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* Implement ForceOwnerPermissive and God TakeCopyMelanie Thielker2008-10-063-0/+23
* Cause inventory items to also be sold when a prim is soldMelanie Thielker2008-10-061-4/+1
* Fix a number of errors in transfer of objectsMelanie Thielker2008-10-063-5/+16
* Remove an unnecessary perms check. This caused prim movement to be disabledMelanie Thielker2008-10-061-14/+1
* Fix a nullrefMelanie Thielker2008-10-061-1/+1
* One should not commit even the smallest fox without compile. Fix build breakMelanie Thielker2008-10-061-6/+6
* More perms fixes. Reinstate the move flagMelanie Thielker2008-10-061-6/+10
* Fix a privilege escalation with linked setsMelanie Thielker2008-10-061-3/+6
* Revert r6697 patch as the build fails.Charles Krinke2008-10-061-2/+0
* Mantis#1207. Thank you, TGlion for a patch that addresses:Charles Krinke2008-10-061-0/+2
* Implements ObjectOwner god mode packet (Set Owner To Me admin option)Melanie Thielker2008-10-062-0/+18
* For symmetry reasons, I think this probably is a bug.Homer Horwitz2008-10-051-1/+1
* * Fix sitting avatar showing up properly on the minimapTeravus Ovares2008-10-051-1/+18
* * Fixes the last snag with the EventQueue. The situation where the seedcap g...Teravus Ovares2008-10-051-1/+3
* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-054-12/+12
* * minor: Remove warningJustin Clarke Casey2008-10-041-1/+1
* * Check in the second part of http://opensimulator.org/mantis/view.php?id=233...Justin Clarke Casey2008-10-041-35/+29
* Added immediate TP failure message for TPs to regions that aren't there,Homer Horwitz2008-10-041-0/+19
* Cause a request to a different attachment point to taint the attachment soMelanie Thielker2008-10-041-0/+6
* Prevent a new asset being created on every detach of an attachmentMelanie Thielker2008-10-041-0/+1
* Mantis #2330Melanie Thielker2008-10-041-5/+4
* Unclutter rezzing methods by removing the ad hoc permissions parameters.Melanie Thielker2008-10-043-22/+10
* Guard against negative scale set through LSL functionsMelanie Thielker2008-10-041-0/+5
* Tiny performance tweakMelanie Thielker2008-10-041-2/+1
* Avoid a gratuitious KillObject storm on region crossingMelanie Thielker2008-10-041-2/+5
* Cause "Show in search" to trigger a persistence saveMelanie Thielker2008-10-041-0/+2
* Add "Drop" functionality to pie menuMelanie Thielker2008-10-044-7/+58
* Add the missing bits for the new region-search:Homer Horwitz2008-10-031-1/+5
* Fix: Mantis#2326: Fix: privilege escalation through attach from groundMelanie Thielker2008-10-034-57/+65
* Cause objects to be removed from the database when they go temp or getMelanie Thielker2008-10-032-1/+17
* Implement temp-on-rez objecte really being temporaryMelanie Thielker2008-10-033-6/+49
* This changeset changes the way chat from client is routed: Dr Scofield2008-10-031-3/+19
* Prevent attachments to be persisted in the destination region when theMelanie Thielker2008-10-033-4/+16
* Mantis #1360Melanie Thielker2008-10-033-3/+16
* * EventQueueGet is now working.Teravus Ovares2008-10-031-3/+12
* Attempt to prevent attached prims from being persisted. Attachments withMelanie Thielker2008-10-031-1/+1
* Added functions to find prims by nameJohan Berntsson2008-10-012-0/+37
* - a couple of minor code cleanups in RestInventoryServicesDr Scofield2008-09-301-0/+1
* And one more. lThat should make all scripts start for everyoneMelanie Thielker2008-09-301-1/+1
* Add two more default script engine paramsMelanie Thielker2008-09-301-1/+1
* * Fixed minor issue while building: If you do a raytraced object placement an...Adam Frisby2008-09-301-0/+4
* * minor: forgot this small tidy in the last checkinJustin Clarke Casey2008-09-291-2/+1
* * minor: tidy up async sog deleterJustin Clarke Casey2008-09-291-19/+18
* * refactor: move asynchronous scene object deletion to inventory queueing out...Justin Clarke Casey2008-09-293-83/+165
* ApplyImpulse now forwards impulse in both local and global modes.Dahlia Trimble2008-09-291-6/+3
* * refactor: Rename InventoryModule to InventoryTransferModuleJustin Clarke Casey2008-09-291-2/+2
* Implement the plumbing for llSetVehicleType from the LSLCharles Krinke2008-09-281-0/+8
* Added the plumbing for llSetVehicleRotationParamCharles Krinke2008-09-281-0/+8
* Plumb the connection though from llSetVehicleVectorParamCharles Krinke2008-09-281-2/+10
* Plumb the connection through from llSetVehicleFloatParamCharles Krinke2008-09-281-0/+8