| Commit message (Expand) | Author | Files | Lines |
2007-07-19 | * Removing more compiler warnings | Adam Frisby | 3 | -5/+0 |
2007-07-18 | *New Configuration System, much easier and less buggy compared to the origina... | mingchen | 1 | -0/+1 |
2007-07-18 | A script/custom application should be able to add a particle system to a prim... | MW | 1 | -1/+8 |
2007-07-18 | Sculpted Prims should now work. | MW | 3 | -0/+35 |
2007-07-18 | More testing some ideas, to find best method for SceneObject Primitive classes. | MW | 2 | -0/+510 |
2007-07-18 | Just trying things out, nothing to see here, please go back to sleep. | MW | 2 | -5/+5 |
2007-07-18 | few small changes | MW | 6 | -3/+532 |
2007-07-17 | * Fixing compile | Adam Frisby | 1 | -0/+2 |
2007-07-17 | * More LSL changes (and fixing a compile warning) | Adam Frisby | 1 | -1/+1 |
2007-07-17 | * More LSL related fun | Adam Frisby | 5 | -7/+23 |
2007-07-17 | * Working more on the Interpreted Script API (for use in scripts which have t... | Adam Frisby | 1 | -0/+49 |
2007-07-17 | * Attempting to fix a bug. | Adam Frisby | 2 | -0/+0 |
2007-07-17 | * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds ... | Adam Frisby | 2 | -7/+7 |
2007-07-17 | * Changed SimpleApp to use EventManager and Scene timer | lbsa71 | 5 | -386/+425 |
2007-07-17 | * debugged quite a lot of db-related strangeness and various refactoring goofs | lbsa71 | 2 | -41/+27 |
2007-07-16 | * RegionApplicationBase restructuring now complete | lbsa71 | 2 | -3/+3 |
2007-07-16 | * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApp | lbsa71 | 2 | -2/+2 |
2007-07-16 | *Adding some more files | mingchen | 2 | -0/+1216 |
2007-07-16 | *Renamed everything Parcels and ParcelData to Land and LandData | mingchen | 5 | -617/+18 |
2007-07-16 | *Renamed ParcelManager to LandManager | mingchen | 6 | -1231/+628 |
2007-07-16 | * Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, ... | Adam Frisby | 2 | -0/+58 |
2007-07-16 | * Updating internal LSL handler/compiler with Tedd's r1. | Adam Frisby | 10 | -387/+1844 |
2007-07-16 | changed to native line ending encoding | Sean Dague | 53 | -9539/+9539 |
2007-07-16 | *Trunk compiles now | mingchen | 2 | -4/+44 |
2007-07-16 | *Fixed bug that incorrectly tabulated 'others' prims on a parcel | mingchen | 4 | -10/+91 |
2007-07-15 | * More scripting enhancemnents and properties. | Adam Frisby | 4 | -3/+62 |
2007-07-15 | It wasn't me who messed up flying when adding a test NPC class. (honestly!) | MW | 1 | -1/+1 |
2007-07-15 | * Added new scripting related events, in particular a new event which is trig... | Adam Frisby | 5 | -2/+52 |
2007-07-15 | Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleAp... | MW | 3 | -6/+8 |
2007-07-15 | *Added support for the "show" button that highlights objects over the selecte... | mingchen | 3 | -15/+80 |
2007-07-15 | * Primitives are now loaded from Datastore during scene initialisation. | Adam Frisby | 1 | -0/+9 |
2007-07-15 | Removed the reference to ClientManager from scene, as scene really shouldn't ... | MW | 3 | -21/+26 |
2007-07-15 | Removed reference to Scene EventManager from primitive. In its place, primiti... | MW | 5 | -41/+51 |
2007-07-15 | * PROTIP: It helps to know what your doing when playing with reflection. | Adam Frisby | 1 | -11/+8 |
2007-07-15 | * Marked old terrain methods as obsolete. | Adam Frisby | 1 | -2/+3 |
2007-07-15 | * Terrain now uses the new StorageManager. | Adam Frisby | 1 | -4/+4 |
2007-07-15 | * Storage Manager now initialises with a DB name equal to that of the region ... | Adam Frisby | 1 | -1/+1 |
2007-07-15 | * Added loading methods for NullStorage. | Adam Frisby | 2 | -1/+67 |
2007-07-15 | * Adding example "NullStorage" DataStore engine. | Adam Frisby | 2 | -1/+2 |
2007-07-14 | * Fixed duplicate CAP bug when a user logs out then relogs back in in grid mode. | Adam Frisby | 1 | -1/+10 |
2007-07-14 | * Fixed an issue which caused regions to crash when duplicating primitives. | Adam Frisby | 1 | -0/+2 |
2007-07-14 | *Updated getParcel to accept floats as well. This helps in finding the parcel... | mingchen | 1 | -7/+14 |
2007-07-14 | *Removed ParcelManager from SceneObject and Primitive and replaced with event... | mingchen | 5 | -19/+47 |
2007-07-14 | *Added support for simwide area and simwide prim count for parcels | mingchen | 2 | -3/+50 |
2007-07-14 | * Worked some more on SimpleApp | lbsa71 | 2 | -32/+31 |
2007-07-14 | *Added support for prim counting on parcels | mingchen | 5 | -20/+217 |
2007-07-14 | * encapsulated some public fields | lbsa71 | 3 | -14/+27 |
2007-07-14 | * Apparently, we need to tell ParcelManager that there is no parcels. | lbsa71 | 2 | -9/+15 |
2007-07-14 | Added AddPreCompiledScript method to ScriptManager. | MW | 4 | -5/+13 |
2007-07-13 | *Moved the OnSignificantClientMovement event to ScenePresence. | mingchen | 3 | -16/+16 |