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2008-04-21* Formatted ExportSerialiserModule and SvnBackupModuleAdam Frisby6-94/+112
* Added a form of GZip compression support to object.xml files produced by exportserialiser. Will look towards standard GZip support. File compression seems to be highly worthwhile reducing a 1.5mb sim state to 62kb.
2008-04-21Update svn properties.Jeff Ames1-7/+7
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby60-252/+215
(this took a while to run).
2008-04-21* Terrain Module code has been reformatted to comply with guidelines.Adam Frisby35-591/+678
* Fixed a variety of code quality issues. (Yes, I've found ReSharper.)
2008-04-21* Written a improved self-contained version of the XML Object Serialiser for ↵Adam Frisby1-1/+47
the ExportSerialisationModule. * This now outputs properly indented XML, that is sorted before construction. This produces a file which proper .diffs can be generated from - the end result being smaller more compact revisions when saving to SVN. * Files are a little heavy still however, compression looks like a good method for packing sim-states for transport outside of SVN. Zip seems to be a good candidate and is on the TODO.
2008-04-20* Remove user profile from cache when they log out from a region.Justin Clarke Casey1-0/+2
* A much more significant fix is required to clean up the cache when a user moves out of a region, but really better handling of delayed inventory cache updates needs to be written first, and possibly better affinity to cut down agent inventory requests when the move is between two regions hosted on the same server.
2008-04-20* Updates LSL2CS converterTeravus Ovares4-3/+149
* All objects are not touchable by default now * When a script listens for one of the touch events in the state, an object becomes touchable. * All LSL scripts report which events they consume now ** This uses semi-complicated Regex to discover the events, stick them in a dictionary, and then write a method call into each script state's state_entry() event. ** Tedd may figure out a better way to do this in the future. For now, this works for LSL.
2008-04-19Thank you kindly krtaylor for a patch to solve:Charles Krinke3-1/+55
Linked objects won't scale together properly, only the root object scales. This happens with scaling both up and down or inputting numbers in the edit dialog.
2008-04-19* Fix build break in previous revisionJustin Clarke Casey1-1/+1
2008-04-18* Fixed two compiler warnings dealing with IPAddress equality.Adam Frisby1-3/+1
2008-04-18* Added lock persistenceTeravus Ovares1-3/+4
* Temporarily disabling click+drag+move for non physical things until more experimenting is done to figure out how to get a sideways hand cursor in the client.
2008-04-17* Re-Fixed caps Teravus Ovares7-269/+186
* This fixes chi11ken's/OpenViewer's libsl cap issue.
2008-04-17* Acks the first UseCircuitCode packet Teravus Ovares1-0/+25
* Implements Teleport One Agent Home
2008-04-17* Added "svn load" command to correspond "svn save". Will grab the latest ↵Adam Frisby1-1/+1
revision. * TODO: Specific revision support.
2008-04-17* Added ITerrainModule interface to Terrain Module, and registered ↵Adam Frisby2-1/+11
accordingly in Scene.
2008-04-17* Added a directory for the SVN module. More about to come.* SVNBackupModuleAdam Frisby1-1/+1
* See OpenSim.ini.example settings for how to use * Only compatible with svn:// and http:// authentication for the moment (and only using simple authentication). SSL/SSH key support is supported by the library used (SvnDotNet), but is not yet supported in OpenSim. * Use the command "svn save" to make a copy of your regions to SVN. Presently this is not an automatic process, but such a feature is on the todo list. * It will in your repository create a subdirectory for each region with the regions UUID, inside there it will create a 'terrain load' compatible 'heightmap.r32', and a load-xml2 compatible 'objects.xml' plus information files. * Untested on Linux, some compatibility work may be needed by Linux peoples. The dependencies will be the same as for SvnDotNet which is supposedly mono-compatible.
2008-04-17Update svn properties. Add copyright info to some source files.Jeff Ames12-24/+342
2008-04-17* Missed a file while committing.Adam Frisby1-0/+8
2008-04-17* Committing first version of SVN Backup ModuleAdam Frisby1-6/+5
This is a module which allows you to periodically export a serialised version of your region to a SVN repository and store it there. It is still a work in progress and is currently disabled and incomplete, but some of the functionality is demonstratable. * Enjoy.
2008-04-17* Patch from ChrisDown to fix odd results when using landmarks. Thanks ↵Teravus Ovares1-2/+2
Chris! (Tweaked slightly so avatar don't end up underground). * Removed some testing notices I had in there that were obnoxious.
2008-04-17* Implements 'Set Home to Here' Teravus Ovares3-10/+60
* Implements 'Teleport Home' * User Server has to be updated for it to save your home in grid mode * home position accuracy is in int because the grid comms ExpectUser method tries to convert to Uint and crashes if it gets a float. Added a convert to decimal in ExpectUser but to avoid a breaking change with old revisions, kept the save value in int for now. Eventually it needs to be a float, but lets release another incremental version before doing that.
2008-04-16* Applying melanie's Landmark patch. Thanks Melanie!Teravus Ovares3-1/+34
* To make a landmark, you currently have to enable admin options in the advanced menu first. We're working on this.. however use the admin options solution in the mean time.
2008-04-16After reading Timer.cs in the mono source, I'm notSean Dague1-116/+118
convinced that timer.Enabled modification is thread safe. I suspect the statsHeartBeat call to be one of our hot spots because is tries to synchronize not with a lock, but by disabling and enabling itself. I've replaced that with a lock in the hopes that this affects either the 100% bug, or the invoke_void bugs.
2008-04-16Thank you very much, Kmeisthax for:Charles Krinke2-0/+46
This patch makes the "Show in Search" checkbox on the viewer work. Additionally, I also discovered that show-in-search objects use the JointWheel flag, so this patch currently uses that flag. LibSL needs to add a flag to enum LLObject.ObjectFlags, "IncludeSearch = 32768" so we aren't using a legacy flag. Additionally this patch also contains a small fix to BaseHTTPServer that lets the response content-type to be something other than text/html. For some reason this didn't get submitted with the DataSnapshot merge.
2008-04-15* A tweak of the caps system so that new caps have random paths instead of a ↵Teravus Ovares2-2/+31
fixed path * This allows caps requests to be routed to regions where the agent is currently a root agent instead of the region that they logged into as it did previously. * This fixes a wide variety of bugs related to 'can't do X once i've crossed a border'. * The first seed cap request fails, the second one works. (this generates an error message on the console) * Experimental.
2008-04-15From: Dr Scofield <hud@zurich.ibm.com>Sean Dague1-0/+288
ansgar and i have been working on an asterisk voice module that will allow us to couple opensim with an asterisk VoIP gateway. the patch below consists of * AsteriskVoiceModule region module: alternative to the plain-vanilla VoiceModule, will make XmlRpc calls out to an asterisk-opensim frontend * asterisk-opensim.py frontend, living in share/python/asterisk, takes XmlRpc calls from the AsteriskVoiceModule * account_update: to update/create a new SIP account (on ProvisionVoiceAccountRequest) * region_update: to update/create a new "region" conference call (on ParcelVoiceInfo) * a asterisk-opensim test client, living in share/python/asterisk, to exercise astersik-opensim.py this still does not give us voice in OpenSim, but it's another step on this path...
2008-04-15From: dirk husemann <hud@zurich.ibm.com>Sean Dague1-2/+4
attached is a patch set that * adds further robustness checks for the CreateUser and CreateRegion XmlRpc * fixes SceneManager.TryGetScene(IPEndPoint, Scene) --- contrary to my expectation IPEndPoint.Address is not sufficient for a comparision, IPEndPoint.Address.Address (the long representation) does work however. * add [RemoteAdmin] section to OpenSim.ini.example * fixes XML doc comments good night, dirk
2008-04-15Update svn properties.Jeff Ames4-201/+201
2008-04-15* Added support for serialising objects to ExportSerialisationModule via ↵Adam Frisby3-10/+23
SerialiseObjects.cs * Cleaned up using tags on SerialiseTerrain.cs * Minor tweaks to ExportSerialisationModule.cs
2008-04-15* Fixes an issue with the BaseHttpServer in LinuxTeravus Ovares3-18/+64
* Fixes an estate naming issue * Fixes a land issue with the landobject not reporting the proper parcel prim. * A few other tweaks.
2008-04-15* Committing shell of a whole-region serialiser. This is not complete and ↵Adam Frisby3-0/+188
will be worked on more over the next few days. Undocumented/trusted. Use at own risk, etc etc.
2008-04-15* Quick patch before I start on a bigger projectAdam Frisby3-55/+61
* Renamed ITerrainTemp to IMapImageGenerator * Renamed WriteJpegImage to WriteJpeg2000Image to better reflect it's function.
2008-04-14* Working towards notifying the client if the inventory service has failed, ↵Justin Clarke Casey2-6/+29
rather than simply returning 0 items. * This is very early support which would only be triggered in a rather unlikely case (if the user server correctly received an inventory skeleton, but later on failed to return the whole inventory in a timely manner. Also, this only applies to the 1.19.1.4 client onwards * Code cleanup and support for other failure cases (failure of inventory caching on region crossing, failure to actually add a folder/item, etc, should follow.
2008-04-14* Fixed a few warnings.Teravus Ovares8-7/+314
* Added license info to a few files it was missing from. * Fleshed out the landbuy interfaces * If you add '-helperuri http://127.0.0.1:9000/' to your list of parameters you tell the client to use when you start it up you can transfer ownership of parcels now in standalone. Structured gridmode requires a lot more work, see the documentation in the example money module. The example money module is not secure especially in standalone mode.
2008-04-14make it so the IRC bridge only relays channel 0 messagesSean Dague1-7/+10
not all of them (like it was doing before)
2008-04-14#952 againTeravus Ovares1-7/+21
2008-04-14Fix for mantis 952Teravus Ovares1-23/+30
2008-04-13* Fix a bug in the friends module that causes a friend not to appear online ↵Teravus Ovares2-15/+872
when they were. * A few things for testing. * This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself. It will not cause any errors, if either one are not updated.
2008-04-13* Added some comments to terrain module.Adam Frisby2-3/+57
* Fixed a range issue in the GenericSystemDrawing saving mechanism.
2008-04-11* fix bug 935Teravus Ovares1-4/+7
2008-04-11* Fix bug 934Teravus Ovares1-1/+7
2008-04-11refactor: eliminate method in UserProfileCacheServiceJustin Clarke Casey1-1/+1
2008-04-11* From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey1-0/+32
* This patch adds support for saving a dynamically generated region to the filesystem (as a region xml file) * Also adds some error checknig to make sure the dynamically generated region name, id or location are not already taken. * Thanks Dr Scofield
2008-04-11* Updated MapImageModule to support primitives showing on the world map ↵Adam Frisby1-1/+43
image. As MapImageModule is of unknown use, this may or may not be reflected on the world map. See the ShadeBuildings function in MapImageModule for reference.
2008-04-10* With Grid Comms up in the air.. I decided have the friends module update ↵Teravus Ovares3-0/+165
you when your friends come online if they're at least a child agent on the sim. offline status works the same also. So does Instant Message. * This is until Grid Comms matures a bit more on this. * This should also work in Standalone as it uses the IUserData interface.
2008-04-10* Slightly smoother transition between land, shallow water and deep water in ↵Teravus Ovares1-2/+11
map tile generation.
2008-04-10further renaming of properties for claritySean Dague1-10/+10
2008-04-10moved fields to properties for UserDataProfile, which wasSean Dague2-12/+12
actually a little more work than I expected given the copious use of out params.
2008-04-10* Brings back map tile generation based on the terrain. The algorithm ↵Teravus Ovares1-0/+108
produces a graphic that is a bit Dazzle-ish. A Dazzle-ish map tile is better then a grey map tile IMHO.
2008-04-10* Fix a null reference when there's no [Economy] section in the opensim.iniTeravus Ovares1-3/+3