-08 | 1 | -1/+1 |
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* | Code from Illumious Beltran (IBM) implementing more LSL | Sean Dague | 2007-10-05 | 6 | -1/+881 |
| | | | | | | | | | | | | | | | | | | | The functions implemented are: llListen llListenControl llListenRemove llOpenRemoteDataChannel llCloseRemoteDataChannel llRemoteDataReply The events implemented are: listen remote_data | ||||
* | getting all our line endings consistant again | Sean Dague | 2007-10-05 | 23 | -1332/+1332 |
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* | == The "right name and place" commit == | lbsa71 | 2007-10-05 | 2 | -2/+1 |
| | | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure | ||||
* | more refactoring | MW | 2007-10-03 | 1 | -142/+142 |
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* | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 2007-09-29 | 4 | -13/+40 |
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* | this should fix 443 and compile! | dan miller | 2007-09-27 | 1 | -1/+1 |
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* | this should fix mantis #443 | dan miller | 2007-09-27 | 1 | -3/+6 |
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* | Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵ | lbsa71 | 2007-09-27 | 2 | -5/+5 |
| | | | | Tleiades patch 444 and 445. | ||||
* | * Tleiades grid mode inventory (#444) - thanx Tleiades! | lbsa71 | 2007-09-27 | 2 | -5/+5 |
| | | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423) | ||||
* | Terrain: | Adam Frisby | 2007-09-25 | 1 | -3/+3 |
| | | | | | | | | | | | * Attempted fix for lag/pause when doing lots of updates. * Some naming fixes to libTerrain. * Refactored terrain bitmap generation into a common call for both world map and export. General: * Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice. | ||||
* | * Now the OGS1GridServices has a LocalBackEndServices that it forwards ↵ | lbsa71 | 2007-09-25 | 2 | -1/+7 |
| | | | | | | | intra-instance requests to * Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client. | ||||
* | * Fixed Culture-variant parsing of config options | lbsa71 | 2007-09-25 | 1 | -6/+1 |
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* | * Added time dilation property to Scene | Adam Frisby | 2007-09-24 | 1 | -0/+4 |
| | | | | | | * Default Terrain algorithm now produces something slightly less mountainous. * Fixed lolcat | ||||
* | * Fixed an issue where it chose the smaller rather than larger of the two ↵ | Adam Frisby | 2007-09-24 | 1 | -1/+1 |
| | | | | numbers for the update call. | ||||
* | * Renamed ScriptConsole to PluginConsole for clarity | Adam Frisby | 2007-09-24 | 3 | -9/+9 |
| | | | | | * Fixed a bug where ODE tries to do a physics update for zero frames. | ||||
* | * Refactored the central update loop - now easier to work with. Switching ↵ | Adam Frisby | 2007-09-24 | 1 | -90/+158 |
| | | | | from per-framecounts to per-second time periods and moving to OpenSim.ini shortly. | ||||
* | * Long days journey towards night | lbsa71 | 2007-09-24 | 1 | -4/+5 |
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* | * Hotfix for 'properties all the way into the sunset' bug; it just doesn't ↵ | lbsa71 | 2007-09-24 | 2 | -11/+11 |
| | | | | | | | make sense, but maybe we need to handle agentUpdates form children too. * Ignored some bins | ||||
* | * the worlds most insignificant commit | lbsa71 | 2007-09-24 | 1 | -0/+1 |
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* | * Console output killed the cat. s/cat/sim/ | lbsa71 | 2007-09-24 | 1 | -2/+2 |
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* | * Started major restructusing of comms to prepare for better grid and region ↵ | lbsa71 | 2007-09-24 | 2 | -16/+16 |
| | | | | | | | | functionality * Working towards one shared set of services * Killed off two projects with very little functionality | ||||
* | * Encapsulated all CommunicationsManager services | lbsa71 | 2007-09-24 | 5 | -145/+145 |
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* | * Added TryGetAvatarByName | lbsa71 | 2007-09-24 | 2 | -0/+34 |
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* | long-lost fixes to physics -- proper physical avatar management on crossings, TP | dan miller | 2007-09-24 | 2 | -2/+3 |
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* | * Purged 'Regions' code pending Agent layer grok. | lbsa71 | 2007-09-23 | 6 | -110/+9 |
| | | | | | | * Changed so prims aren't loaded until AFTER parcels. * The region startup flow is still an ungodly rats nest. | ||||
* | Stand Alone ScriptEngine: early framework, ongoing planning (don't touch ↵ | Tedd Hansen | 2007-09-22 | 2 | -18/+17 |
| | | | | yet, will go through major reorganizing). Still a LOT of things needs to be solved... | ||||
* | * There. I think this concludes todays work on moving stuff to Broadcast() | lbsa71 | 2007-09-21 | 1 | -2/+2 |
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* | * Slowly but surely working my way towards Regionality... | lbsa71 | 2007-09-21 | 3 | -44/+44 |
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* | * Yeah, I placed Close() in the wrong file. So sue me. | lbsa71 | 2007-09-21 | 2 | -9/+5 |
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* | * Continued work on Region layer | lbsa71 | 2007-09-21 | 5 | -45/+59 |
| | | | | | | * Added Close() to ScenePresence to remove and destroy PhysicsActor |