| Commit message (Expand) | Author | Files | Lines |
2008-11-14 | reverting #7295, as it still fails a test case (as pointed out very | Dr Scofield | 3 | -51/+20 |
2008-11-14 | From: Christopher Yeoh <cyeoh@au1.ibm.com> | Dr Scofield | 3 | -20/+51 |
2008-11-14 | Lots of experimentation yielded a fair approximation of a hip offset from the | Melanie Thielker | 1 | -1/+8 |
2008-11-13 | * Rename all the previous methods to be User rather than Avatar (for extra bo... | Justin Clarke Casey | 2 | -45/+45 |
2008-11-13 | * Add | Justin Clarke Casey | 2 | -11/+150 |
2008-11-13 | * refactor: rename object inventory permission checks to distinguish between ... | Justin Clarke Casey | 2 | -32/+47 |
2008-11-13 | Make scripts in objects rezzed from script compile synchronously to close | Melanie Thielker | 1 | -1/+1 |
2008-11-13 | * First part of a series of patches | Justin Clarke Casey | 2 | -14/+14 |
2008-11-13 | Mantis#2597. Thank you kindly, Idb for a patch that: | Charles Krinke | 1 | -0/+10 |
2008-11-12 | * Rename scene tests to scene object tests since that is what they are actual... | Justin Clarke Casey | 1 | -2/+2 |
2008-11-12 | * test: Add basic synchronous object remove test | Justin Clarke Casey | 2 | -5/+11 |
2008-11-12 | * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra... | Justin Clarke Casey | 5 | -103/+115 |
2008-11-12 | * Stop the pointless passing of a scene's own region handler back to it in re... | Justin Clarke Casey | 2 | -116/+101 |
2008-11-12 | * Stop locking the scene presences dictionary for the entire agent crossing p... | Justin Clarke Casey | 1 | -12/+20 |
2008-11-12 | Revamp inventory transfer module, step 1. Inventory will now be saved if | Melanie Thielker | 1 | -10/+21 |
2008-11-12 | Add the missing bits that got lost in the prim clamping commit. This should | Melanie Thielker | 1 | -0/+17 |
2008-11-11 | * Create TestScene to get at the async object deleter for use in a future test | Justin Clarke Casey | 3 | -3/+58 |
2008-11-11 | * Put an Enabled switch on the async object deleter for future testing purposes | Justin Clarke Casey | 3 | -3/+21 |
2008-11-11 | Prevent pieces from other people's HUDs from displaying at the center of | Melanie Thielker | 1 | -1/+2 |
2008-11-11 | minor: refactor some SceneTests code for future tests | Justin Clarke Casey | 1 | -7/+24 |
2008-11-11 | * Implement basic region filtering as described in https://lists.berlios.de/p... | Justin Clarke Casey | 1 | -0/+1 |
2008-11-11 | Mantis#2604. Thank you kindly, Diva for a patch that: | Charles Krinke | 1 | -4/+10 |
2008-11-11 | Add ClampPrimSize option to ensure no prim can exceed the set size. This | Melanie Thielker | 1 | -0/+2 |
2008-11-11 | Fix a nullref in attachment packing | Melanie Thielker | 1 | -0/+7 |
2008-11-11 | Update svn properties, minor formatting cleanup. | Jeff Ames | 1 | -5/+6 |
2008-11-10 | * Remove mono warnings | Justin Clarke Casey | 1 | -32/+9 |
2008-11-10 | * refactor: clean up SOG xml2 reloading to reuse more code | Justin Clarke Casey | 2 | -13/+4 |
2008-11-10 | Restore the independent LocalID numbering for avatars. Fixes an issue where | Melanie Thielker | 2 | -1/+12 |
2008-11-10 | * refactor: Make xml (orig format) loading method reuse existing set root par... | Justin Clarke Casey | 1 | -9/+15 |
2008-11-10 | fix unit tests use SetRootPart now | Sean Dague | 1 | -3/+3 |
2008-11-10 | make things compile, but the test still fails because of the root part | Sean Dague | 1 | -3/+0 |
2008-11-10 | Lock tests on EntityList.cs, multithreaded object addition | Sean Dague | 2 | -1/+290 |
2008-11-10 | * minor: remove useless exception catch | Justin Clarke Casey | 2 | -10/+2 |
2008-11-10 | * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting R... | Justin Clarke Casey | 2 | -7/+7 |
2008-11-10 | * Take out the 1 second sleep debugging line in ScenePresence | Justin Clarke Casey | 1 | -1/+0 |
2008-11-10 | * Refactor the callers of SOG.SetPartAsRoot() to use common code | Justin Clarke Casey | 1 | -31/+18 |
2008-11-10 | * Extend basic scene test to retrieve the object from the scene and match uuids | Justin Clarke Casey | 5 | -63/+28 |
2008-11-10 | Keep dropped prims from being temp-on-rez and getting cleaned up | Melanie Thielker | 1 | -0/+1 |
2008-11-10 | From: Christopher Yeoh <cyeoh@au1.ibm.com> | Sean Dague | 1 | -1/+7 |
2008-11-10 | Stop attachments from causing an update to be sent on every frame in which | Melanie Thielker | 4 | -7/+13 |
2008-11-09 | Script region crossing. This has not user functionality, but lays all the | Melanie Thielker | 6 | -21/+134 |
2008-11-08 | Mantis #2553: Thank you, idb, for a fix that helps to persist changes in prim... | Homer Horwitz | 1 | -0/+8 |
2008-11-08 | * Implemented OnClientConnect in Scene EventManager | Adam Frisby | 1 | -0/+16 |
2008-11-08 | * Added IClientIM to IClientCore interfaces | Adam Frisby | 1 | -2/+2 |
2008-11-08 | Small bugfix for RemoveNeighbourRegion | Homer Horwitz | 1 | -1/+1 |
2008-11-08 | Add some discovery code, laying groundwork for region-crossing scripts | Melanie Thielker | 1 | -0/+26 |
2008-11-08 | Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. | Jeff Ames | 1 | -1/+1 |
2008-11-08 | Remove part of another patch that would cause DNE to nuke the sim in it's | Melanie Thielker | 1 | -2/+0 |
2008-11-08 | Refactor IEventReceiver back into IScriptEngine | Melanie Thielker | 1 | -0/+2 |
2008-11-07 | * Correct catch changed on last commit, since I just realized I started makin... | Justin Clarke Casey | 1 | -1/+1 |