| Commit message (Collapse) | Author | Age | Files | Lines |
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terminology used elsewhere
* Last build break was probably a Bamboo failure - hopefully this should succeed
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- OnObjectCreate
- OnObjectDuplicate
- OnObjectRemove
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scene - this is always available via CommsManager
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CommsManager
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are illogical.
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inventory data plugins for every TestCommunicationsManager
* imo the gain in simplcity of test code outweighs the very small cost of setting up some stuff that some tests will never use
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versions. This commit moves InformRegionOfChildAgent from OGS1 to RESTComms, effectively having the complete child agent life cycle over REST: create=POST, update=PUT, close=DELETE.
Additional changes include more functions in the IHyperlink interface, and some refactorings in the HG code for better reuse in RESTComms.
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* Adds a prototype web stats module which is disabled by default. It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now. I'll let you know when it's safe.
* Adds Prototype for ajaxy web content
* removed a warning or two.
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update. They're both sent over HTTP PUT. The full update is sent on TPs, for now; later it will also be sent on region crossings.
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XML as well.
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That improves performance drastically, at least for Mono, as the
(de-)serializers can then be optimized (and won't use reflection anymore).
On my system, before this change de-/serialization took ~9s/9s, whereas
after the change it takes ~.5/.2s.
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WriteLine(e.ToString()) messages so that when they occur, we can figure out what threw them.
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older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes:
- Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination.
- SendCloseAgent moved from OGS1 Remoting to RESTComms.
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destination will have all the necessary information.
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* Leaving the 23 warnings in ChildAgentDataUpdate.cs for Diva to look at
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the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim.
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readonly. Totally harmless.
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Estate owner / Master avatar returns would place the item in the
returner's inventory rather than the owner's if the owner was not
in sim.
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* Thanks nlin!
* To try it out, set ninja joints active in the ODEPhysicsSettings
and use the example at:
* http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz.
* Don't forget to change the .tgz to .oar and load it with load-oar.
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message anyway
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code in the SoundModule
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offline user directly from the server
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directly, rather than needing Scene to know about it
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control over MakeRoot at the destination, we need to pass the attachments after that. Attachment crossing requires a root agent at the destination.
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persistance
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and/or broken. (a) ExpectAvatarCrossing is redundant (and bad) because the client triggers the same method on the receiving region after it receives TeleportFinish. (b) At least two of the *Async methods in SceneCommunicationService weren't asynchronous at all; I made them be asynchronous. Crossing fingers...
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child agents.
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bug to go.. and that's editing multiple prim in a linkset at the same time. Don't try that now, as it'll bust the linkset.
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(multiprim) test.
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people's nerves since linking/delinking is easily broken. But.. that's why we have tests!
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* Not out of the weeds yet. Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected
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in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
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folks connected to osgrid.
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On a call of llVolumeDetect(1) (or any other number !=0) volume
detection is enabled. Together with VD, the phantom flag is set to the GUI.
On a call of llVolumeDetect(0), vd detection is switched of again,
also the phantom state is removed. On a call to llSetState(STATE_PHANTOM,
false) while VD is active, also VD is switched off. The same is true for
unchecking the phantom flag via GUI. This allows to take back VD without
the need to script just by removing the phantom flag.
Things missing in this patch: persistance of the volume-detection flag.
This needs more discussion and will be included in another patch soon.
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some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash.
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switch).
We still might have to split the rotational velocities into a physical and a non-physical part...
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