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2008-12-09* minor: remove some old logging messagesJustin Clarke Casey2-6/+4
2008-12-09* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.Teravus Ovares1-0/+8
* Warning! Physics API change. This means that the NBodySimulation needs to be updated! * PhysicsActor -> void SetVolumeDetect(int) needs to go into classes that use PhysicsActor as their base class.
2008-12-08* Fixes control issue at the root of the boat turning problem.Teravus Ovares1-0/+18
2008-12-07* Tweaks physics so that linked prim are a single body. This will make ↵Teravus Ovares2-0/+10
linked prim more stable and probably the last obstacle to vehicles physics wise. * Fixed a bug that caused physics proxies to be scattered when you link an object. * Single physical prim work exactly the same as before, just linked physical prim will have changed.
2008-12-06Change AllowScriptCrossings to be AllowScriptCrossing to match theMelanie Thielker1-1/+1
.ini files already out there
2008-12-05Committing the missing bits to enable script crossing. Disabled by default.Melanie Thielker2-1/+81
For a script to successfully cross, both source and destination region must enable the feature. WARNING: Trusting binaries from other sims allows ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except in ultimate trust scenarios!
2008-12-05Implementation of the llDetectedTouch* functionsidb2-5/+9
2008-12-05Actually remove the script when it's task inventory item is deleted, ratherMelanie Thielker1-1/+1
than just stopping it.
2008-12-05And fix it rightMelanie Thielker1-1/+1
2008-12-05Mantis #2754Melanie Thielker1-0/+4
Stop scripts that are removed from an object's inventory
2008-12-05Allow no-copy attachments to be worn without losing themMelanie Thielker1-3/+7
2008-12-05Yay for languages without default parameter valuesMelanie Thielker1-1/+1
2008-12-05Stop trying to save attachment states on logout. That caused a predicatbleMelanie Thielker1-10/+7
loss of no copy attachments, as the client context/thread was terminating before the save could complete.
2008-12-04* minor: Take out some of the test log output I accidentally left in a ↵Justin Clarke Casey1-1/+1
couple of commits ago
2008-12-04* Put in the code necessary to allow inventory transfer of whole folders ↵Justin Clarke Casey4-40/+214
(and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
2008-12-03Fixes Mantis#2744: Permissions returned false for resetting scripts inHomer Horwitz1-0/+6
non-root SOPs. Now, they will use the SOG the SOP belongs to.
2008-12-03Reinstate closing the EQ when the UDP circuit disconnects. This will likelyMelanie Thielker1-9/+6
also reinstate the texture issue, which needs ot be fixed another way.
2008-12-03Make a couple log4net instances static readonly.Jeff Ames1-1/+1
2008-12-03Remove the bandaid (fast rip)Melanie Thielker2-19/+19
2008-12-03Apply Diva's bandaid to OpenSim's scraped knee.Melanie Thielker2-19/+19
2008-12-01Fix Mantis#2527. Permissions returned false for editing non-root SOPs. Now,Homer Horwitz1-0/+8
they will use the SOG the SOP belongs to (as it was for the root-SOP already).
2008-12-01don't close eventqueues when you leave a region. This really does seemSean Dague1-2/+10
to fix the A -> B -> A issue. Because the code is very reuse friendly, it shouldn't cause much additional memory bloat in the sims. I'm sure this isn't the right fix, but it is progress, and confirms that the close path while leaving a region is part of the issue.
2008-12-01* minor: A few tiny bits of documentation and log message cleanup before ↵Justin Clarke Casey3-2/+5
starting something different
2008-12-01* minor: remove 2 mono compiler warningsJustin Clarke Casey2-2/+2
2008-12-01fix the "I get no textures if I teleport back to a region I've been inSean Dague1-2/+4
before" issue. This involves the EventQueueGet module so I'm not sure this is the right fix but it appears to work. When the ScenePresence leaves force a close on it. The reuse of the queues doesn't seem to be working, so the forced close causes a new one the next time in. This does appear to work.
2008-12-01attempt to modify the event queue for greater debuggingSean Dague1-0/+2
2008-12-01Mantis #2729Melanie Thielker1-0/+10
Add a check for script reset permissions to the permissions module
2008-12-01Make the permissions module hook CanResetScript suitable for useMelanie Thielker2-4/+4
2008-11-30Mantis #2584 (again)Melanie Thielker4-22/+86
Next step of diva's TP fixes and HG support
2008-11-30Mantis #2716 Null when linking across objects across two regions.idb1-0/+4
Now silently fails to link prims in different regions.
2008-11-30Fix prim crossings, again.Melanie Thielker1-2/+5
2008-11-30Update svn properties. Add copyright header. Minor formatting cleanup.Jeff Ames1-1/+1
2008-11-29Fix usage of reflection where it isn't necessary.Homer Horwitz1-1/+1
2008-11-29Add configuration values for scripted prim region crossingMelanie Thielker2-1/+6
2008-11-29Start scripts in attachments only after a successful attach. ElimininateMelanie Thielker3-2/+16
a gratuitious asset fetch when region crossing.
2008-11-29Mantis #2584Melanie Thielker3-1/+51
Applying a patch from Diva. This patch introduces significant improvements in teleporting. Thank you, Diva.
2008-11-29Finally make attachments stay put. Randomize local ID generation toMelanie Thielker4-12/+13
prevent adjacent sims from using identical Local IDs for the attachment Thanks to Mana Janus (Hippo Viewer) for providing the crucial bit of information, namely that, due to a bug in the viewer, adjacent sims can't use the same local ids.
2008-11-29Stop attachments from twisting away. Thismakes attachments phantom, whichMelanie Thielker2-4/+5
is the proper way to handle this
2008-11-29Try to prevent attachments twisting/movingMelanie Thielker1-1/+1
2008-11-29A try to better attachment crossing.Melanie Thielker2-53/+64
2008-11-28* minor: remove mono compiler warningJustin Clarke Casey1-1/+1
2008-11-28* test: Extend take object test to finally check that the object made it ↵Justin Clarke Casey2-7/+28
into user inventory and that it was removed from the scene
2008-11-28* simplify AddNewClient since making this root without using MakeRootAgent() ↵Justin Clarke Casey5-16/+22
no longer sets everything up properly
2008-11-28* test: Add a wodge of code in order to be able to slightly extend a test to ↵Justin Clarke Casey8-52/+144
deliver a taken object to a user inventory folder without throwing an exception * test doesn't actually double check for the presence of the item yet
2008-11-28* test: Separate out async deletion methods to test delete and take copy ↵Justin Clarke Casey2-11/+44
separately. * The take copy test doesn't currently actually test the take
2008-11-28* refactor: Replace derez destiation magic numbers with an enumerationJustin Clarke Casey5-29/+29
2008-11-28* refactor: rename UserServiceAdmin to UserAdminServiceJustin Clarke Casey3-3/+3
2008-11-28* minor: Eliminate unused paramter in LocalUserServices constructorsJustin Clarke Casey1-1/+1
2008-11-28* refactor: move CreateUser into UserServiceAdminJustin Clarke Casey3-7/+10
2008-11-28Correct wrong inverted logic on settings goupMelanie Thielker1-1/+1