Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Adding a two prim linking/delinking test. This test is likely to get on ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+73 |
| | | | | people's nerves since linking/delinking is easily broken. But.. that's why we have tests! | ||||
* | * Fixes linking multiple linksets together. They no longer explode | Teravus Ovares | 2008-12-21 | 2 | -10/+24 |
| | | | | | * Not out of the weeds yet. Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected | ||||
* | Mantis#2860. Thank you kindly, Thomax for a patch that: | Charles Krinke | 2008-12-21 | 1 | -1/+1 |
| | | | | | | | Improves map image representation. | ||||
* | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 2008-12-21 | 3 | -0/+12 |
| | | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | ||||
* | Slowing things down even more on TPs, to see if that helps the European ↵ | diva | 2008-12-20 | 2 | -3/+7 |
| | | | | folks connected to osgrid. | ||||
* | Mantis#2796. Thank you kindly, Gerhard for a patch that addresses: | Charles Krinke | 2008-12-20 | 3 | -21/+113 |
| | | | | | | | | | | | | | | On a call of llVolumeDetect(1) (or any other number !=0) volume detection is enabled. Together with VD, the phantom flag is set to the GUI. On a call of llVolumeDetect(0), vd detection is switched of again, also the phantom state is removed. On a call to llSetState(STATE_PHANTOM, false) while VD is active, also VD is switched off. The same is true for unchecking the phantom flag via GUI. This allows to take back VD without the need to script just by removing the phantom flag. Things missing in this patch: persistance of the volume-detection flag. This needs more discussion and will be included in another patch soon. | ||||
* | This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes ↵ | diva | 2008-12-20 | 3 | -13/+36 |
| | | | | some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash. | ||||
* | Fix Mantis#2878 for now by not resetting physical values on rez (only on ↵ | Homer Horwitz | 2008-12-20 | 1 | -1/+1 |
| | | | | | | | switch). We still might have to split the rotational velocities into a physical and a non-physical part... | ||||
* | Slowing things down a little bit in TPs, with a couple of extra Thread.Sleep ↵ | diva | 2008-12-20 | 2 | -2/+10 |
| | | | | to give enough time for the destination to set up CAPs for the incoming agent before sending EAC to the client. | ||||
* | The previous fix for the EQ might have been too radical, and some early ↵ | diva | 2008-12-19 | 1 | -15/+4 |
| | | | | events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps. | ||||
* | let you specify a hex number as the color in the vector rendering | Sean Dague | 2008-12-19 | 1 | -1/+11 |
| | | | | | module. This expands the colors you can use. | ||||
* | - Set acceleration and rotational velocity to 0, too | Homer Horwitz | 2008-12-19 | 1 | -7/+10 |
| | | | | | | - Pull it up a bit, so the physics is notified of it, too, before being switched off. | ||||
* | * refactor: move sound trigger from scene into sepearate SoundModule | Justin Clarke Casey | 2008-12-19 | 3 | -19/+114 |
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* | Stop prims that get non-physical. Fixes Mantis#2859. | Homer Horwitz | 2008-12-19 | 1 | -0/+7 |
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* | Remove forgotten debug message from my last commit. | Homer Horwitz | 2008-12-19 | 1 | -1/+0 |
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* | Fix for more child agent mismanagement (like #2846). On enqueueing events, ↵ | diva | 2008-12-19 | 1 | -5/+44 |
| | | | | we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue. | ||||
* | * minor: Just some method commentary before turning to another subject | Justin Clarke Casey | 2008-12-19 | 1 | -2/+10 |
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* | * refactor: move saved named prims to xml2 method out into the serialization ↵ | Justin Clarke Casey | 2008-12-19 | 5 | -26/+36 |
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* | minor: Remove some serialization module scene wrappers | Justin Clarke Casey | 2008-12-19 | 2 | -30/+6 |
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* | * refactor: remove xml serialization wrappers from Scene | Justin Clarke Casey | 2008-12-19 | 2 | -18/+6 |
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* | * refactor: Rename IRegionSerialiser and move into interfaces namespace | Justin Clarke Casey | 2008-12-19 | 7 | -19/+17 |
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* | Reset Expire date for tempOnRez objects on rez. Fixes Mantis#2848 | Homer Horwitz | 2008-12-19 | 1 | -4/+13 |
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* | * minor: move IGesturesModule into the correct namespace | Justin Clarke Casey | 2008-12-19 | 1 | -1/+1 |
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* | * refactor: Remove archiver module scene wrappers | Justin Clarke Casey | 2008-12-19 | 4 | -34/+15 |
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* | * Add missing file from last commit | Justin Clarke Casey | 2008-12-19 | 1 | -0/+56 |
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* | * refactor: Move tree code out into a separate module | Justin Clarke Casey | 2008-12-19 | 5 | -57/+215 |
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* | * Commit patch from cmickeyb. #2871. Optimized float array for the terrain ↵ | Teravus Ovares | 2008-12-19 | 1 | -5/+13 |
| | | | | | | | heightfield to reduce cpu usage on new client significantly. Thanks cmickeyb! | ||||
* | Make llSetAlpha and llSetTexture properly queue full updates, so changes | Melanie Thielker | 2008-12-18 | 1 | -1/+1 |
| | | | | | | are visible right away | ||||
* | Removing a check in Teleports. This check should be there, I think, but it ↵ | diva | 2008-12-18 | 1 | -20/+22 |
| | | | | may be causing problems right now. | ||||
* | Fix and streamline the RegionHandshake stuff for estate managers | Melanie Thielker | 2008-12-18 | 1 | -8/+3 |
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* | * refactor: move gestures code out from Scene into its own module | Justin Clarke Casey | 2008-12-18 | 3 | -45/+155 |
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* | This may fix mantis #2855. There was a race condition on the ↵ | diva | 2008-12-18 | 1 | -9/+49 |
| | | | | TextureDownloadModule upon clients (ScenePresences) being closed. If there were still textures to send, the UserTextureServices was created again, but pointing to the old IClient that had just been closed, which made things not work upon that user returning to that region. | ||||
* | Stop hacked godmode from being able to actually move other people's | Melanie Thielker | 2008-12-18 | 1 | -0/+4 |
| | | | | | | attachments | ||||
* | * Added "show queues" command that shows throttling queues for all clients. | lbsa71 | 2008-12-18 | 1 | -1/+1 |
| | | | | | *** This only works for LLCLientView at the moment *** | ||||
* | * Catch a WebException in the LoadImageURLModule | Teravus Ovares | 2008-12-18 | 1 | -33/+40 |
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* | This innocuous change in the TextureDownloadModule suddenly made the texture ↵ | diva | 2008-12-18 | 1 | -1/+4 |
| | | | | problems (#2855) go away for me. I'm committing it, so that others can test and refute, to make sure I'm not hallucinating. | ||||
* | Fix attachment persistence which got broken with some inventory | Melanie Thielker | 2008-12-17 | 1 | -1/+6 |
| | | | | | | changes a few revs back. | ||||
* | * minor: Comment out "Informing neighbours" debug message that pops up ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -1/+1 |
| | | | | | | | | whenever some aspect of the avatar changes. * with Diva's blessing ;) | ||||
* | * revert r7724 so that PresenceChildStatus() starts throwing NRE's again | Justin Clarke Casey | 2008-12-17 | 1 | -3/+7 |
| | | | | | | * apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated. | ||||
* | * remove mono compiler warnings | Justin Clarke Casey | 2008-12-17 | 2 | -19/+19 |
| | | | | | | * should work - the last compile failure looks like a random glitch... | ||||
* | * minor: Comment out high volume 'Getting MapItems' messages | Justin Clarke Casey | 2008-12-17 | 1 | -15/+15 |
| | | | | | | * make worldmap module log tags consistent | ||||
* | Kicking child agents off on the first login after a client crash. The child ↵ | diva | 2008-12-17 | 1 | -0/+1 |
| | | | | | | | | agents kickoff was missing from when this is run in grid mode. But, worse, turns out that this whole feature of kicking off the user after a crash was entirely missing from standalone mode. | ||||
* | * minor: Remove unused AppearanceTableMapper as pointed out by jonc in ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -0/+1 |
| | | | | http://opensimulator.org/mantis/view.php?id=2843 | ||||
* | * Simply friends code by only sending notifications to a newly logged on ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -20/+23 |
| | | | | | | | | user for other users who are online. * No need to send offline notifications since the client assumes this (and future clients should be able to do the same). | ||||
* | * Implement 'Save Object Back to My Inventory'. On the Linden client this ↵ | Justin Clarke Casey | 2008-12-17 | 7 | -85/+185 |
| | | | | | | | | | is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object. | ||||
* | Stop users taking a copy of a in world prim that contains inventory items ↵ | MW | 2008-12-17 | 1 | -0/+10 |
| | | | | that have no copy permission set. | ||||
* | Added a check to CanDuplicateObject(), to stop duplicating prims that ↵ | MW | 2008-12-17 | 1 | -0/+4 |
| | | | | contains inventory items that you don't have permission to copy | ||||
* | Stop owners from duplicating no-copy objects in-world | Melanie Thielker | 2008-12-17 | 1 | -0/+7 |
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* | Avoid sending DisableSimulator event to the root agent upon logout. | diva | 2008-12-16 | 1 | -8/+11 |
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* | Fix script controls for weapons | Melanie Thielker | 2008-12-16 | 1 | -10/+23 |
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