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My fork of OpenSim for IG and DG, called SledjChisl.
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Tests
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SceneTestUtils.cs
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Author
Age
Files
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*
* test: Extend take object test to finally check that the object made it into...
Justin Clarke Casey
2008-11-28
1
-1
/
+16
*
* simplify AddNewClient since making this root without using MakeRootAgent() ...
Justin Clarke Casey
2008-11-28
1
-1
/
+8
*
* test: Add a wodge of code in order to be able to slightly extend a test to ...
Justin Clarke Casey
2008-11-28
1
-5
/
+13
*
* test: Separate out async deletion methods to test delete and take copy sepa...
Justin Clarke Casey
2008-11-28
1
-0
/
+18
*
* On delete to inventory, actually remove the group from the scene before the...
Justin Clarke Casey
2008-11-21
1
-2
/
+5
*
* refactor: change some method names and doc in the physics plugin manager
Justin Clarke Casey
2008-11-20
1
-1
/
+1
*
* Allow physics dlls to be loaded separately, rather than just the contents o...
Justin Clarke Casey
2008-11-20
1
-1
/
+1
*
* Add a scratch test for removing a client from a scene
Justin Clarke Casey
2008-11-20
1
-2
/
+1
*
* Add forgotton tag to existing remove scene object test
Justin Clarke Casey
2008-11-20
1
-0
/
+26
*
* Add enough infrastructure code to run an extremely basic and flaky add root...
Justin Clarke Casey
2008-11-20
1
-1
/
+6
*
* Add just enough to allow the scene presences test to establish a new user c...
Justin Clarke Casey
2008-11-19
1
-3
/
+12
*
* Move test scene construction infrastructure methods to a separate class for...
Justin Clarke Casey
2008-11-14
1
-0
/
+78