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2009-01-15* Add new unit test for simple teleport in a standalone.Justin Clarke Casey6-19/+34
* Does not yet check results.
2009-01-15Added a taint to the sculpt texture callback in an attempt to mitigate ↵Dahlia Trimble1-0/+2
Mantis #2908. Thanks Teravus for the suggestions :)
2009-01-14* Adjust log messages so that we don't get a CONNECTION BEGIN for ↵Justin Clarke Casey1-25/+17
notifications that won't actually lead to a client connection (because they are from a neighbouring teleport target that needs to trigger a child seeds adjustment on a child agent that has been kept around)
2009-01-14* Remove absolute position and authentication handler addition for incoming ↵Justin Clarke Casey1-2/+0
'new user notifications' that have existing scene presences * The position will be reset if the connection turns out to be a root one, and since the client is already authenticated another authentication will not occur anyway
2009-01-14* minor: Change around more debugging messagesJustin Clarke Casey6-15/+33
2009-01-14* Do some log tweaking to better see incoming connection success (and failure)Justin Clarke Casey1-8/+11
2009-01-14* Fix typo which meant that RestComms was never enabled if you explicitly ↵Justin Clarke Casey1-3/+5
enabled it * In fact, it would only be activated if there was no [Communications] section at all (which would be the case for most people with existing region setups unless they specifically added it in * This fix means that enabling inter-region rest comms is now the default
2009-01-14Improve parsing of joint parameters for NINJA physics (Mantis #2966). nlin1-1/+1
Multiple spaces or leading/trailing spaces when specifying the prims to connect should no longer cause problems.
2009-01-14Easy on locking m_scenePresences in RequestTeleportLocation. With the extra ↵diva1-4/+7
locks of SceneGraph ScenePresences introduced in 7982, this was making TPs not close the agent in the departing region due to locking. That locking problem seemed to occur only in Linux/mono -- I suspect a mono bug here.
2009-01-13Change fake parcel ids to allow a Z coordinate. Change TP by lureMelanie Thielker1-3/+5
to also transmit and use a Z coordinate.
2009-01-13* Fix a few caps limiter that were causing problemsTeravus Ovares1-2/+9
* Added a path for all sessionids to be logged off when a region secret is provided. (helps log-off dead agents).
2009-01-13* Extended TextureSenderTests and modified TestClient.cs with new methodsSean Dague1-8/+126
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-13* minor; Very minor non-functional tidy upsJustin Clarke Casey1-1/+0
2009-01-13* Removing set-time command since it doesn't actually do anything at allJustin Clarke Casey2-26/+0
* If this was crucial to someone then it should be reinsertable as a module
2009-01-13* minor: Stop friendship termination crashing the client thread if the ↵Justin Clarke Casey1-0/+4
friend to be terminated could not be found
2009-01-13From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield1-0/+3
The attached patch adds the automatic granting of PERMISSION_CONTROL_CAMERA on request to a script when an avatar is sitting on the object that the script resides in. It also automatically removes PERMISSION_TAKE_CONTROLS and PERMISSION_CONTROL_CAMERA from the scripts when an avatar stands up. It doesn't remove the other automatically granted permissions but this follows LL server behavior. Removing these two permissions avoids some potential race conditions (accidentally taking control after the avatar has stood up) which may be why LL put them in the first place.
2009-01-12* Separate starting a client thread into a separate Start() method (which ↵Justin Clarke Casey1-0/+4
matches the existing Stop() and Restart() methods)
2009-01-12Cause permissions on root prims to not override folded permissions anymoreMelanie Thielker1-4/+10
Fix propagation of folded permissions from object inventory to agent inventory.
2009-01-11Thank you kindly, Tlaukkan (Tommil) for a patch that:Charles Krinke1-0/+11
Fixed all NHibernate unit tests by implementing missing persistency methods, tables, columns and fixing bugs in the existing implementation. Two minor changes to classes outside NHibernate module: Added Scene instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest as this was required by the NHibernate persistency. In the process added also mock constructor to Scene which only populates RegionInfo in the scene which is used by ScenePart.RegionUUID. NHibernate module is still in experimental state and has not been tested at opensim region or ugaim runtime configuration. Adding unit tests to build is not yet advisable nor using NHibernate module in any production setup.
2009-01-10Revert progressive texture patch from r8001 until issues can be addressedDahlia Trimble7-371/+264
2009-01-10Thanks jhurliman for a patch that implements progressive texture downloading ↵Dahlia Trimble7-134/+245
- Mantis #2655
2009-01-09Prevent error message from scripted IMMelanie Thielker1-0/+6
Fixes Mantis #2970
2009-01-09Finish dwell sending, adding the forgotten method body.Melanie Thielker1-1/+7
Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before)
2009-01-08* Establish placeholder for future TextureSender testsJustin Clarke Casey3-4/+60
2009-01-08* refactor: move url sending from scene to DialogModuleJustin Clarke Casey3-24/+23
2009-01-08* minor: Remove now unused SendEstateMessage... method in Scene I forgot ↵Justin Clarke Casey1-18/+0
from last commit
2009-01-08* refactor: move code to send a dialog to a user from scene to DialogModuleJustin Clarke Casey3-12/+25
2009-01-08* refactor: move estate dialog to DialogModuleJustin Clarke Casey3-5/+31
* This appeared only to be implemented for the region, and doesn't currently seem to work anyway
2009-01-08* refactor: move code for sending a message to all users in a region to the ↵Justin Clarke Casey4-39/+42
DialogModule
2009-01-08Update svn properties, minor formatting cleanup.Jeff Ames1-0/+1
2009-01-07* refactor: Make some direct IClientAPI calls go through the dialog module ↵Justin Clarke Casey3-10/+36
instead
2009-01-07* Move general alert code to DialogModule.Justin Clarke Casey4-30/+29
* Should be a clean build - last failure looked like a mantis hiccup
2009-01-07* minor: Remove mono compiler warnings from WindModuleJustin Clarke Casey1-1/+2
2009-01-07* refactor: Establish DialogModule, move some alert code from Scene to hereJustin Clarke Casey3-46/+153
2009-01-07* Slightly increase ScenePresences locking where it's technically required ↵Justin Clarke Casey1-17/+25
in SceneGraph
2009-01-07* refactor: Remove MakeHttpRequest wrapper method from Scene in favour of a ↵Justin Clarke Casey1-18/+0
direct call
2009-01-06* prune and regrade log messages relating to client login and logoutJustin Clarke Casey11-154/+73
2009-01-06* Rename GetRandomCapsPath() to GetRandomCapsObjectPath() to fit in with ↵Justin Clarke Casey3-6/+5
terminology used elsewhere * Last build break was probably a Bamboo failure - hopefully this should succeed
2009-01-06* Move common string aggregation for caps seed path to a method in CapsUtilJustin Clarke Casey3-10/+18
2009-01-06* minor: Move GetRandomCapsPath() to a CapsUtil classJustin Clarke Casey3-21/+18
2009-01-06* Remove unused CAPSServiceJustin Clarke Casey1-1/+1
2009-01-06* Added three new events to SceneGraph:Adam Frisby1-3/+20
- OnObjectCreate - OnObjectDuplicate - OnObjectRemove
2009-01-06* refactor: Remove the need to separately pass in the http listener to the ↵Justin Clarke Casey3-10/+9
scene - this is always available via CommsManager
2009-01-06* refactor: call AddHttpHandler() directly via CommsManagerJustin Clarke Casey4-19/+5
2009-01-06* refactor: call AddStreamHandler() directly via CommsManagerJustin Clarke Casey3-28/+16
2009-01-06* refactor: call AddLLSDHandler directly via CommsManagerJustin Clarke Casey4-15/+8
2009-01-06* refactor: drop AddXmlRpcHandler() from scene in favour of call via ↵Justin Clarke Casey4-16/+14
CommsManager
2009-01-06* Mjnor: Clarified comment to ensure that people are aware of how to end the ↵Teravus Ovares1-1/+9
recursive calls
2009-01-06* Kill an endless loop in the Instant Message delivery systemTeravus Ovares1-0/+8
* Must compare user region with previous calling of the same method to determine if we should look the user up. * The first time, the previous region handle will be 0, so therefore it'll use the cached version. * The second time, previousRegionHandle will be what we looked up on the first round * The third time, it'll say.. we tried to deliver it once with or without lookup, we tried to deliver it a second time with lookup, and failed both times so end!
2009-01-06* Added a way for the sim stats reporter to say to the scene that the stats ↵Teravus Ovares3-4/+46
are illogical.