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2008-11-08* Implemented OnClientConnect in Scene EventManagerAdam Frisby1-0/+16
2008-11-08* Added IClientIM to IClientCore interfacesAdam Frisby5-25/+24
2008-11-08Added necessary locking to LandManagementModule. As it is used by severalHomer Horwitz1-143/+239
2008-11-08Small bugfix for RemoveNeighbourRegionHomer Horwitz1-1/+1
2008-11-08Add some discovery code, laying groundwork for region-crossing scriptsMelanie Thielker1-0/+26
2008-11-08Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.Jeff Ames1-1/+1
2008-11-08Remove part of another patch that would cause DNE to nuke the sim in it'sMelanie Thielker1-2/+0
2008-11-08Refactor IEventReceiver back into IScriptEngineMelanie Thielker1-0/+2
2008-11-07* Correct catch changed on last commit, since I just realized I started makin...Justin Clarke Casey1-1/+1
2008-11-07* minor: Remove mono compiler warningJustin Clarke Casey1-1/+1
2008-11-07* Apply http://opensimulator.org/mantis/view.php?id=2582Justin Clarke Casey3-65/+34
2008-11-07* Fix bug in r7162 where avatars could not moveJustin Clarke Casey4-28/+30
2008-11-07* refactor: cleanup AllocateLocalPrimId() a bit moreJustin Clarke Casey8-27/+17
2008-11-07* Rename PrimIDAllocate() to more effectively convey what it does, and put th...Justin Clarke Casey5-12/+13
2008-11-07* Remove next local id from SceneBaseJustin Clarke Casey2-12/+0
2008-11-07* minor: Just some tidy up of log messages, etc.Justin Clarke Casey1-13/+5
2008-11-07* Stop requiring local ids in the SOG constructors.Justin Clarke Casey5-22/+25
2008-11-07* refactor: stop unnecessary passing of scene to sog copy constructorJustin Clarke Casey1-6/+2
2008-11-07* Stop prim attach being signalled twice (it is already been done outside Att...Justin Clarke Casey1-5/+1
2008-11-07* Remove more UpdateParentIDs() calls that are now duplicatesJustin Clarke Casey2-7/+2
2008-11-07* Apply http://opensimulator.org/mantis/view.php?id=1883Justin Clarke Casey1-22/+8
2008-11-07* Stop now unnecessary separate local id allocation for restored objectsJustin Clarke Casey2-9/+2
2008-11-07* refactor: allocate local ids to prims only when an object is attached to a ...Justin Clarke Casey5-19/+37
2008-11-07* Apply patch in http://opensimulator.org/mantis/view.php?id=2397Justin Clarke Casey1-0/+5
2008-11-07Change teleport timingsMelanie Thielker1-2/+2
2008-11-07Fixing up some remaining attachment issuesMelanie Thielker1-6/+4
2008-11-07Attachments, attachments, and, did I say attachments?Melanie Thielker9-88/+141
2008-11-06* Remove SceneObjectPart.AttachToScene() since the remaining instruction can ...Justin Clarke Casey2-16/+2
2008-11-06* eliminate unnecessary ScheduleFullUpdate()Justin Clarke Casey1-2/+0
2008-11-06* refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey6-69/+70
2008-11-06* minor: remove some mono compiler warningsJustin Clarke Casey1-0/+3
2008-11-06* minor: Make some 'startup config failed to load' log messages more consistentJustin Clarke Casey3-7/+25
2008-11-06Mantis#2423. Thank you kindly, Godfrey for a patch that:Charles Krinke1-2/+2
2008-11-06Mantis#2514 & 1375. Thank you kindly, Thomas for a patch that:Charles Krinke1-1/+1
2008-11-06Disable distance sorting for child agents. It makes no sense there, as theMelanie Thielker1-4/+7
2008-11-06- fixes comparison of struct against null (no no no)Dr Scofield5-40/+40
2008-11-06- create entries in avatarattachments table when first attaching an object; f...Mike Mazur2-2/+46
2008-11-06Thanks Diva for a patch that makes WorldMapModule friendly to subclassing.Jeff Ames1-43/+32
2008-11-05* Apply second patch in http://opensimulator.org/mantis/view.php?id=2561Justin Clarke Casey1-1/+5
2008-11-04* Stop an exception in the Content Management module main loop from crashing ...Justin Clarke Casey1-34/+44
2008-11-04* Prevent texture sender thread termination from immediately crashing the simJustin Clarke Casey2-20/+28
2008-11-04* Stop an exception in getting assets for the archiver from crashing the simJustin Clarke Casey1-7/+16
2008-11-04* Stop a non WebException in an XMLRPC request from bringing down the whole simJustin Clarke Casey1-1/+1
2008-11-04* Practise some defensive programming - gracefully terminate the thread if th...Justin Clarke Casey1-20/+28
2008-11-04* Improve the previous fix by pushing the exception catching down into OGS1 g...Justin Clarke Casey1-10/+1
2008-11-04* Temporary fix to stop a problem in getting neighbour info in the world map ...Justin Clarke Casey1-1/+11
2008-11-04* minor: doc and log message tweaking for wearablesJustin Clarke Casey1-4/+15
2008-11-04* Stop sending wearables back to the client on set appearanceJustin Clarke Casey1-6/+1
2008-11-04* minor: appearance related doc and log message tweakingJustin Clarke Casey1-5/+11
2008-11-04Added a (xmlIgnored) SitAnimation property to SceneObjectPart. That allows th...MW2-2/+66