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* Great Salutations to Alondria for providing implementations for:Charles Krinke2007-12-101-0/+27
* * Added comments to many methods in the listed files.Teravus Ovares2007-12-103-64/+184
* * More refactoring to prepare for draw distance based agent sim notification.Teravus Ovares2007-12-102-11/+28
* Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames2007-12-103-84/+101
* more work on texture downloading.MW2007-12-102-5/+2
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-107-12/+12
* refactored ChatModule a bit.Jeff Ames2007-12-102-4/+3
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-103-1/+103
* hackish code to allow emptying of trash. This really should be done on the in...Brian McBee2007-12-081-1/+2
* Allow moving, deleting, and restoring objects in inventory.Brian McBee2007-12-082-0/+41
* * Added back the regionup code so people in nearby sims can see a downed sim ...Teravus Ovares2007-12-081-3/+3
* Enabled the TextureDownloadModule, so that hopefully I might get some feedbac...MW2007-12-071-5/+0
* Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ...MW2007-12-074-139/+274
* Updates to LibSL revision 1498. Thanks Johan!Adam Johnson2007-12-074-18/+18
* * Added hacked support for 'anyone can move' and 'anyone can copy'.Teravus Ovares2007-12-073-24/+87
* added one more command to the console help.Jeff Ames2007-12-071-28/+12
* reversing the r2599 patch, as this started causing CreateThread errors for Sean Dague2007-12-061-1/+0
* removed obsolete Verbose() functionJeff Ames2007-12-064-13/+14
* more minor cleanup. added some command descriptions to region server help.Jeff Ames2007-12-061-9/+4
* * now the throttle timer is stopped whilst processing Queue so that it won't ...lbsa712007-12-061-0/+1
* * Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet st...Adam Frisby2007-12-061-4/+4
* minor cleanup of Scene.cs (parameter naming, function documentation stubs, du...Jeff Ames2007-12-061-95/+225
* Do not create a new asset on item metadata changeSean Dague2007-12-051-40/+12
* From Gary Chernega (IBM)Sean Dague2007-12-053-7/+10
* made one or two more methods in Scene virtual to allow overriding in sub clas...MW2007-12-051-1/+1
* * Refactored Permissions into ScenePresence as requested by MWTeravus Ovares2007-12-056-130/+236
* fixed a few compiler warnings under mono (committed from a train, with adjohn...Jeff Ames2007-12-051-8/+5
* *disabled some confusing code regarding permissionsTeravus Ovares2007-12-041-2/+3
* keeping opensim safe for children -- made some namespace references less expl...Jeff Ames2007-12-048-35/+15
* * Some more ApplyPhysics voodoolbsa712007-12-042-84/+88
* * ApplyPhysics now creates the PhysActor as well.lbsa712007-12-042-83/+104
* * Added ApplyPhysics helper on group.lbsa712007-12-041-0/+8
* * Fixed a whole bunch of console messages.Adam Frisby2007-12-043-6/+6
* * Removed 12 compiler warnings.Adam Frisby2007-12-044-5/+1
* From Justin Casey (IBM)Sean Dague2007-12-032-33/+88
* This is a simple patch which just renames an IClientAPI method toSean Dague2007-12-031-4/+4
* Added a flag to load-xml console command, that will generate new uuids for th...MW2007-12-033-5/+9
* minor meaningless changesJeff Ames2007-12-031-23/+7
* Attempt to fix mantis issue #82, taking prims into inventory and then rezzing...MW2007-12-021-0/+2
* Added some error handling (and console output) to BaseHttpServer.MW2007-12-022-5/+1
* Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standal...MW2007-12-022-14/+14
* Rezzing multiple copies of a inventory prim should now work.MW2007-12-012-0/+12
* attempt to fix sitting-related bugs #3 and #67Jeff Ames2007-12-011-14/+17
* Due to popular demand, a rezzed prim should no longer delete the original inv...MW2007-12-011-2/+2
* Attempted fix for mantis issue# 66MW2007-12-011-2/+11
* the fix, so that trunk works againMW2007-12-011-5/+0
* Part 1 of a commit. This revision will not compile, part 2 will be added in a...MW2007-12-012-22/+28
* *Refactored the initial raytracer so it doesn't use the Parent reference.Teravus Ovares2007-11-303-23/+48
* small change to OnSceneGroupMove event (in SceneEvents.cs)MW2007-11-302-10/+14
* * Refactored away permissions and physics flag duplicationslbsa712007-11-301-31/+5