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2009-01-07* Move general alert code to DialogModule.Justin Clarke Casey2-29/+7
* Should be a clean build - last failure looked like a mantis hiccup
2009-01-07* refactor: Establish DialogModule, move some alert code from Scene to hereJustin Clarke Casey1-46/+11
2009-01-07* Slightly increase ScenePresences locking where it's technically required ↵Justin Clarke Casey1-17/+25
in SceneGraph
2009-01-07* refactor: Remove MakeHttpRequest wrapper method from Scene in favour of a ↵Justin Clarke Casey1-18/+0
direct call
2009-01-06* prune and regrade log messages relating to client login and logoutJustin Clarke Casey3-27/+3
2009-01-06* Rename GetRandomCapsPath() to GetRandomCapsObjectPath() to fit in with ↵Justin Clarke Casey2-5/+4
terminology used elsewhere * Last build break was probably a Bamboo failure - hopefully this should succeed
2009-01-06* Move common string aggregation for caps seed path to a method in CapsUtilJustin Clarke Casey2-8/+12
2009-01-06* minor: Move GetRandomCapsPath() to a CapsUtil classJustin Clarke Casey2-7/+7
2009-01-06* Remove unused CAPSServiceJustin Clarke Casey1-1/+1
2009-01-06* Added three new events to SceneGraph:Adam Frisby1-3/+20
- OnObjectCreate - OnObjectDuplicate - OnObjectRemove
2009-01-06* refactor: Remove the need to separately pass in the http listener to the ↵Justin Clarke Casey3-10/+9
scene - this is always available via CommsManager
2009-01-06* refactor: call AddHttpHandler() directly via CommsManagerJustin Clarke Casey1-15/+0
2009-01-06* refactor: call AddStreamHandler() directly via CommsManagerJustin Clarke Casey1-10/+0
2009-01-06* refactor: call AddLLSDHandler directly via CommsManagerJustin Clarke Casey1-10/+0
2009-01-06* refactor: drop AddXmlRpcHandler() from scene in favour of call via ↵Justin Clarke Casey1-5/+0
CommsManager
2009-01-06* Added a way for the sim stats reporter to say to the scene that the stats ↵Teravus Ovares3-4/+46
are illogical.
2009-01-05* Simplify test code by always setting up mock 'in memory' user and ↵Justin Clarke Casey1-3/+0
inventory data plugins for every TestCommunicationsManager * imo the gain in simplcity of test code outweighs the very small cost of setting up some stuff that some tests will never use
2009-01-05* Check in login service tests beachheadJustin Clarke Casey1-1/+0
2009-01-03Extra check to avoid client crashes on HG home teleports.diva1-12/+18
2009-01-03Another interregion comms change that will not work well with previous ↵diva2-3/+6
versions. This commit moves InformRegionOfChildAgent from OGS1 to RESTComms, effectively having the complete child agent life cycle over REST: create=POST, update=PUT, close=DELETE. Additional changes include more functions in the IHyperlink interface, and some refactorings in the HG code for better reuse in RESTComms.
2009-01-03* Updates the sim stats module. Cleans out some of the rot.Teravus Ovares3-42/+60
* Adds a prototype web stats module which is disabled by default. It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now. I'll let you know when it's safe. * Adds Prototype for ajaxy web content * removed a warning or two.
2009-01-03Split agent updates into two messages: full update and position+camera ↵diva4-36/+97
update. They're both sent over HTTP PUT. The full update is sent on TPs, for now; later it will also be sent on region crossings.
2009-01-02Allow some values that are set in OpenSim.ini to be set from region configMelanie Thielker1-0/+20
XML as well.
2009-01-02Use only one (static) (de-)serializer for (de-)serializing SOPs.Homer Horwitz2-6/+27
That improves performance drastically, at least for Mono, as the (de-)serializers can then be optimized (and won't use reflection anymore). On my system, before this change de-/serialization took ~9s/9s, whereas after the change it takes ~.5/.2s.
2009-01-02* Adding some recognizable and search-able test to some ↵Teravus Ovares2-5/+5
WriteLine(e.ToString()) messages so that when they occur, we can figure out what threw them.
2009-01-01Major changes in interregion communications. This breaks compatibility with ↵diva4-47/+130
older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes: - Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination. - SendCloseAgent moved from OGS1 Remoting to RESTComms.
2008-12-31Added a SendChildAgentDataUpdate call on Teleports, so that the agent at the ↵diva3-42/+110
destination will have all the necessary information.
2008-12-30* Remove mono compiler warningsJustin Clarke Casey1-8/+1
* Leaving the 23 warnings in ChildAgentDataUpdate.cs for Diva to look at
2008-12-30Update svn properties, minor formatting cleanup.Jeff Ames2-5/+5
2008-12-29Final part for implementing SendChildAgentDataUpdate with modules. This is ↵diva3-32/+60
the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim.
2008-12-29Minor change in HGSceneCommunicationService, making one field public ↵diva1-1/+1
readonly. Totally harmless.
2008-12-28Revamp the return logic to close a privilege escalation loophole.Melanie Thielker1-46/+143
Estate owner / Master avatar returns would place the item in the returner's inventory rather than the owner's if the owner was not in sim.
2008-12-26* Applying Nlin's NINJA Joint patch. v2. Mantis# 2874Teravus Ovares3-54/+412
* Thanks nlin! * To try it out, set ninja joints active in the ODEPhysicsSettings and use the example at: * http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz. * Don't forget to change the .tgz to .oar and load it with load-oar.
2008-12-23* minor: small documentation commentJustin Clarke Casey1-0/+7
2008-12-23* Remove IGesturesModules since it won't be very helpful without a client ↵Justin Clarke Casey1-2/+0
message anyway
2008-12-23* refactor: Replace part of SceneObjectPart with the identical sound playing ↵Justin Clarke Casey1-15/+5
code in the SoundModule
2008-12-23* Add a method to allow friendship offers to a logged in client from an ↵Justin Clarke Casey1-1/+0
offline user directly from the server
2008-12-22* refactor: Make gestures module register its own events tooJustin Clarke Casey1-7/+0
2008-12-22* Like most other modules, make the sound module register for its event ↵Justin Clarke Casey1-4/+0
directly, rather than needing Scene to know about it
2008-12-22Fix for attachment crossing on TPs. Now that we're letting the viewer have ↵diva2-13/+18
control over MakeRoot at the destination, we need to pass the attachments after that. Attachment crossing requires a root agent at the destination.
2008-12-22Thanks Gerhard for a patch that implements part 3 of VolumeDetection / ↵Dahlia Trimble2-5/+10
persistance
2008-12-22This commit is a major change on the TP process. Several things were wrong ↵diva2-70/+96
and/or broken. (a) ExpectAvatarCrossing is redundant (and bad) because the client triggers the same method on the receiving region after it receives TeleportFinish. (b) At least two of the *Async methods in SceneCommunicationService weren't asynchronous at all; I made them be asynchronous. Crossing fingers...
2008-12-22Removing the region where the agent is in from the list of regions to close ↵diva1-3/+6
child agents.
2008-12-22* Fixes edit linked parts rotating the root prim in a linkset. One more ↵Teravus Ovares1-1/+1
bug to go.. and that's editing multiple prim in a linkset at the same time. Don't try that now, as it'll bust the linkset.
2008-12-21Minor: fix a comment... scratch that,reverse it.Teravus Ovares1-1/+1
2008-12-21* Commit linkset Group (multiprim) linked/delinked to another linkset group ↵Teravus Ovares1-0/+126
(multiprim) test.
2008-12-21Slowing TPs down a bit further.diva2-8/+8
2008-12-21* Adding a two prim linking/delinking test. This test is likely to get on ↵Teravus Ovares1-0/+73
people's nerves since linking/delinking is easily broken. But.. that's why we have tests!
2008-12-21* Fixes linking multiple linksets together. They no longer explodeTeravus Ovares2-10/+24
* Not out of the weeds yet. Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected
2008-12-21* Re-implement packet tracking in IClientAPI so we can see what's going on ↵Teravus Ovares2-0/+11
in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.