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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
* Put back a comment I just inexplicably zapped
Justin Clarke Casey
2008-03-13
1
-1
/
+1
*
Just a few comments
Justin Clarke Casey
2008-03-13
1
-1
/
+5
*
* Very minor comment change to reflect the fact that eliminating spurious del...
Justin Clarke Casey
2008-03-13
1
-2
/
+4
*
* Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disapp...
Justin Clarke Casey
2008-03-13
5
-19
/
+55
*
* Fix mantis 757.
Justin Clarke Casey
2008-03-12
4
-26
/
+32
*
* Don't abort (and keep failing) the update if one Entity gives us an excepti...
Justin Clarke Casey
2008-03-12
2
-31
/
+44
*
Applied patch from mantis #749, Grass now stays to set type when moved. thank...
MW
2008-03-12
1
-2
/
+2
*
ODEPlugin
Teravus Ovares
2008-03-10
1
-0
/
+16
*
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
Teravus Ovares
2008-03-10
1
-0
/
+8
*
Thank you kindly, Ldviopeng for:
Charles Krinke
2008-03-08
2
-3
/
+21
*
More spelling corrections in the spirit of r3771.
Jeff Ames
2008-03-07
2
-9
/
+9
*
* Minor spelling corrections as per mantis 712
Justin Clarke Casey
2008-03-07
1
-2
/
+2
*
* Temporary resolution for mantis #711
Justin Clarke Casey
2008-03-07
1
-10
/
+19
*
* Disabled ancient TerrainEngine.
Adam Frisby
2008-03-06
5
-131
/
+27
*
* Removed more compiler warnings, dead code, etc.
Adam Frisby
2008-03-05
2
-6
/
+0
*
Change SceneObjectPart.LocalID to .LocalId to be case matching
Sean Dague
2008-03-05
7
-37
/
+37
*
* New Terrain Module (disabled, search for 'usingTerrainModule = false' to re...
Adam Frisby
2008-03-05
2
-2
/
+2
*
this is probably just a band aid, but should at least
Sean Dague
2008-03-04
1
-3
/
+9
*
* One line fix to get everything working again. Essentially set the originR...
Teravus Ovares
2008-03-04
1
-1
/
+0
*
Merged 3Di code that provides scene and avatar serialization, and plugin supp...
Johan Berntsson
2008-03-04
6
-19
/
+754
*
* Applied patch 708 from devalnor. Thanks devalnor!
Teravus Ovares
2008-03-03
2
-8
/
+39
*
* Removed a bunch of compiler warnings.
Adam Frisby
2008-03-03
1
-1
/
+1
*
* Removed and sorted using clauses in a number of files.
Adam Frisby
2008-03-03
2
-3
/
+12
*
Change handler001 through handler009 to more
Charles Krinke
2008-03-02
7
-87
/
+87
*
Update names of handler010 through handler019
Charles Krinke
2008-03-02
1
-36
/
+36
*
* This is a very icky implementation of physical linkset prim using fixed joi...
Teravus Ovares
2008-03-02
3
-4
/
+18
*
Rename handler020 through handler029 with more
Charles Krinke
2008-03-02
1
-28
/
+28
*
* Added a way for the friends module to definitively know if an avatar's root...
Teravus Ovares
2008-02-28
2
-1
/
+15
*
* OnSignificantClientMovement was never being called. So we got no land updat...
Teravus Ovares
2008-02-28
1
-1
/
+1
*
* Turned Friends Module into a shared module (to comply with Scene.AddXmlRPCH...
Teravus Ovares
2008-02-27
1
-1
/
+6
*
UserService.ClearAgent call is no longer made when a childagent connection is...
MW
2008-02-27
1
-6
/
+5
*
* Caught HttpListenerException and swallowed if with output
lbsa71
2008-02-25
1
-2
/
+2
*
* Added Support within the ODEPlugin for Selected. Which means that;
Teravus Ovares
2008-02-23
2
-6
/
+22
*
* Converted the last of the events to the private delegate instance method to...
Teravus Ovares
2008-02-22
1
-18
/
+32
*
* Moved all events except gridcomms and regioncomms over to Event Delegate in...
Teravus Ovares
2008-02-22
5
-9
/
+21
*
* Moved the EventManager over to delegate instances to prevent race conditions.
Teravus Ovares
2008-02-22
1
-49
/
+104
*
* Properly guard against the possibility that CopyInventoryItem doesn't get a...
Justin Clarke Casey
2008-02-20
1
-5
/
+16
*
* Eliminate AssetCache.CopyAsset()
Justin Clarke Casey
2008-02-20
1
-32
/
+26
*
* Only count download requests for assets which are not already waiting for d...
Justin Clarke Casey
2008-02-20
1
-1
/
+1
*
Minor cleanup.
Jeff Ames
2008-02-20
12
-23
/
+15
*
* Report 'asset not found' situations back to UserTextureDownloadService
Justin Clarke Casey
2008-02-20
2
-2
/
+7
*
* re-enabled AssetNotFound code
lbsa71
2008-02-20
1
-77
/
+80
*
* Fixed xml loading bug (the xml was scheduled for update before added to a s...
lbsa71
2008-02-20
3
-5
/
+3
*
* Cleanup of some memory consuming items on ScenePresence.Close().
Teravus Ovares
2008-02-20
3
-9
/
+66
*
* Made a quickupdate method to run through only entities that have scheduled ...
Teravus Ovares
2008-02-20
4
-1
/
+55
*
* Probably fixed the corner freeze bug. On uninitialized avatar, ODEPlugin ...
Teravus Ovares
2008-02-18
1
-3
/
+9
*
* Thanks to Ahzz, more verbose error messages on the console and possibly a f...
Teravus Ovares
2008-02-18
1
-1
/
+8
*
Thank you very much Ahzzmandius for adding the support
Charles Krinke
2008-02-18
2
-0
/
+47
*
ODE: Tired of floating above the ground after crossing a border? Boy have I ...
Teravus Ovares
2008-02-18
1
-1
/
+1
*
* Located and destroyed the weird velocity and rotation transfers. It turned...
Teravus Ovares
2008-02-17
1
-4
/
+16
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