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* * Attempted to Fix an issue whereby X and Y coordinates on terrain brushes we...Adam Frisby2007-08-011-6/+6
* * Terrain engine now knows the region coordinates - this can be later used to...Adam Frisby2007-08-011-1/+1
* Little bit more work on AllNewSceneObjectPart2MW2007-08-019-1024/+1061
* few small changes.MW2007-08-013-8/+33
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW2007-08-0110-123/+546
* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-311-1/+3
* mass update of files to have native line endingsSean Dague2007-07-309-1808/+1808
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-294-6/+46
* * Primitives no longer walk around while being rescaled.Adam Frisby2007-07-291-19/+0
* * Experimental fix for random walking of resized prims.Adam Frisby2007-07-291-0/+5
* Commit 1/2Adam Frisby2007-07-291-1/+2
* fixed the problem with other avatar's clothes being white.MW2007-07-281-0/+1
* You should now see the correct Avatar for other users, including their clothe...MW2007-07-281-11/+48
* Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW2007-07-271-1/+1
* A few changes so that the number of warnings is less but without deleting eve...MW2007-07-272-0/+12
* * Removing some housekeeping tagged elements.Adam Frisby2007-07-272-5/+13
* * Started renaming world to Scenelbsa712007-07-267-95/+65
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-252-5/+5
* * Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2007-07-251-1/+10
* * Users doing terraforming should see updates instantly now.Adam Frisby2007-07-242-31/+3
* * SendLayerData overload including coords now uses patch number rather than c...Adam Frisby2007-07-242-26/+30
* * Small fix, patch values should be multiplied by their size (16)Adam Frisby2007-07-241-1/+1
* * Terrain should now send just updated patches.Adam Frisby2007-07-242-16/+33
* * Reduced a significant number of compiler warnings (back down to 9 for all p...Adam Frisby2007-07-241-1/+1
* Couple of small changesMW2007-07-221-1/+1
* * Some work in progress code: Inventory cache, start of inventory server/serv...MW2007-07-226-20/+100
* * Renamed terrain functions to match OpenSim naming styles.Adam Frisby2007-07-213-23/+23
* * Issue#206 - Casting of a LLUUID from XMLRPC hashtable causes an error. (Tha...Adam Frisby2007-07-211-1/+23
* * Issue#209 - Terrain Hills Patch (Thanks Babblefrog)Adam Frisby2007-07-211-1/+1
* * Assortment of Console changes - console messages are now grouped into modul...Adam Frisby2007-07-203-9/+9
* Some work on Inventory (not yet finished or enabled)MW2007-07-192-2/+8
* Added some Alert methods to Scene , and a console command handler. So from th...MW2007-07-195-506/+58
* * Added housekeeping comments, see mailing list in just a moment...Adam Frisby2007-07-194-23/+7
* * More cleaningAdam Frisby2007-07-191-0/+16
* * Added TriggerTouchStart function to Interpreted Events APIAdam Frisby2007-07-191-0/+7
* * Moved EventManager to SceneBase (from Scene)Adam Frisby2007-07-193-9/+18
* * Nearly back down to zero compiler warnings again...Adam Frisby2007-07-191-1/+5
* * Cleaned out remaining references to the old LocalStorage system in prep. to...Adam Frisby2007-07-192-41/+6
* * Removing more compiler warningsAdam Frisby2007-07-193-5/+0
* A script/custom application should be able to add a particle system to a prim...MW2007-07-181-1/+8
* Sculpted Prims should now work. MW2007-07-183-0/+35
* More testing some ideas, to find best method for SceneObject Primitive classes. MW2007-07-182-0/+510
* Just trying things out, nothing to see here, please go back to sleep.MW2007-07-182-5/+5
* few small changesMW2007-07-186-3/+532
* * Fixing compileAdam Frisby2007-07-171-0/+2
* * More LSL changes (and fixing a compile warning)Adam Frisby2007-07-171-1/+1
* * More LSL related funAdam Frisby2007-07-175-7/+23
* * Working more on the Interpreted Script API (for use in scripts which have t...Adam Frisby2007-07-171-0/+49
* * Attempting to fix a bug.Adam Frisby2007-07-172-0/+0
* * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds ...Adam Frisby2007-07-172-7/+7