Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Deleted the AssetDownload module (and directory), as this module/code hasn't ↵ | MW | 2008-12-22 | 1 | -228/+0 |
| | | | | been used for a few thousand revisions now. And the code for sending assets has long since been moved to the LLClientView where it belongs. | ||||
* | Thanks Gerhard for a patch that implements part 3 of VolumeDetection / ↵ | Dahlia Trimble | 2008-12-22 | 2 | -5/+10 |
| | | | | persistance | ||||
* | This commit is a major change on the TP process. Several things were wrong ↵ | diva | 2008-12-22 | 2 | -70/+96 |
| | | | | and/or broken. (a) ExpectAvatarCrossing is redundant (and bad) because the client triggers the same method on the receiving region after it receives TeleportFinish. (b) At least two of the *Async methods in SceneCommunicationService weren't asynchronous at all; I made them be asynchronous. Crossing fingers... | ||||
* | Removing the region where the agent is in from the list of regions to close ↵ | diva | 2008-12-22 | 1 | -3/+6 |
| | | | | child agents. | ||||
* | One more small mod in EQ: there is no need to subscribe to the OnLogout ↵ | diva | 2008-12-22 | 1 | -1/+1 |
| | | | | event, because things in the EQ get shutdown OnClientClosed. | ||||
* | One more check on closing EQs. | diva | 2008-12-22 | 1 | -1/+2 |
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* | On closing EQs, make sure to wait for the viewer to fetch the last events. | diva | 2008-12-22 | 1 | -0/+4 |
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* | * Fixes edit linked parts rotating the root prim in a linkset. One more ↵ | Teravus Ovares | 2008-12-22 | 1 | -1/+1 |
| | | | | bug to go.. and that's editing multiple prim in a linkset at the same time. Don't try that now, as it'll bust the linkset. | ||||
* | Minor: fix a comment... scratch that,reverse it. | Teravus Ovares | 2008-12-21 | 1 | -1/+1 |
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* | * Commit linkset Group (multiprim) linked/delinked to another linkset group ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+126 |
| | | | | (multiprim) test. | ||||
* | Slowing TPs down a bit further. | diva | 2008-12-21 | 2 | -8/+8 |
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* | * Adding a two prim linking/delinking test. This test is likely to get on ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+73 |
| | | | | people's nerves since linking/delinking is easily broken. But.. that's why we have tests! | ||||
* | * Fixes linking multiple linksets together. They no longer explode | Teravus Ovares | 2008-12-21 | 2 | -10/+24 |
| | | | | | * Not out of the weeds yet. Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected | ||||
* | Mantis#2860. Thank you kindly, Thomax for a patch that: | Charles Krinke | 2008-12-21 | 1 | -1/+1 |
| | | | | | | | Improves map image representation. | ||||
* | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 2008-12-21 | 3 | -0/+12 |
| | | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | ||||
* | Slowing things down even more on TPs, to see if that helps the European ↵ | diva | 2008-12-20 | 2 | -3/+7 |
| | | | | folks connected to osgrid. | ||||
* | Mantis#2796. Thank you kindly, Gerhard for a patch that addresses: | Charles Krinke | 2008-12-20 | 3 | -21/+113 |
| | | | | | | | | | | | | | | On a call of llVolumeDetect(1) (or any other number !=0) volume detection is enabled. Together with VD, the phantom flag is set to the GUI. On a call of llVolumeDetect(0), vd detection is switched of again, also the phantom state is removed. On a call to llSetState(STATE_PHANTOM, false) while VD is active, also VD is switched off. The same is true for unchecking the phantom flag via GUI. This allows to take back VD without the need to script just by removing the phantom flag. Things missing in this patch: persistance of the volume-detection flag. This needs more discussion and will be included in another patch soon. | ||||
* | This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes ↵ | diva | 2008-12-20 | 3 | -13/+36 |
| | | | | some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash. | ||||
* | Fix Mantis#2878 for now by not resetting physical values on rez (only on ↵ | Homer Horwitz | 2008-12-20 | 1 | -1/+1 |
| | | | | | | | switch). We still might have to split the rotational velocities into a physical and a non-physical part... | ||||
* | Slowing things down a little bit in TPs, with a couple of extra Thread.Sleep ↵ | diva | 2008-12-20 | 2 | -2/+10 |
| | | | | to give enough time for the destination to set up CAPs for the incoming agent before sending EAC to the client. | ||||
* | The previous fix for the EQ might have been too radical, and some early ↵ | diva | 2008-12-19 | 1 | -15/+4 |
| | | | | events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps. | ||||
* | let you specify a hex number as the color in the vector rendering | Sean Dague | 2008-12-19 | 1 | -1/+11 |
| | | | | | module. This expands the colors you can use. | ||||
* | - Set acceleration and rotational velocity to 0, too | Homer Horwitz | 2008-12-19 | 1 | -7/+10 |
| | | | | | | - Pull it up a bit, so the physics is notified of it, too, before being switched off. | ||||
* | * refactor: move sound trigger from scene into sepearate SoundModule | Justin Clarke Casey | 2008-12-19 | 3 | -19/+114 |
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* | Stop prims that get non-physical. Fixes Mantis#2859. | Homer Horwitz | 2008-12-19 | 1 | -0/+7 |
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* | Remove forgotten debug message from my last commit. | Homer Horwitz | 2008-12-19 | 1 | -1/+0 |
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* | Fix for more child agent mismanagement (like #2846). On enqueueing events, ↵ | diva | 2008-12-19 | 1 | -5/+44 |
| | | | | we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue. | ||||
* | * minor: Just some method commentary before turning to another subject | Justin Clarke Casey | 2008-12-19 | 1 | -2/+10 |
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* | * refactor: move saved named prims to xml2 method out into the serialization ↵ | Justin Clarke Casey | 2008-12-19 | 5 | -26/+36 |
| | | | | module | ||||
* | minor: Remove some serialization module scene wrappers | Justin Clarke Casey | 2008-12-19 | 2 | -30/+6 |
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* | * refactor: remove xml serialization wrappers from Scene | Justin Clarke Casey | 2008-12-19 | 2 | -18/+6 |
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* | * refactor: Rename IRegionSerialiser and move into interfaces namespace | Justin Clarke Casey | 2008-12-19 | 7 | -19/+17 |
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* | Reset Expire date for tempOnRez objects on rez. Fixes Mantis#2848 | Homer Horwitz | 2008-12-19 | 1 | -4/+13 |
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* | * minor: move IGesturesModule into the correct namespace | Justin Clarke Casey | 2008-12-19 | 1 | -1/+1 |
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* | * refactor: Remove archiver module scene wrappers | Justin Clarke Casey | 2008-12-19 | 4 | -34/+15 |
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* | * Add missing file from last commit | Justin Clarke Casey | 2008-12-19 | 1 | -0/+56 |
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* | * refactor: Move tree code out into a separate module | Justin Clarke Casey | 2008-12-19 | 5 | -57/+215 |
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* | * Commit patch from cmickeyb. #2871. Optimized float array for the terrain ↵ | Teravus Ovares | 2008-12-19 | 1 | -5/+13 |
| | | | | | | | heightfield to reduce cpu usage on new client significantly. Thanks cmickeyb! | ||||
* | Make llSetAlpha and llSetTexture properly queue full updates, so changes | Melanie Thielker | 2008-12-18 | 1 | -1/+1 |
| | | | | | | are visible right away | ||||
* | Removing a check in Teleports. This check should be there, I think, but it ↵ | diva | 2008-12-18 | 1 | -20/+22 |
| | | | | may be causing problems right now. | ||||
* | Fix and streamline the RegionHandshake stuff for estate managers | Melanie Thielker | 2008-12-18 | 1 | -8/+3 |
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* | * refactor: move gestures code out from Scene into its own module | Justin Clarke Casey | 2008-12-18 | 3 | -45/+155 |
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* | This may fix mantis #2855. There was a race condition on the ↵ | diva | 2008-12-18 | 1 | -9/+49 |
| | | | | TextureDownloadModule upon clients (ScenePresences) being closed. If there were still textures to send, the UserTextureServices was created again, but pointing to the old IClient that had just been closed, which made things not work upon that user returning to that region. | ||||
* | Stop hacked godmode from being able to actually move other people's | Melanie Thielker | 2008-12-18 | 1 | -0/+4 |
| | | | | | | attachments | ||||
* | * Added "show queues" command that shows throttling queues for all clients. | lbsa71 | 2008-12-18 | 1 | -1/+1 |
| | | | | | *** This only works for LLCLientView at the moment *** | ||||
* | * Catch a WebException in the LoadImageURLModule | Teravus Ovares | 2008-12-18 | 1 | -33/+40 |
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* | This innocuous change in the TextureDownloadModule suddenly made the texture ↵ | diva | 2008-12-18 | 1 | -1/+4 |
| | | | | problems (#2855) go away for me. I'm committing it, so that others can test and refute, to make sure I'm not hallucinating. | ||||
* | Fix attachment persistence which got broken with some inventory | Melanie Thielker | 2008-12-17 | 1 | -1/+6 |
| | | | | | | changes a few revs back. | ||||
* | * minor: Comment out "Informing neighbours" debug message that pops up ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -1/+1 |
| | | | | | | | | whenever some aspect of the avatar changes. * with Diva's blessing ;) | ||||
* | * revert r7724 so that PresenceChildStatus() starts throwing NRE's again | Justin Clarke Casey | 2008-12-17 | 1 | -3/+7 |
| | | | | | | * apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated. |