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My fork of OpenSim for IG and DG, called SledjChisl.
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2008-11-14
* Switch default permissions back to false (so they are not on) as they were ...
Justin Clarke Casey
1
-5
/
+1
2008-11-14
* Hook up create new object event in the permissions module
Justin Clarke Casey
2
-2
/
+3
2008-11-14
Detach dropped attachments from the scene presence so they don't get cleaned
Melanie Thielker
1
-0
/
+5
2008-11-14
* Implements terrain raw upload. You can now upload your .raw terrain files ...
Teravus Ovares
5
-1
/
+256
2008-11-14
reverting #7295, as it still fails a test case (as pointed out very
Dr Scofield
4
-52
/
+21
2008-11-14
From: Christopher Yeoh <cyeoh@au1.ibm.com>
Dr Scofield
4
-21
/
+52
2008-11-14
From: Alan Webb (alan_webb@us.ibm.com)
Dr Scofield
4
-110
/
+129
2008-11-14
Some changes to the money module to allow a more flexible system of
Melanie Thielker
1
-7
/
+12
2008-11-14
More groups plumbing
Melanie Thielker
1
-0
/
+12
2008-11-14
Lots of experimentation yielded a fair approximation of a hip offset from the
Melanie Thielker
1
-1
/
+8
2008-11-13
From: awebb@us.ibm.com
Sean Dague
1
-1
/
+1
2008-11-13
* Rename all the previous methods to be User rather than Avatar (for extra bo...
Justin Clarke Casey
3
-53
/
+53
2008-11-13
* Add
Justin Clarke Casey
3
-15
/
+214
2008-11-13
* refactor: rename object inventory permission checks to distinguish between ...
Justin Clarke Casey
3
-39
/
+53
2008-11-13
Make scripts in objects rezzed from script compile synchronously to close
Melanie Thielker
1
-1
/
+1
2008-11-13
* First part of a series of patches
Justin Clarke Casey
3
-21
/
+36
2008-11-13
* Attempt to make OpenSim.ini.example a bit more readable by
Justin Clarke Casey
1
-506
/
+506
2008-11-13
Mantis#2597. Thank you kindly, Idb for a patch that:
Charles Krinke
1
-0
/
+10
2008-11-12
* Rename scene tests to scene object tests since that is what they are actual...
Justin Clarke Casey
1
-2
/
+2
2008-11-12
* test: Add basic synchronous object remove test
Justin Clarke Casey
3
-7
/
+15
2008-11-12
* refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...
Justin Clarke Casey
8
-106
/
+118
2008-11-12
* Stop the pointless passing of a scene's own region handler back to it in re...
Justin Clarke Casey
3
-117
/
+102
2008-11-12
* Stop locking the scene presences dictionary for the entire agent crossing p...
Justin Clarke Casey
1
-12
/
+20
2008-11-12
Revamp inventory transfer module, step 1. Inventory will now be saved if
Melanie Thielker
2
-109
/
+138
2008-11-12
Add the missing bits that got lost in the prim clamping commit. This should
Melanie Thielker
1
-0
/
+17
2008-11-11
* Create TestScene to get at the async object deleter for use in a future test
Justin Clarke Casey
3
-3
/
+58
2008-11-11
* Put an Enabled switch on the async object deleter for future testing purposes
Justin Clarke Casey
3
-3
/
+21
2008-11-11
Prevent pieces from other people's HUDs from displaying at the center of
Melanie Thielker
2
-3
/
+4
2008-11-11
minor: refactor some SceneTests code for future tests
Justin Clarke Casey
1
-7
/
+24
2008-11-11
* Implement basic region filtering as described in https://lists.berlios.de/p...
Justin Clarke Casey
1
-0
/
+1
2008-11-11
Mantis#2604. Thank you kindly, Diva for a patch that:
Charles Krinke
1
-4
/
+10
2008-11-11
Add ClampPrimSize option to ensure no prim can exceed the set size. This
Melanie Thielker
1
-0
/
+2
2008-11-11
Fix a nullref in attachment packing
Melanie Thielker
1
-0
/
+7
2008-11-11
Allow gods to terraform without limits. Respect the Allow Others To
Melanie Thielker
2
-7
/
+9
2008-11-11
Update svn properties, minor formatting cleanup.
Jeff Ames
1
-5
/
+6
2008-11-10
* Commit allows downloading of the .raw terrain from the estate tools.
Teravus Ovares
3
-1
/
+32
2008-11-10
* Remove mono warnings
Justin Clarke Casey
1
-32
/
+9
2008-11-10
* refactor: clean up SOG xml2 reloading to reuse more code
Justin Clarke Casey
2
-13
/
+4
2008-11-10
Restore the independent LocalID numbering for avatars. Fixes an issue where
Melanie Thielker
2
-1
/
+12
2008-11-10
* refactor: Make xml (orig format) loading method reuse existing set root par...
Justin Clarke Casey
1
-9
/
+15
2008-11-10
fix unit tests use SetRootPart now
Sean Dague
1
-3
/
+3
2008-11-10
make things compile, but the test still fails because of the root part
Sean Dague
1
-3
/
+0
2008-11-10
Lock tests on EntityList.cs, multithreaded object addition
Sean Dague
2
-1
/
+290
2008-11-10
* minor: remove useless exception catch
Justin Clarke Casey
2
-10
/
+2
2008-11-10
* refactor: Expose SOG.SetRootPart for outsiders to use rather than setting R...
Justin Clarke Casey
4
-13
/
+8
2008-11-10
Removed some debug output I forgot to remove...
Homer Horwitz
1
-13
/
+0
2008-11-10
* Take out the 1 second sleep debugging line in ScenePresence
Justin Clarke Casey
1
-1
/
+0
2008-11-10
* Refactor the callers of SOG.SetPartAsRoot() to use common code
Justin Clarke Casey
1
-31
/
+18
2008-11-10
* Extend basic scene test to retrieve the object from the scene and match uuids
Justin Clarke Casey
5
-63
/
+28
2008-11-10
Keep dropped prims from being temp-on-rez and getting cleaned up
Melanie Thielker
1
-0
/
+1
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