aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-10-04Mantis #2330Melanie Thielker1-5/+4
Fixes use of the saved attachment point from asset
2008-10-04Unclutter rezzing methods by removing the ad hoc permissions parameters.Melanie Thielker3-22/+10
Thise were client supplied untrusted values we never used anyway.
2008-10-04Guard against negative scale set through LSL functionsMelanie Thielker1-0/+5
2008-10-04Tiny performance tweakMelanie Thielker1-2/+1
2008-10-04Avoid a gratuitious KillObject storm on region crossingMelanie Thielker1-2/+5
2008-10-04Cause "Show in search" to trigger a persistence saveMelanie Thielker1-0/+2
2008-10-04Add "Drop" functionality to pie menuMelanie Thielker5-7/+59
2008-10-03Add the missing bits for the new region-search:Homer Horwitz2-25/+38
- Added lookup in the data-layer - MySQL works - SQLite doesn't have a grid-db, so it won't work there - I added MSSQL-code to the best of my knowledge; but I don't know MSSQL :-) - Added the plumbing up to OGS1GridServices. This speaks with the grid-server via XMLRPC. - Modified MapSearchModule to use the new data. It's backward compatible; if used with an old grid-server, it just returns one found region instead of a list. - Refactored a bit. Note: This updates data, grid-server and region code. No new files.
2008-10-03Fix: Mantis#2326: Fix: privilege escalation through attach from groundMelanie Thielker4-57/+65
Fix: objects being duplicated inventory on detach. Fix: Mad jumping around of attachments while editing. Fix: Attachments being persisted to database on login. Fix: Attachments being persisted when changed by a script like invisprim refresh. Fix: Attachpoint set, but not reset correctly. Fix: prevent spurious full updates while editing attachments. Several other fixes
2008-10-03Disabled some thread aborts in the IRC module that I added earlier and don't ↵Dahlia Trimble1-2/+2
seem necessary
2008-10-03Cause objects to be removed from the database when they go temp or getMelanie Thielker2-1/+17
attached. Also make sure that parcel prim counts get updated
2008-10-03Implement temp-on-rez objecte really being temporaryMelanie Thielker3-6/+49
2008-10-03This changeset changes the way chat from client is routed: Dr Scofield7-162/+194
old way: each region module interested in chat from client had to - subscribe to scene.EventManager.OnNewClient - then in its OnNewClient delegate it would subscribe to client.OnChatFromViewer to capture chat messages coming new way: ChatModule is the only region module that uses the "old way" approach but is now forwarding all client chat via scene.EventManager.OnChatFromClient - each region module interested in chat from client now only subscribes to scene.EventManager.OnChatFromClient this not only simplifies code, but also allows us to substitute ChatModule with derived classes (ConciergeModule is going to be one example). Also, this changeset changes ChatFromViewer to ChatFromClient as it doesn't necessarily have to be a viewer that is a chat source. i've taken great care to only comment out those OnNewClient delegates that were only used for getting at the client chat --- hope it's not breaking anything.
2008-10-03* minor: remove warnings (the code cleaners strike again)Justin Clarke Casey1-4/+3
2008-10-03Prevent attachments to be persisted in the destination region when theMelanie Thielker4-5/+17
avatar is not present there.
2008-10-03Mantis #1360Melanie Thielker4-5/+19
Thank you, idb, for a patch to implement the packet and plumbing for the material settings.
2008-10-03* EventQueueGet is now working.Teravus Ovares3-16/+162
* Switched it on by default * Updated OpenSim.ini.example to reflect this * Caught a UDP Server issue that occurs when the network pipe is saturated * Still experimental :D
2008-10-03Attempt to prevent attached prims from being persisted. Attachments withMelanie Thielker1-1/+1
invisiprim refresh scripts get sent to the database and remain there when the agent logs out. This tries to prevent that.
2008-10-02Added the first version of the MapSearchModule, which allows you to search forHomer Horwitz1-0/+119
regions in the in-world map. It currently only returns the first region that matches the search string; in a future version it will return more search results. Note: File added; run runprebuild.
2008-10-01- Added SendScriptTeleportRequest to IClientView and classes implementing it.Homer Horwitz1-0/+4
- Implemented llMapDestination.
2008-10-01a little (incomplete) hackery in the IRC module to allow run-time connection ↵Dahlia Trimble1-11/+74
changes
2008-10-01Added functions to find prims by nameJohan Berntsson2-0/+37
2008-10-01* Fixed a mangled Seed caps handler definition on login to region in ↵Teravus Ovares1-12/+105
standalone where port wasn't the http port. * Removed spurious warning message * More debug in EventQueueGet Module to figure out why we're loosing the handlers.
2008-09-30* Replacing Net.HttpListener with HttpServer. Teravus Ovares1-9/+10
* This is a HUGE update.. and should be considered fraut with peril. * SSL Mode isn't available *yet* but I'll work on that next. * DrScofld is still working on a radical new thread pump scheme for this which will be implemented soon. * This could break the Build! This could break your Grid!
2008-09-30initial version of a meeting concierge module.Dr Scofield1-0/+213
2008-09-30- a couple of minor code cleanups in RestInventoryServicesDr Scofield3-58/+71
- cleanups and more comments in ChatModule and IRCBridgeModule - adding Name support in ScenePresence
2008-09-30And one more. lThat should make all scripts start for everyoneMelanie Thielker1-1/+1
2008-09-30Add two more default script engine paramsMelanie Thielker2-2/+2
2008-09-30Add the default script engine to the script creation from archive loadingMelanie Thielker1-1/+1
to make scripts loaded from oar start
2008-09-30* Fixed minor issue while building: If you do a raytraced object placement ↵Adam Frisby1-0/+4
and a target isn't found, the object is rezzed at 0,0,0 - instead now it will place according to the position sent by the client. * We may instead want to abort and send a "Cannot Rez Here" message?
2008-09-30* Get the code up to speed with my -#dev e-mail example. (uncomment out ↵Teravus Ovares1-1/+11
lines 227 - 235 to test.
2008-09-30Update svn properties, minor formatting cleanup.Jeff Ames1-6/+2
2008-09-29* minor: forgot this small tidy in the last checkinJustin Clarke Casey1-2/+1
2008-09-29* minor: tidy up async sog deleterJustin Clarke Casey1-19/+18
2008-09-29* refactor: move asynchronous scene object deletion to inventory queueing ↵Justin Clarke Casey3-83/+165
out to a separate class
2008-09-29ApplyImpulse now forwards impulse in both local and global modes.Dahlia Trimble1-6/+3
2008-09-29* minor: remove warningsJustin Clarke Casey1-3/+3
2008-09-29* reactor: move inventory archive classes into separate Inventory/Archiver ↵Justin Clarke Casey2-4/+4
directory * This is not yet a real module (and is arguably not a region module anyway)
2008-09-29* refactor: Rename InventoryModule to InventoryTransferModuleJustin Clarke Casey3-5/+5
2008-09-29* Move existing inventory module into a 'Transfer' namespace, since that is ↵Justin Clarke Casey1-1/+1
the functional it actually fulfills
2008-09-29* check in missing files that caused the previous build breakJustin Clarke Casey2-0/+487
2008-09-28Implement the plumbing for llSetVehicleType from the LSLCharles Krinke1-0/+8
subroutine down through the physics modules through PhysActor and SceneObjectPart. No connection to the physics simulators.
2008-09-28Mantis#296. Thank you kindly, Idb for a patch that resolves:Charles Krinke2-0/+24
Estate/ Manager Owner Uses the Region/Estate Menu Region TAB, and uses "Teleport Home All Users..." (Action Button), the action will complete but no one will be teleported and all users still function in the region ok.
2008-09-28Added the plumbing for llSetVehicleRotationParamCharles Krinke1-0/+8
in the classes between the LSL implementation and the underlying physics engines.
2008-09-28Plumb the connection though from llSetVehicleVectorParamCharles Krinke1-2/+10
to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes.
2008-09-28Add some methods to allow modules so set client view optionsMelanie Thielker1-0/+9
2008-09-28Plumb the connection through from llSetVehicleFloatParamCharles Krinke1-0/+8
to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes.
2008-09-28- Further cleanupsHomer Horwitz2-29/+57
- Added TeleportFinish event to the event-queue. It works better than before (you can teleport), but it doesn't work quite right yet (you start TPing after the TP again). Beware: Still experimental and non-working.
2008-09-28Refactor to avoid some duplicate code.Homer Horwitz2-101/+63
2008-09-28Update svn properties. Minor formatting cleanup. Fix a compiler warning. ↵Jeff Ames2-2/+2
Fix a UUID vs null comparison.