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* Add MessageTransferModule interface to all scenes, not only the firstMelanie Thielker2008-11-161-1/+1
* Fix 2 bugs in the message transfer module, thanks, Homer Horwitz!Melanie Thielker2008-11-161-2/+2
* Make return object actually use the return object permissionsMelanie Thielker2008-11-161-1/+1
* Add group prim count support to land propertiesMelanie Thielker2008-11-161-1/+7
* * Abstracted some methods from SceneObjectGroup to allow them to be overridde...Adam Frisby2008-11-162-3/+13
* Reinstate the IM sending from scripts and from autoreturnMelanie Thielker2008-11-161-2/+4
* Introduces the message transfer module. It splits the transfer mechanics offMelanie Thielker2008-11-168-738/+746
* Mantis#2552: Thanks idb, for a patch that fixes persistence of physical prims.Homer Horwitz2008-11-151-2/+2
* Mantis #2621: Thanks idb, for a patch that will persist regularily changed ob...Homer Horwitz2008-11-152-18/+72
* Prevent NRE if you do a llSetStatus(STATUS_ROTATION...) on an object that isn...Homer Horwitz2008-11-151-2/+5
* Hack to temporarily fix friends-handling. This will be redone as soon asHomer Horwitz2008-11-151-2/+2
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-153-21/+5
* * test: Add scene root agent test stub, since I'll be picking up with somethi...Justin Clarke Casey2008-11-143-3/+80
* * minor: remove mono compiler warningsJustin Clarke Casey2008-11-141-4/+4
* * refactor: Have the entity list tests use the infrastructure method rather t...Justin Clarke Casey2008-11-141-15/+2
* * Move test scene construction infrastructure methods to a separate class for...Justin Clarke Casey2008-11-143-43/+83
* Add group permissions to agent inventory.Melanie Thielker2008-11-144-8/+29
* * Allow new script creation to be locked down to only gods if specified in Op...Justin Clarke Casey2008-11-141-9/+58
* Try to make the test pass againMelanie Thielker2008-11-141-1/+1
* Reapplying a revised version of Christopher Yeoh's (IBM) patch for allowMelanie Thielker2008-11-144-20/+60
* * Switch default permissions back to false (so they are not on) as they were ...Justin Clarke Casey2008-11-141-5/+1
* * Hook up create new object event in the permissions moduleJustin Clarke Casey2008-11-142-2/+3
* Detach dropped attachments from the scene presence so they don't get cleanedMelanie Thielker2008-11-141-0/+5
* * Implements terrain raw upload. You can now upload your .raw terrain files ...Teravus Ovares2008-11-145-1/+256
* reverting #7295, as it still fails a test case (as pointed out veryDr Scofield2008-11-144-52/+21
* From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield2008-11-144-21/+52
* From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield2008-11-144-110/+129
* Some changes to the money module to allow a more flexible system ofMelanie Thielker2008-11-141-7/+12
* More groups plumbingMelanie Thielker2008-11-141-0/+12
* Lots of experimentation yielded a fair approximation of a hip offset from theMelanie Thielker2008-11-141-1/+8
* From: awebb@us.ibm.comSean Dague2008-11-131-1/+1
* * Rename all the previous methods to be User rather than Avatar (for extra bo...Justin Clarke Casey2008-11-133-53/+53
* * Add Justin Clarke Casey2008-11-133-15/+214
* * refactor: rename object inventory permission checks to distinguish between ...Justin Clarke Casey2008-11-133-39/+53
* Make scripts in objects rezzed from script compile synchronously to closeMelanie Thielker2008-11-131-1/+1
* * First part of a series of patchesJustin Clarke Casey2008-11-133-21/+36
* * Attempt to make OpenSim.ini.example a bit more readable byJustin Clarke Casey2008-11-131-506/+506
* Mantis#2597. Thank you kindly, Idb for a patch that:Charles Krinke2008-11-131-0/+10
* * Rename scene tests to scene object tests since that is what they are actual...Justin Clarke Casey2008-11-121-2/+2
* * test: Add basic synchronous object remove testJustin Clarke Casey2008-11-123-7/+15
* * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...Justin Clarke Casey2008-11-128-106/+118
* * Stop the pointless passing of a scene's own region handler back to it in re...Justin Clarke Casey2008-11-123-117/+102
* * Stop locking the scene presences dictionary for the entire agent crossing p...Justin Clarke Casey2008-11-121-12/+20
* Revamp inventory transfer module, step 1. Inventory will now be saved ifMelanie Thielker2008-11-122-109/+138
* Add the missing bits that got lost in the prim clamping commit. This shouldMelanie Thielker2008-11-121-0/+17
* * Create TestScene to get at the async object deleter for use in a future testJustin Clarke Casey2008-11-113-3/+58
* * Put an Enabled switch on the async object deleter for future testing purposesJustin Clarke Casey2008-11-113-3/+21
* Prevent pieces from other people's HUDs from displaying at the center ofMelanie Thielker2008-11-112-3/+4
* minor: refactor some SceneTests code for future testsJustin Clarke Casey2008-11-111-7/+24
* * Implement basic region filtering as described in https://lists.berlios.de/p...Justin Clarke Casey2008-11-111-0/+1