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My fork of OpenSim for IG and DG, called SledjChisl.
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2007-09-24
* Refactored the central update loop - now easier to work with. Switching fro...
Adam Frisby
1
-90
/
+158
2007-09-24
* Long days journey towards night
lbsa71
1
-4
/
+5
2007-09-24
* Hotfix for 'properties all the way into the sunset' bug; it just doesn't ma...
lbsa71
2
-11
/
+11
2007-09-24
* the worlds most insignificant commit
lbsa71
1
-0
/
+1
2007-09-24
* Console output killed the cat. s/cat/sim/
lbsa71
1
-2
/
+2
2007-09-24
* Started major restructusing of comms to prepare for better grid and region ...
lbsa71
2
-16
/
+16
2007-09-24
* Encapsulated all CommunicationsManager services
lbsa71
4
-5
/
+5
2007-09-24
* Added TryGetAvatarByName
lbsa71
2
-0
/
+34
2007-09-24
long-lost fixes to physics -- proper physical avatar management on crossings, TP
dan miller
2
-2
/
+3
2007-09-23
* Purged 'Regions' code pending Agent layer grok.
lbsa71
2
-24
/
+7
2007-09-22
Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet,...
Tedd Hansen
2
-18
/
+17
2007-09-21
* Slowly but surely working my way towards Regionality...
lbsa71
3
-44
/
+44
2007-09-21
* Yeah, I placed Close() in the wrong file. So sue me.
lbsa71
2
-9
/
+5
2007-09-21
* Continued work on Region layer
lbsa71
3
-30
/
+40
2007-09-21
* Removed unused RegenerateTerrain functions
lbsa71
1
-54
/
+0
2007-09-21
* Removed unused LandRenegerated flag
lbsa71
3
-26
/
+2
2007-09-21
* First example of moving stuff to a Region layer
lbsa71
4
-46
/
+24
2007-09-21
* Continuing refactoring of presence
lbsa71
9
-170
/
+91
2007-09-21
physics-related fixes; should stabilize border crossings
dan miller
2
-2
/
+18
2007-09-21
* Removed Unused 'Entity' superclass
lbsa71
2
-114
/
+71
2007-09-20
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
8
-84
/
+85
2007-09-20
* Some more presence refactoring
lbsa71
5
-469
/
+469
2007-09-20
Rev 1971 : The Lbsa71 vintage commit
lbsa71
5
-70
/
+69
2007-09-20
* moved SceneManager to RegionApplicationBase
lbsa71
2
-0
/
+13
2007-09-20
* Rewired Touch to route to group/part (Still triggering EventManager as well)
lbsa71
2
-0
/
+16
2007-09-20
* Added TryGetAvatar to SceneManager
lbsa71
2
-242
/
+273
2007-09-19
* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...
lbsa71
2
-15
/
+30
2007-09-19
* Modernized ScriptManager to new interface-based module calls.
lbsa71
17
-906
/
+991
2007-09-18
* Now at least we're not creating physActors for child agents.
lbsa71
1
-9
/
+19
2007-09-18
* Merged ClientViewBase into ClientView for great justice
lbsa71
1
-1
/
+0
2007-09-18
RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...
dan miller
1
-0
/
+4
2007-09-17
fixing me some line endings
Sean Dague
6
-907
/
+907
2007-09-17
* Moved some commands from Scene into SceneManager so they could be used with...
lbsa71
2
-77
/
+30
2007-09-17
* CHANGED SOME CONSOLE COMMAND BEHAVIOURS
lbsa71
1
-0
/
+210
2007-09-14
* Wired up chat so that channel goes into OnChatFromViewer. However:
lbsa71
1
-2
/
+2
2007-09-14
added ability to update group position
Sean Dague
1
-0
/
+7
2007-09-13
Backup is now optional on classes
lbsa71
2
-24
/
+44
2007-09-11
Kill little green men on minimap if the avatar logs off.
Dalien Talbot
1
-0
/
+1
2007-09-11
Fixing namespace problems
MW
1
-0
/
+1
2007-09-11
Applied ldvoipeng's patch [#360], sorry for it taking so long to apply it. I...
MW
3
-2
/
+46
2007-09-11
Get rid of extra green men in minimap on region crossings (they were
Dalien Talbot
1
-2
/
+3
2007-09-10
Make grass and trees phantom by default. Same behavior as LL grid.
Brian McBee
1
-0
/
+6
2007-09-10
mass update of urls in source code to new website
Sean Dague
9
-9
/
+9
2007-09-10
hooked up sdague new sqlite asset database provider to the old asset system. ...
MW
4
-12
/
+12
2007-09-09
added avatar updates for physics movement -- fixes gravity & avatar collision...
dan miller
2
-4
/
+16
2007-09-09
Little green men (aka dots on minimap). Thanks to bushing for
Dalien Talbot
1
-0
/
+38
2007-09-09
ODE: added support for Phantom flag. Presently you need to add 1024 to Objec...
dan miller
2
-14
/
+18
2007-09-08
Partial fix for the "avatars permanently facing east" - now the rotation
Dalien Talbot
1
-2
/
+7
2007-09-08
Added region console command "edit-scale". To use first use change-region to ...
MW
2
-0
/
+29
2007-09-08
Cut down on the number of compile warnings. Now down to 5: 4 are related to u...
MW
1
-1
/
+6
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