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* * Nearly back down to zero compiler warnings again...Adam Frisby2007-07-191-1/+5
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* * Removing more compiler warningsAdam Frisby2007-07-192-3/+0
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* * Fixing compileAdam Frisby2007-07-171-0/+2
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* * More LSL changes (and fixing a compile warning)Adam Frisby2007-07-171-1/+1
| | | | | * More attempted fixes for the phantom remoting bug.
* * More LSL related funAdam Frisby2007-07-175-7/+23
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* * Working more on the Interpreted Script API (for use in scripts which have ↵Adam Frisby2007-07-171-0/+49
| | | | to occupy something [Hello LSL])
* * Attempting to fix a bug.Adam Frisby2007-07-172-0/+0
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* * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds ↵Adam Frisby2007-07-171-1/+1
| | | | / 5.0. (5 seconds = raise one brush radius)
* * Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, ↵Adam Frisby2007-07-162-0/+58
| | | | still lacks connection to ScriptInterpretedAPI. (but Hello World should work!)
* * Updating internal LSL handler/compiler with Tedd's r1.Adam Frisby2007-07-1610-387/+1844
| | | | | * Importing begginings of DB4oDataStore
* changed to native line ending encodingSean Dague2007-07-1636-4059/+4059
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* * More scripting enhancemnents and properties.Adam Frisby2007-07-151-3/+41
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* * Added new scripting related events, in particular a new event which is ↵Adam Frisby2007-07-153-2/+34
| | | | | | | | triggered by console commands so that the script can subscribe to console messages and operate when they occur. * Added new example script (work in progress) * Fixed typo in Scripting engines for C# and JScript.NET
* * encapsulated some public fieldslbsa712007-07-141-1/+1
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* Added AddPreCompiledScript method to ScriptManager.MW2007-07-141-0/+8
| | | | | | | Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
* * Added sample event to ScriptInterpretedEventsAdam Frisby2007-07-131-1/+3
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* * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby2007-07-1332-47/+47
| | | | | * Renamed OpenSim.Scripting to OpenSim.Region.Scripting
* * Reorganising Java Virtual Machine code into a subfolder for the JVM ↵Adam Frisby2007-07-1314-2/+2
| | | | | | | specific parts, leaving the JVMEngine folder specifically for Script/IScript interfaces. * Fixed a compile issue with the Interpreted Scripts API.
* * Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark ↵Adam Frisby2007-07-132-137/+208
| | | | | | | | comment that they are defunct and best avoided at all costs. * More wrappers: llCollisionFilter, llCollisionSprite, llCos, llCreateLink, llDeleteSubList, llDeleteSubString, llDetachFromAvatar * More functions: osCos, osDeleteSubList, osDeleteSubString
* * Added wrappers for:Adam Frisby2007-07-131-0/+32
| | | | | | | llAbs, llAcos, llAddToLandPassList, llAdjustSoundVolume, llAllowInventoryDrop, llAngleBetween, llApplyImpulse, llApplyRotationalImpulse, llAsin, llAtan2, llAttachToAvatar, llAvatarOnSitTarget, llAxes2Rot, llAxisAngle2Rot, llBase64ToString, llBreakAllLinks, llBreakLink, llCSV2List, llCeil, llCloseRemoteDataChannel, llCloud * Added functions for: osAbs, osAcos, osAsin, osAtan2, osAxes2Rot, osAxisAngle2Rot, osBase64ToString, osCSV2List, osCeil.
* * Adding LSL stuff for Tedd_, implementing LSL-style functions in ↵Adam Frisby2007-07-137-0/+1513
| | | | | | | ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs * Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet.
* * Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby2007-07-131-1/+0
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* updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW2007-07-113-0/+0
| | | | | | | | branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
* * Tweaks to Java engine (uses less threads). Added support for OnFrame and ↵Adam Frisby2007-07-051-70/+78
| | | | OnNewPresence events.
* * Java engine fully back in SugiliteAdam Frisby2007-07-054-23/+41
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* * Added Java support back into Sugilite (although it still needs a calling ↵Adam Frisby2007-07-0527-5/+1926
| | | | host to be added).
* * Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2007-07-042-4/+4
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-035-35/+18
| | | | | * added some licensing info
* * Fixed scripting engine with a few minor updated namespace issues.Adam Frisby2007-07-012-0/+2
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* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-282-107/+0
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* Finished removing the old scripting code, Scene.Scripting.cs and ↵MW2007-06-286-5/+76
| | | | OpenSim.Framework.Interfaces.Scripting.
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-2810-326/+431
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* *Moved all the classes into their own file from LLSDHelpers.csmingchen2007-06-276-0/+364
*Some folder renaming to follow project Name *Updated prebuild.xml