| Commit message (Expand) | Author | Age | Files | Lines |
* | Switch prim items type representation to use int rather than strings. | Justin Clarke Casey | 2008-01-11 | 2 | -14/+9 |
* | Fix r2959 - last letter was being sliced off region prim renames | Justin Clarke Casey | 2008-01-10 | 1 | -2/+2 |
* | Prim inventory script saving phase 2. | Justin Clarke Casey | 2008-01-09 | 6 | -57/+241 |
* | make Stopped a property of the SceneObjectPart instead of in the | Sean Dague | 2008-01-08 | 1 | -0/+13 |
* | Minor prim inventory method refactoring | Justin Clarke Casey | 2008-01-07 | 2 | -36/+21 |
* | Trigger persistence of the scripts in a prim's inventory when that inventory ... | Justin Clarke Casey | 2008-01-07 | 3 | -6/+36 |
* | Very minor refactoring. Remove unused prim inventory bool returns for now | Justin Clarke Casey | 2008-01-07 | 2 | -7/+2 |
* | Refactor Scene.Inventory.RezScript to use newer script starting code | Justin Clarke Casey | 2008-01-07 | 3 | -47/+65 |
* | Commenting out InnerScene.SceneObjects for now since it was unpopulated and n... | Justin Clarke Casey | 2008-01-07 | 2 | -26/+27 |
* | Persistent prim inventory phase 5. Restart scripts contained in persisted pr... | Justin Clarke Casey | 2008-01-07 | 7 | -23/+104 |
* | Factor out inventory code in SceneObjectGroup into seperate class. | Justin Clarke Casey | 2008-01-06 | 2 | -96/+137 |
* | Factor out inventory related code in SceneObjectPart into separate class | Justin Clarke Casey | 2008-01-06 | 2 | -205/+245 |
* | Factor out TaskInventoryItem | Justin Clarke Casey | 2008-01-06 | 2 | -74/+6 |
* | Prim inventory phase 4. Properly recover the prim folder ID from storage. S... | Justin Clarke Casey | 2008-01-06 | 2 | -27/+87 |
* | Persistent prim inventory phase 3. Now retrieving prim item data from persis... | Justin Clarke Casey | 2008-01-05 | 1 | -3/+10 |
* | * Hiding CompletePingChecks and UseCircuitCode messages.. as the packets ar... | Teravus Ovares | 2008-01-05 | 1 | -1/+4 |
* | * Re-enabling parcel prim count updates, as it doesn't cause errors on the co... | Teravus Ovares | 2008-01-05 | 1 | -2/+2 |
* | * Fixed situation where sometimes your avatar tries to land and gets 'put' 80... | Teravus Ovares | 2008-01-04 | 1 | -1/+8 |
* | * Added the ability for estate managers to use the magic secondlife blue card... | Teravus Ovares | 2008-01-04 | 2 | -24/+72 |
* | * Added removal of TextureSenders and UserTextureDownloadService on agent lea... | lbsa71 | 2008-01-03 | 1 | -3/+3 |
* | Fix mantis 280 - sim crashes when a prim is deleted. | Justin Clarke Casey | 2008-01-03 | 1 | -0/+1 |
* | I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code... | Johan Berntsson | 2008-01-03 | 4 | -5/+5 |
* | Minor refactoring to expose PrimInventory from SceneObjectPart | Justin Clarke Casey | 2008-01-02 | 1 | -7/+15 |
* | * Added the ability for Region Owners to add and remove estate managers using... | Teravus Ovares | 2008-01-02 | 1 | -2/+2 |
* | * Did a bit of estate work. Added some fields to EstateSettings.xml for est... | Teravus Ovares | 2008-01-02 | 1 | -1/+8 |
* | * You can add and remove a friend in standalone now within the same simulator... | Teravus Ovares | 2008-01-01 | 2 | -0/+77 |
* | * re-applied AddNewPrim refactoring... third time now... | lbsa71 | 2007-12-30 | 1 | -36/+34 |
* | * Patch from Alondria that re-fixes llSetColor | Teravus Ovares | 2007-12-30 | 1 | -20/+20 |
* | * This update rolls back the packetpool and LibSL changes. Please retest and... | Teravus Ovares | 2007-12-30 | 5 | -54/+47 |
* | * Extracted out old RezObject method placing at absolute pos without the rayt... | lbsa71 | 2007-12-29 | 1 | -0/+5 |
* | * Patch from Melanie provides Util.CleanString and uses it on the prim name a... | Teravus Ovares | 2007-12-28 | 2 | -3/+2 |
* | * applied melanie's matnis patch #255. Thanks Melanie. | Teravus Ovares | 2007-12-28 | 1 | -2/+2 |
* | * Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab... | Teravus Ovares | 2007-12-28 | 2 | -3/+21 |
* | * Made a copy of parts before updating to avoid dictionary updated exceptions... | lbsa71 | 2007-12-28 | 2 | -4/+10 |
* | * redid the AddNewPrim refactoring as that got lost in r2855 | lbsa71 | 2007-12-28 | 1 | -35/+34 |
* | Patch from Johan: LibSL updated to the latest revision (1568) and all packets... | Adam Johnson | 2007-12-28 | 4 | -45/+53 |
* | * Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ... | lbsa71 | 2007-12-28 | 1 | -32/+33 |
* | * Added ability to create new prim on existing prim (rezzing prim from invent... | Teravus Ovares | 2007-12-28 | 2 | -39/+88 |
* | Add missing "System." to System.NullReferenceException | Charles Krinke | 2007-12-28 | 1 | -1/+1 |
* | * Optimized usings | lbsa71 | 2007-12-27 | 19 | -793/+816 |
* | * Fixed MonoSQLite Update Table routine | Teravus Ovares | 2007-12-27 | 1 | -2/+2 |
* | * AssetServerBase: _ProcessRequest is now called GetAsset | lbsa71 | 2007-12-27 | 2 | -5/+4 |
* | * Fixed the matching logic error on the LLQuat to axiom quat :P | Teravus Ovares | 2007-12-27 | 1 | -1/+1 |
* | * fixed a logic error in the receiving end of the prim load for the sit target | Teravus Ovares | 2007-12-27 | 1 | -2/+5 |
* | * Added Sit Target persistence over sim restarts for mySQL and MonoSQLite. | Teravus Ovares | 2007-12-27 | 1 | -0/+27 |
* | * Added slightly better object sit handling | Teravus Ovares | 2007-12-27 | 2 | -14/+130 |
* | Prim inventory persistence phase 1: Creation of preliminary table in sqlite. | Justin Clarke Casey | 2007-12-27 | 1 | -15/+11 |
* | * Play the 'landing' animation when landing and minimize the collision protec... | Teravus Ovares | 2007-12-26 | 1 | -1/+2 |
* | If a prim is persisted in the region, scripts dragged into its inventory afte... | Justin Clarke Casey | 2007-12-26 | 3 | -5/+15 |
* | * This update includes a wide range of changes to the ODEPlugin for avatar mo... | Teravus Ovares | 2007-12-26 | 1 | -11/+11 |